Ok, I think I've heard enough. So, for all you folks who can't understand why anybody would build more than 10 characters: I'm a hardcore diablo player (not as in hardcore mode, I just love diablo). Since the revelation of the skill calculator, I have designed 13 character builds that I want to play and finish the game with. And that's not accounting for hardcore and for multiplayer, that's just singleplayer, non-harcore characters. And I haven't even played the game yet! Guess how much the number of possible characters will increase once I actually touch the game and try out PvP or hardcore. Every character build requires: a) Different gear with b ) different enchantments and c) different gems d) different companion with e) different items f) different runes in different skills g) different specialisation in artisans. Don't you try telling me that it will be easier for me to switch out every single one of these things if I want to play three different builds of a barbarian, than for blizzard to allow say 15 character slots instead of 10. Besides that, respeccing your character to a different build doesn't give you the playthrough value. If I finish the game (lvl 60, beat inferno) with a frenzy barbarian and then respec him into a juggernaut how will that allow me to do a new playthrough when the game is already beaten and I'm on max level? People who say that you can just respec your character if you want a different build obviously haven't thought about it enough.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
More then likely there will be 2 us regions (West and East) then you will have your Eu reigon Oceanic reigon and Asian reigon so you could make probably upward of 50 charcters if you really wanted to.
I'm curious why the US has 2 regions in Diablo, but like hundreds of servers for WoW. Is wow that much more server intensive? And diablo maybe only pinging back on occasion or something?
Yeah I would not compare a wow server to a "room" based server, even tho there were two regions, many servers make up those regions, in room based game, you don't need to classify servers in the same way
I can't wait anymore, i would love if they just sent me the collector's edition, but didn't unlock the game before it was out, then i could play D2 at least <.<
And i'm a create and delete type, i create TONS of chars, but i delete them just as often until i find just the one, then i'm unable to make more.
I don't think this is a huge deal. Realize, most people will not level ten characters to level 60, or play ten characters with any frequency. I understand that a very select group of people will (and by God they will be heard), but this is something that will help stabalize servers. I played (note the past tense) WoW for 5 years, and in all that time, I had 5 max level characters, and only really played two consistently. If people are hellbent on wanting more characters, they can also create ten more on a seperate region.
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"I believe in the sand beneath my toes. The beach gives a feeling, an earthy feeling. I believe in the faith that grows, And the four right chords can make me cry. When I'm with you I feel like I could die, and that would be alright"
10 won't be enough. It will make players buy more accounts. :/
In that case, another win for Blizzard.
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"I believe in the sand beneath my toes. The beach gives a feeling, an earthy feeling. I believe in the faith that grows, And the four right chords can make me cry. When I'm with you I feel like I could die, and that would be alright"
Yes and that's the problem. Blizzard limits the amount of things you can do in the game and then makes you give more money to them to get over the restricion which they put on you in the first place. You're paying off your tyrant to be more benevolent. Highly exaggerated of course but the logic is similar.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
Well you have 5 classes, make one male and one female get 10, also since stats and skill trees are out only the items and the active skill(+runes) determine what type of class you will play(e.g. melee wizard)
I will seriously punch anyone that wants to make 5 copy of their characters just to have both a MALE and FEMALE version.
That just sounds so idiotic yet I see it thrown around here and there.
There's plenty of valid reason to have more than 1 characters including playing the game with another build (instead of letting the game's respec system stop you from ever doing the game again) and Hardcode mode.
I don't think anyone was thinking about doing the same character twice, once per gender. But I for one will specifically play certain builds on certain gender because Shieldmaiden Barbarian build wouldn't sound very cool with a hairy dude behind the shield.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
I don't have a problem with the 10 character limit/region; but it is kind of amusing that they boast like 2 trillion viable builds, but you can only level about 10 of them.
well that's a pure money making decision there.... but is it 10 characters at a time (so you could delete and rebuild) or then characters ever? (per region)
well that's a pure money making decision there.... but is it 10 characters at a time (so you could delete and rebuild) or then characters ever? (per region)
At a time, I'm sure. It'd be crazy for it to be "ever"
Well, there's this thing you know... respec
Yeah I know. I'm just saying that it's interesting. As I'm sure we've all played wow on occasion; you and I both know it's a lot easier to learn a "build" from level 1 than to start at level 85 or whatever. Leveling as a moonkin from 1-84 and going cat at 85 doesn't pan out well for most people. It's a bit of the same. A fair sample of a build isn't possible if you are doing a run at 60 with a completely new setup - your output will not be optimal initially - thus you'll end up with lots of people saying "this or that build sucks" cuz they couldn't figure it out after doing something entirely different for a very long time. Human nature.
I understand why the limit exists - or at least, I have my assumptions - and it makes sense, it's just slightly amusing.
Didn't they take respec'ing out of the game entirely? You don't put skill points into skills anymore, you just simply get them. Stat points are automatically added, too. If you want to play a different build, wouldn't you just need to change skills and add runes to them?
As for the whole "I want a different build but can't play through again because I already beat the game with my character," there's this thing called deleting characters. On D2, if you messed up a character build, you deleted it and started over. What's the problem here? Did you really keep the character after you accidentally added a skill point to an undesirable skill? I'm pretty sure you deleted it.
I doubt there are lots of people who want to play one of each character anyways. I'm totally going to have a wizard and DH, maybe even a witch doctor, but I have no intentions on playing a barb or monk. That gives me seven more slots, and even if I fill those slots, I'll be so overwhelmed with the characters that I have then that I won't care about making any more. There are four difficulties, people. That's a lot of game time, and you'll likely be changing skills all the time during those four play throughs.
Well I'm not one to have many characters, I think 10 per region is enough for me. But I do hear the people that say it's too little. It's not really as easy as having 5 characters (one of each class) and then just swap out skills and runes to have a varied build. I think it will be similar as D2, except of course the skill swap mechanic:
1 - You will obviously start and build your character around your first/best build when that skill calculator came out. Meaning, you'll find gear that will better accommodate your build you had at the back of your head when playing through the game. For instance you might have a "dodge orientated" monk build...with dodge skills and runes that may give you better dodge or whatever. So simply changing skills will not necessarily be beneficial for you.
2 - We don't know how exactly the rune system work. If you can freely swap them out without destroying it or something then you might be able to play around and again have a totally new build without making you majorly weaker than your initial build. Of course will there be some sort of penalty when swapping runes, but we don't know yet.
So 10 may be not enough for some people. And if Blizz is gonna charge us for 2 or 3 extra character spots on a region, then shame on them. But remember, it's 10 per region, if you're from the US, you can have 20 characters (if there's west/east region).
Character slots dont grow on trees. They have to have room, even if you dont use them, for them. if they add just 5 slots, if there are 5 million people who own the game (they dont even have to play) thats another 25 million characters they need to make sure they have room to store... adding characters isnt just some "switch text file to 15". A lot of resources go into these limits.
Thats names, stats, inventory, item enchantments on the items in your inventory, gems, runes on spells... ect..ect, it adds up fast to all the room and resources they need to make sure they save. They also have more information and statistics than we do, they know how many people actually -need- more slots. They also know how many people just fill up the slots because they can and never touch the characters.
Dang 10 character limit...Looks like we'll be deleting many characters and remaking them!!!!!!!! Oh well I guess it adds to the excitement.
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If we could somehow make this
Christmas thing last
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Or even a stranger
And to know who needs help
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do some of you REALLY not understand that by allowing freely changeable skills with no penalty (or even with a penalty if they add one) negates ANY need to make a character more then once? or at the most twice (one for softcore one for hardcore). and obviously if a hardcore character dies his slot opens back up. 10 is THE perfect number ,no more is needed. if your a weirdo and want to pretend you cant skill swap like its the horrible D2 system then thats your own personal brain malfunction issue and blizzard cant pay your therapist.
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
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And i'm a create and delete type, i create TONS of chars, but i delete them just as often until i find just the one, then i'm unable to make more.
In that case, another win for Blizzard.
That just sounds so idiotic yet I see it thrown around here and there.
There's plenty of valid reason to have more than 1 characters including playing the game with another build (instead of letting the game's respec system stop you from ever doing the game again) and Hardcode mode.
Yeah I know. I'm just saying that it's interesting. As I'm sure we've all played wow on occasion; you and I both know it's a lot easier to learn a "build" from level 1 than to start at level 85 or whatever. Leveling as a moonkin from 1-84 and going cat at 85 doesn't pan out well for most people. It's a bit of the same. A fair sample of a build isn't possible if you are doing a run at 60 with a completely new setup - your output will not be optimal initially - thus you'll end up with lots of people saying "this or that build sucks" cuz they couldn't figure it out after doing something entirely different for a very long time. Human nature.
I understand why the limit exists - or at least, I have my assumptions - and it makes sense, it's just slightly amusing.
Didn't they take respec'ing out of the game entirely? You don't put skill points into skills anymore, you just simply get them. Stat points are automatically added, too. If you want to play a different build, wouldn't you just need to change skills and add runes to them?
As for the whole "I want a different build but can't play through again because I already beat the game with my character," there's this thing called deleting characters. On D2, if you messed up a character build, you deleted it and started over. What's the problem here? Did you really keep the character after you accidentally added a skill point to an undesirable skill? I'm pretty sure you deleted it.
I doubt there are lots of people who want to play one of each character anyways. I'm totally going to have a wizard and DH, maybe even a witch doctor, but I have no intentions on playing a barb or monk. That gives me seven more slots, and even if I fill those slots, I'll be so overwhelmed with the characters that I have then that I won't care about making any more. There are four difficulties, people. That's a lot of game time, and you'll likely be changing skills all the time during those four play throughs.
1 - You will obviously start and build your character around your first/best build when that skill calculator came out. Meaning, you'll find gear that will better accommodate your build you had at the back of your head when playing through the game. For instance you might have a "dodge orientated" monk build...with dodge skills and runes that may give you better dodge or whatever. So simply changing skills will not necessarily be beneficial for you.
2 - We don't know how exactly the rune system work. If you can freely swap them out without destroying it or something then you might be able to play around and again have a totally new build without making you majorly weaker than your initial build. Of course will there be some sort of penalty when swapping runes, but we don't know yet.
So 10 may be not enough for some people. And if Blizz is gonna charge us for 2 or 3 extra character spots on a region, then shame on them. But remember, it's 10 per region, if you're from the US, you can have 20 characters (if there's west/east region).
Thats names, stats, inventory, item enchantments on the items in your inventory, gems, runes on spells... ect..ect, it adds up fast to all the room and resources they need to make sure they save. They also have more information and statistics than we do, they know how many people actually -need- more slots. They also know how many people just fill up the slots because they can and never touch the characters.
With 10 PER region, thats a lot of slots already.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask