This is interesting but I don't see why they are in pvp at all. Seems unnecessary if you are going to die it's because you are not as good so why have the option to help you out. If the character attacking has full life he/she cant use the globe. Take them out I say.
Point. It will be a deathmatch. There should be 0 options to regain full health, or partial. If you or your team does several mistakes, you should DIE, and not be saved by health globes.
Again, even with Health Globes matches are only 30-45 seconds. Without them they would probably be 15-25 seconds. And if you make several mistakes, chances are you'll die before the health globe even spawns. Not to mention that if you're making a bunch of mistakes and then somehow get the health globe it would probably require the other team to make their fair share of mistakes as well.
Theres no set system in place that we know of because at Blizzcon people just played as many games as they could in 15 minutes. And why would you make it so that people feel less powerful instead of implementing a strategic element? Even if you make mistakes, if you end up getting the globe you've obviously done something right and not been stunned/slowed etc while the globe popped.
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