Funniest Ways You've Died
I was fighting in Stonefort when I had the good luck of stumbling onto a Champion pack of Fallen right after starting to throw down with an Elite Fallen Shaman. I failed to notice the affixes since it got ugly pretty fast, but a lot of things were dead (including my pets) and I was running away before I could recover and mop up the remaining monsters. I didn’t get very far, though, when I was suddenly vortexed back into combat to find a very angry avenger Fallen.
2012 Halloween Pumpkin Contest Winners
Blizzard has chosen this year's Pumpkin carving winners! Click the pictures below to see the full sized versions of all Diablo related winners, or this link for the entire gallery.
The winners of this year's pumpkin-carving contest have been chosen -- and they're monstrously spectacular. We'd like to thank everyone who participated this year, and we can't wait to see your mad scientist skills in action again next time around. Check out all of the creepy, incredible, and creative winning pumpkins here.
"Our company was saying, "We're going to take on this developer, Condor, and we're going to publish their game. It's called Diablo." And for a couple of months we were working on it not knowing that it was turn-based. When it came out that it was turn-based, we said, "No, that sucks."
We actually took a vote. They said, "Raise your hand if you would buy this game if it were turn-based." I think two people raised their hands. Then they said, "Raise your hand if you would buy this game if it were real-time." Everybody raised their hands. Allen went in and called Dave Brevik and said, "Look, you've got to make this real-time."
- Duane Stinnett, artist, Blizzard Entertainment
Blizzard South suggested we make it real-time after we sent them the first build that was this turn-based version. We argued, "No, we're making this game." But they finally wore us down—it probably only took an hour or so over the phone—to the point where we said, "Okay, we'll give it a try, but it's going to be really hard work to do. It's going to take a lot of time, and we're going to need some more money for the project."
They released hotfixes, but didn't include the bug that "forgets" you checked Enable Monster Power Selection under Gameplay options? Wow. Just wow.
that requires a client patch. a hotfix is only server side
People think 'hotfix' is just another word for 'patch'??
Wow. Just wow.
Many pardons for not knowing the requirements to fix a certain bug. Funny how everyone knows everything about something when it's been explained to them.
However, my point still stands. This should have been fixed quick, if not in a hotfix (sorry again Catalept!), in a patch x.x.xa. It's a rather obvious bug, was discussed even before the release of 1.0.5.
I've never ran into this bug so it's probably not easy to reproduce.