Loving the look of the areas of those videos and also the sounds are amazing especially when those things die in the wall of zombies video. I think I may have just changed from Wizard to WD for my first playthrough
I really don't want to be that guy, but I have to say that the art seems more like concept art for the return of the Burning Legion in WarCraft IV.
Diablo and WarCraft have always had their own art motifs, and Diablo III is filled with the latter because, of course, its artists are Blizzard Irvine folks rather than Blizzard North folks. Mainly it's the shoulders, internal luminescence, and general form and stance of the monsters, but also so much more than that. Shows through in-game in the beta, too.
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‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
Having to exit the game to check the auction house allows you to have no pressure when you buy or sell an item.
If the auction house was in the game, in a multiplayer game you could be rushed because the other players have already started to kill monsters while you are left behind because you had to check the auction.
Under this "pressure" maybe you could make a hasty or impulsive purchase, without carefully evaluating whether the object is really useful or not, or you may make mistakes in typing the price of an item that you wanted to sell.
If in the gold auction house that could be a problem, you can understand how buying or selling something in the real money auction house may become unpleasant.
Checking the auction house outside of a game allows you to not have this kind of pressure.
You can take all the time you want to see the prices or the statistics of an object while minimizing the possibility of making mistakes due to haste or pressure from other players who are waiting for you.
edit: translated by me, feel free to check it by any other means
"Q. In Hardcore Mode, will players receive damage from collapsing/destroyed walls and/or parts of the décor (as it is not the case in Normal Mode)?"
What a stupid question... Hardcore is in the beta. Just try or ask someone to.
You think these questions are dumb, you should see how painful it is to listen to the Q&A at Blizzcon where there is zero pre-screening.
Q. Will the Collector’s Edition dyes have any sort of "particle effect" on the items, or are they simply dying them with a unique color?
No they don’t have particle effects. For now they can technically only be single color gradients.
This really doesn't bother me. I mean, yeah it's slightly disappointing and the descriptions a bit misleading, but to be fair, when I have glowing angel wings coming out of my back, particles flying everywhere from spells and abilities, glowing weapons, all of this in the middle of tons of monsters, I highly doubt I'll miss having extra particles on my armor.
Q. As a follow up to that, can items dyed with Collector’s Edition dyes be placed on both auction houses?
Absolutely, but the dye color is removed. Dyes are not removed if an item is dropped/traded, though.
Something tells me this isn't entirely accurate. I highly highly doubt Blizzard will allow people without the CE activated on their account to obtain armor dyed with the exclusive CE dyes. Let's face it, Blizzard isn't in the habit of letting just everyone get their hands on exclusive CE content. It's just a hunch, but I think whoever was answering the questions misunderstood what was being asked and the answer provided only applies to standard dyes.
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Oh pitiful shadow lost in the darkness,
Bringing torment and pain to others.
Your damned soul wallowing in your sin.
Perhaps... it is time to die.