Seems the boys over at Blizzard have been playing a bit too much Left 4 Dead lately, it's been messing with our game!
Official Blizzard Quote:
Diablo: Intense debate about zombie vomit distance today.
If anyone has played Left 4 Dead, they'll immediately remember the humble Boomer. All 300 pounds of him shambling towards you, mouth full of vomit ready to spew all over you. When you shot him, he would explode and get vomit all over you, which in turn attracted all the nearby zombies to you. Given that we already have morbidly obese zombies in Diablo III (see the gameplay video), and that they explode into a mass of worms when killed, it doesn't seem a stretch to assume that they've gotten a vomit attack.
However, we have no idea what said vomit will actually do in game. Hell, we don't even know which zombie it's confined to. It may even turn out to be an ability shared by all zombies, though how this attack would differ from their normal physical attack is still up for debate. Personally, I would like to think that it will be a small armor debuff, think corrosive vomit. Though, if they do make it so the vomit attracts all nearby zombies, I'll be a happy camper, that's definitely a mechanic I'd like to see in Diablo III.
Now, if that wasn't enough to get you on the Left 4 Diablo bandwagon...
Official Blizzard Quote:
Diablo: High-priority task for our modelers this month: We have a critical shortage of demon corpses.
Think back to Diablo I and II, the three classes of monster were demon, undead, and animal. If they've got too few demon corpses, then surely they've been focusing on hordes of zombie corpses!
I don't know about you, but I think we've solved the fifth class debate with this as well.
It's totally going to be Francis.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
A corrosive throw up would suck. I hate anything that makes me have to repair my armor more frequently. But a throw up that would attract other zombies, mmm maybe. Left 4 Dead were kind of on to some interesting things when it had to do with zombies, and it's not that hard to imagine there being such a mechanic in Diablo 3. I think it would be just as cool if the zombie exploded near you and his remains was enough to attract other monsters. In World War Z, zombies are only really attracted to other zombies through the moaning sounds they make.
Oh, nonono not corrosive like fucking with your durability, I meant corrosive as in giving you temporary -10% armor or something. Course', the attack would be easily avoidable since they're slow zombies, and need to get close to you to vomit (I'm assuming).
I'd love to see the throw up attack attracting other zombies, would really keep you on your toes.
Yar, they had some really interesting mechanics in that game, gonna go play it again later tonight...
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
Not only that, but if EVERY zombie had it, it would really become a boring and overused mechanic. So yeah... it's probably going to be confined to one specific type of zombie.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
Possibly even a unique? Or boss fight? That would be worthwhile. Kind of like how the Blood Raven raises the dead all around you; this monster could just be throwing everywhere making zombies run at you like crazy.
I dunno about it being a unique, I'd definitely envision that kind of mechanic being reserved for a boss fight. Just it reel back in preparation, give you time to run off, then it spew vomit all over the ground.
Hell, the vomit could even function as a movement impediment. Could slow you down when you're on top of the pool, and attract zombies to you if it actually hits you. Would make multiplayer battles REALLY interesting.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
maybe the witch doctor got a new zombie summon that can vomit. or the good doctor himself, although he isnt a zombie. while im going on far-fetched ideas maybe its unique zombie griswald coming to spew demonic chunks at us (or zombie butcher but thats just me)
I hate demons, AHUM I mean vans. But you know what I don't hate? I don't hate vests.
Also why a vomit attack, when one zombie spots a hero can't they all go like BRAINZZ and group attack you without some zombie vomiting all over you.
The vomit would also be easier to avoid for ranged classes.
In the case that vomit is a skill for the zombies, it should totally make the hero disgusted and puke all over himself and the ground: making it slippery. Then when he moves, he would fall face down into his and the zombies puke.
This would make the hero puke even more, the zombies that gathered around him will be like: EEEWWW and puke all over the hero. Drowning the hero.
Instant kill.
This in-depth analysis convinced me puking shouldn't be a skill....even for zombies.
They'll probably get demons to fart on you next.
Now that I think of it, that could be a wicked skill...
how does vomit attract zombies?... can they smell it or something?
honestly, i wouldnt want to play a game where a bunch of zombies shoot projectile green vomit at me. its fun to smash a zombies brain in and watch guts fly everywhere, but its never fun to get thrown up on.
And that's how it should be with most zombies. But to occasionally encounter a rare kind of undead that does something very grotesque or abominable, that's cool I think.
Remember how in Diablo II the characters had little side-abilities, like the Assassin didn't need keys, the Barbarian could dual-wield most weapons, etc.? I think it would be cool if every so often a hit from the Witch Doctor or any of his minions could change a zombie's allegiance.
You have a sick sense of appetite =/!. Anyway, I think it's a nice addition to the undead, the "skill" should be given to the appropriate monsters though. I don't think a rock + flesh zombie such as the Unburied should be given the ability to puke. Also, vomiting should be considered a close ranged attack. That is ... if it's an attack! I mean everybody is assuming it's some kind of weapon but it could also be a cool death effect, like puking yourself to death when you're infected with a disease attack and run out of health ^_^, I'm just throwing it out there as a possibility. A pretty neat possibility if you want my opinion and I'm sure you do :)!
Official Blizzard Quote:
Diablo: Intense debate about zombie vomit distance today.
If anyone has played Left 4 Dead, they'll immediately remember the humble Boomer. All 300 pounds of him shambling towards you, mouth full of vomit ready to spew all over you. When you shot him, he would explode and get vomit all over you, which in turn attracted all the nearby zombies to you. Given that we already have morbidly obese zombies in Diablo III (see the gameplay video), and that they explode into a mass of worms when killed, it doesn't seem a stretch to assume that they've gotten a vomit attack.
However, we have no idea what said vomit will actually do in game. Hell, we don't even know which zombie it's confined to. It may even turn out to be an ability shared by all zombies, though how this attack would differ from their normal physical attack is still up for debate. Personally, I would like to think that it will be a small armor debuff, think corrosive vomit. Though, if they do make it so the vomit attracts all nearby zombies, I'll be a happy camper, that's definitely a mechanic I'd like to see in Diablo III.
Now, if that wasn't enough to get you on the Left 4 Diablo bandwagon...
Official Blizzard Quote:
Diablo: High-priority task for our modelers this month: We have a critical shortage of demon corpses.
Think back to Diablo I and II, the three classes of monster were demon, undead, and animal. If they've got too few demon corpses, then surely they've been focusing on hordes of zombie corpses!
I don't know about you, but I think we've solved the fifth class debate with this as well.
It's totally going to be Francis.
Siaynoq's Playthroughs
I'd love to see the throw up attack attracting other zombies, would really keep you on your toes.
Yar, they had some really interesting mechanics in that game, gonna go play it again later tonight...
Siaynoq's Playthroughs
Not only that, but if EVERY zombie had it, it would really become a boring and overused mechanic. So yeah... it's probably going to be confined to one specific type of zombie.
Siaynoq's Playthroughs
I dunno about it being a unique, I'd definitely envision that kind of mechanic being reserved for a boss fight. Just it reel back in preparation, give you time to run off, then it spew vomit all over the ground.
Hell, the vomit could even function as a movement impediment. Could slow you down when you're on top of the pool, and attract zombies to you if it actually hits you. Would make multiplayer battles REALLY interesting.
Or else!!! ̿ ̿̿’̿’\̵͇̿̿\з==(•̪●)==ε/̵͇̿̿/’̿’̿ ̿ ̿̿
Siaynoq's Playthroughs
This in-depth analysis convinced me puking shouldn't be a skill....even for zombies.
They'll probably get demons to fart on you next.
Now that I think of it, that could be a wicked skill...
honestly, i wouldnt want to play a game where a bunch of zombies shoot projectile green vomit at me. its fun to smash a zombies brain in and watch guts fly everywhere, but its never fun to get thrown up on.
Siaynoq's Playthroughs
... cows should.
I hate the way you cling to ignorance and pass it off as innocence