Hey guys, Im having a ton of fun in path of exile. Its like the skill system of final fantasy 7 (sockets/gems), the passive tree of final fantasy 10 (on steroids. Theres like 1400 nodes or something crazy) with the game play feel of diablo 2 (or champions of norath if you played that gem on ps2)
this blog has decided it for me. Uninstalling Diablo 3 and am sticking to Path of Exile.
"We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours"
I feel like they must've taken this out of context (or had the wrong testers). Should read "most of our testers didn't feel like it was something they'd want to do beyond a few hours in one session." Or they just had casual testers, if you only play the game for 50hrs, "a few hours" is a sizable portion of the overall playtime.
So wait... You have a near polished team death match mechanic that you could implement quickly but you won't because it doesn't "fit" in your idea of what what pvp should be. However you say you will probably implement it later just for fun...
Jay Wilson, what the fuck happened to your logic?! I use to love you! I gave you a hug at Blizzcon!!!
I imagine it's no surprise to anyone reading this blog that people like battling each other in video games, so if you had the chance to play our Team Deathmatch at one of the BlizzCons where we featured it you might not understand why we'd say that we don’t feel the current mode is good enough.
I was one of the lucky people that did play the pvp arena at Blizzcon 2011... It was fucking amazingly fun. WTF? Here's me having a shitton of fun:
I spent soo many hours (years!) looking forward to D3.. theory crafting before we even had anything to theory craft.
I've played TONS of D3 and for the most part enjoyed the time - so I can't really say that I think the game is a terrfic failure.
But does it / has it fallen WAY short of my hopes and dreams? Absolutely.
The last two months or so have been a "wait for PvP" time for me - hoping that my D3 love would be rekindled.
Now with this news.. I'm ready to really and actualy move on. Path of Exile is SO amazing (been in the beta for almost half a ayear and it just keeps getting better and better with every patch). I'll be playing the heck out of it.
I'm not calling D3 a failure, or a bad game. Its not. But its nothing even remotely close to what I hoped it would be (for me at least) while spending over a year of my life devouring every piece of development news.
I'll of coruse keep tabs on the game - I'll give dueling a try - I'd also be lying if I said I wont still be hoping / praying for a better game to come of it all with future patches / expansions. But for the time being.. I'm moving on to PoE.
Been fun hanging out here (not been around alot of late), espacialy during development.
"Hey, I came inside your sister even though I promised to wear a condom and got her pregnant, and I'm not going to be responsible. I just wanted to be upfront about it, I'm just not ready for a kid." (Blizzards response in a real life scenario)
Basically they said they have trash developers and no innovation what so ever, and that this little blog post is supposed to make it all better. So saying you are incapable of living up to the expectations made by your betters is enough to allow you to keep your job... that's just great.
This game is truly dead now, with the post it might have well been the nail in the coffin. No prospects, no ideas, nothing fun or engaging. People were hoping that PvP would save the game, and kept playing with that hope at the center of their resolve... well that's gone now. I'd say "GG" Blizzard, but I'd be lying.
You guys definitely need to get better management, since missing a deadline is bad. You guys need to live up to the time line you committed, so if you had to work 24/7 for the last month of dec to finish this then you should have. No excuse is good enough to justify missing a deadline, since you gave yourself 7 months to finish this.
Being alright with how they have handled the development of the game is simply being too accepting of mediocre results. I do not dispute that there is always a deluge of whiny, counter productive complaints out there constantly. But holding them to a standard that they built themselves with their previous titles should not be looked on as a bad thing.
This game simply took far too long to arrive at the conclusions it came to and as we have seen they continue to try and steer it away from where the previous game was while invariably returning to its principles after seeing that it was probably a good route to take in the first place.
They are intentionally obtuse and resistant to the idea that Diablo 2 (while clearly a title worth improving and building up from) was at its core a very engaging game for a wide range of gamers. They were far too determined to creating a game that stood out from its predecessors rather than something that felt as if it was a natural next step in the franchise.
Why not pair the stellar, smooth gameplay they have created in D3 with some depth and character?