'Tristram's Tune' Contest Winners
The winner and 5 runner-ups in our Diablo 1-inspired contest 'Tristram's Tune' were hand-picked by the the author of the epic upcoming book 'Stay Awhile and Listen' David Craddock. The prize, as previously stated, is getting your story published in that exact book!
We'll let you see the winners' names in a special announcement by the book's author and co-initiator of the contest and below you can read/hear their entries:
WINNER: LUH-3417 Runners-up: Blaqksmith, Rencol, Lorthalus, thugacati0n, and seraphim4
Congratulations to DiabloFans.com user LUH-3417! Your
engaging anecdote echoed many of my own experiences playing Diablo.
Please check your messages on DiabloFans.com for details on how to
collect your free copy of the first book in the STAY AWHILE AND LISTEN
series when it releases this fall on Kindle, iTunes/iBookstore, and
Runners-up, look for your stories in the Hall of Heroes, an archive
devoted to memories shared by DM Press readers, when STAY AWHILE AND
LISTEN releases this fall.
Thank you to all who participated!
Here are the winning stories! Congratulations to their authors and for everyone who participated, we have a confession to make: the choice was not only hard, not only did it take a few days, but we even changed our minds shortly before announcing the winners. This is how good all of the stories are! Thank you all for being such an amazing community!
I have a terrible confession to make: I have only defeated the Lord of Terror once or twice. Even though battling the denizens of the burning hells was the primary focus of Diablo, I spent most of my time dwelling on the surface, in the darkened village of Tristram. Talking to all the townspeople about the terrors below and listening to them gossip about their fellow villagers. While Matt Uelmen's music played on and on.
Oh, I did venture down into the labyrinth at times. I've led many warriors, rogues and sorcerers to their certain doom in the depths below Tristram. Diablo was a harsh game and your hero started out as a brave but very vulnerable human, fighting endless hordes of demons and undead. Death - and the potential loss of your arsenal of weapons and armor - was a very real threat. Every time the howling, ghostly music swelled and my hero would note that the sanctity of the cathedral had been fouled, I'd get goose bumps.
My heroes battled bravely, but often they had to run for their life. Whenever the monsters were too numerous or all healing potions had been gulped down, I'd quickly cast a town portal and scamper through it. The first chord of Matt Uelmen's defining music always was a welcoming beacon of relief. Tristram was a desolate, nearly abandoned village where the cold wind howled trough the rickety shacks. But it was a safe haven. My safe haven.
I've only dared to take a handful of heroes into hell to confront the Lord of Terror. Sure, I defeated him, but I liked it better on the surface. Just staying a while and listening. Not to Deckard Cain, though. I was listening to Matt Uelmen.
I play Diablo since the first demo release in 1996 (or was it 97?) which included only the first 2 levels and a warrior class. I was 8 by then and didnt know English at all (Im from Czech Republic), but that didnt stop me from being instantly sucked in and it never let go. I remember, that my first self-learned English words were "large" and "axe" using dictionary and this was basicaly the start for me. Thanks to Diablo (and later other games, perfecting it in WoW) I can speak English quite fluently and it even resolved into me correcting my English teacher´s pronaunciation sometimes The most memorable is an argue over the word "Butcher" which he pronaunced as "Batcher" Thanks Decard Cain and nameless dying fella by the church!
This is probably one of the earliest video game memories I even have..
Alright, so I was around 7 years old. This of course, was the whole time where there was one, chugging PC in the livingroom, with a dial-up connection, and you'd be lucky to get a half an hour in before Dad, or my sister had a turn on the computer coming up; there was no going over your half hour.
I played single player, I mean, if someone wanted on the phone-- yeah, no internet. So I had been playing the game for a few weeks, but due to the short turns I never really got far. I decided to try playing online, I mean, why not? I was level 14! I was a badass! I joined a game and we started working our way through the catacombs. It was fun! I couldn't believe you could have more than one person in the game! This was fantastic!
And better yet, my companion threw me some armor! Awww man! It changes the way you look?! Dude! I look so cool! This is awesome! My companion left and I continued down through. I made it to the caves! "This is so cool!" So I continued along and things started to get a little bit scary... And then it happened. I died. I dropped my chainmail armor. I was in a panic. And then the worst possible thing happened... Dad told me it was time to get off of the computer. "BUT I JUST NEED 2 MORE MINUTES I NEED TO GO GET MY ARMOR!" I exclaimed... it didn't matter. He pulled the cable out of the modem. I lost my connection. I cried for a solid hour... oddly enough, I play on hardcore all the time now.
most memorable moment in diablo1 for my self was the day i got it for free from a friend who had a extra copy ( i literally ran home after school )
i started a amazon because face who as a kid who didnt fantasize about shooting a bow and arrow . i played for about 2 hours then my mother came in told me go 2 bed literally almost came to tears i was hooked lol. so i ok'd her to death pretended to go to sleep proceded to sneak back on around 10pm when she fell asleep.
i then was glued to my monitor until i heard my mothers alarm go off i JUMPED out my chair into bed and pretended to sleep. ( thought i got away with it ) then my mom was like "you think im a dummy" SMACK right upside my head ... atleast turn the monitor off if your going to try to play behind my back lol.
so ya i then had to go threw a day of school with no sleep and i came home to no monitor in my room for 2 days
Back when i was a kid, before i really cared much about games a friend of mine invited me over to try out this new game he had
so we sat down at the computer with diablo running, i got to try it out myself first.
so i made a warrior and started the game.
right then and there as the first chords of the song began playing i felt something.
i clicked around on the screen and learned a bit about how the game worked from my friend and proceeded to explore Tristram, listening to the townsfolk and the feeling of the story started to grow on me immediately
upon approaching the cathedral there was a dying man lying before the door, giving me my quest to kill the butcher.
that quest, and that fight. is my first and most prominent memory in gaming, and that game, is what made me gamer. i was forever hooked.
And i think the Tristram tune captures the feeling of that game better than any other song has ever done for any other game.
whenever i hear it i get goosebumps and nostalgia floods my mind.
KingKongor Interviews Josh Mosqueira
One of the better interviews from Gamescom was that of KingKongor. Most of you likely already know Kongor from his Twitch.tv channel and many topics that he's created on our forums, discussing different things. Here's a summary of the interview:
There will be no runewords in Reaper of Souls. Or runes as knew them in Diablo II for that matter. At least for now
The communication options, like chat and Battle.net, are a 'big focus' in Reaper of Souls
There will not be a new Follower in the expansion, instead the current Followers will be expanded upon, with things like story-driven side-quests
There is still nothing decided on PvP, but it doesn't seem it will come with Reaper of Souls' launch
Adding Sockets will not be added and instead the Mystic should fill the hole of item customization
Players will be able to chose which stat to reroll on an item. An example being given with Intelligence on a Barbarian legendary and selecting "that one stat"
The only changes possibly coming to the Auction House are increasing the gold bid cap, but there are technical and legal difficulties to that
Movement Speed will likely have its cap increased as it's being added to the stats affected by Paragon Points
There will be no second class in the expansion
More about the game's basic difficulty at BlizzCon
why promote kingkongor after he say on his stream that D3 community have cancer and AIDS,look http://i.imgur.com/fWQSaSC.jpg he is the worst streamer on TwichTv,he say milion times that he hate D3,and D3 community,but he stream D3 only becouse D3 give him more viewers,and money????
Yeah, actually the case for many streamers. There are at least three other "famous" streamers who are worse and spent months bitching about D3, Blizzard, and the D3 community. Yet Blizzard treats them as heroes. I don't get this. I really don't understand why streamers can be absolute jerks and still get all the benefits from Blizzard. Plus stupid kids steal their parent's credit card and donate hundreds of bucks to their streams. I really don't get it.
Though I have to say that KingKongor seems to have left these days behind him and his interview was really superb. Plus he's a member here so one reason to go a bit easier on him (DiabloFans gotta stick together!)
"There will be no runewords in Reaper of Souls. Or runes as knew them in Diablo II for that matter."
But there should be. Finding armor and weapons and weapons and armor and even more armor is no variety. Finding runes, relics, high quality gems, charms, armor with x sockets, that makes item hunt fun. Maybe I will not find a good weapon today but I might find a good charm, that gave players motivation. It is frustrating that the devs don't see or understand something simple like this.
Pretty sure they will eventually get to their earlier idea about some sort of charm/socketable medallion for additional customization. Probably at least a year down from the expansion launch however since I'm guessing all the "new" things that might drop from the expansion will relate to using the Mystic for crafting.
Thank you again to all who entered. I had a blast reading through all the submissions.
As mentioned in the contest copy, only the winner receives a copy of the e-book and sees his or her story in print. The "Hall of Heroes" is an online page where we collect other stories and display them on our website. There will be other contests in the future, though, so don't give up!
I'm glad you're looking forward to the book's release. Keep your eyes on DiabloFans.com for more information about STAY AWHILE AND LISTEN as we near release.