I dont have anything else to add to this never-ending DIablo3 = WoW conversation, since everything has been said at least 7times, but I wanted to add a comment to the announcement.
I got a beta key a few weeks ago for League of Legends, and it's really a good remake of the famous dota custom map from Warcraft3, with some great improvements to the gameplay.
When I downloaded it, I was really expecting a copy of the game, with a few changes... Yes it's the same game, heroes & minions one against the other, but I'm actually having more fun with this game that I had with the original Dota.
Good job Riot games, lets polish this a bit more, and I'm sure it'll be a good 'success'
BTW, the graphics are a bit 'cartoonish', but I really like how it blends with the style of the game. Two thumbs up!:thumbsup:
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If you can't amaze people with your intelligence, confuse them with your bullshit.
I'm a big DotA player -- been playing since the imbalanced and various version pre-Allstars. I hadn't even heard of LoL until the article came out...
My reactions is... meh. Much more noob friendly, which is good. On the other hand, I join games and have no idea what the hell is going on. Lots of pretty lights too.
I'm playin League of Legends... I'm not playing intensively, I think I played 10ish games for now.
You're right, it's much more noob friendly than Dota, and generally, people are a bit less the elitist jerks that you see in Warcraft3 - Dota, and overall I think the heroes are better balanced.
I don't understand what you're saying, that when you join you have no idea what's going on... Why? I mean, it's exactly the same as Dota, except the start of the game, where you choose your hero and your 2 bonus spells.
I'm not a sick Dota player, but I personally prefer League of Legends to Dota...
Rollback Post to RevisionRollBack
If you can't amaze people with your intelligence, confuse them with your bullshit.
I
I don't understand what you're saying, that when you join you have no idea what's going on... Why? I mean, it's exactly the same as Dota, except the start of the game, where you choose your hero and your 2 bonus spells.
Well I made the comment after my first 1 or 2 games, when I didn't know what all the interface buttons did (Recall, for example) and I didn't know who the heroes were. So my my perspective, it was like a maelstrom of different particle effects and random units running around.
I still don't fully grasp all the different stats. I don't know if all those stats are different. Like ability power and stuff like that.
My issue with the game now is that while all those different stats are confusing, actually playing it might be a little too noob friendly. I played a game as Melaphite or whatever -- the rock dude, and all I did was charge into some one, push all my buttons, and collect my gold. My experience with the game so far is that if you walk up to someone, roll your face on the keyboard, then you generally will kill them.
Whereas in DotA, I felt like when and where and how to use your spells was more important.
Well I made the comment after my first 1 or 2 games, when I didn't know what all the interface buttons did (Recall, for example) and I didn't know who the heroes were. So my my perspective, it was like a maelstrom of different particle effects and random units running around.
I still don't fully grasp all the different stats. I don't know if all those stats are different. Like ability power and stuff like that.
My issue with the game now is that while all those different stats are confusing, actually playing it might be a little too noob friendly. I played a game as Melaphite or whatever -- the rock dude, and all I did was charge into some one, push all my buttons, and collect my gold. My experience with the game so far is that if you walk up to someone, roll your face on the keyboard, then you generally will kill them.
Whereas in DotA, I felt like when and where and how to use your spells was more important.
Yeah, I understand what you mean, it's the issue of every new game, especially when there isn't a tutorial mode in the beta.
But yeah, I guess that if you owned people only by using your ultimate to charge someone, and then facerolling your abilities, it was only in the 'Practice' mode of the game... It's a lot more facerolling in this mode, since most people are noobs, the mode is made for this very reason. After 4-5games I thought I was actually getting good, and stepped in real games, to simply get raped...
The game is a more noob-friendly with the interface(especially the shop system), but in hero fights, it's a lot more than just 'Charge and faceroll'... And the fact that you took Melachite makes the facerolling even more possible, since he's a tank with charge and great cleave damage. Try mage or ranged classes, skill actually means something
Also, the stats you mention are only really simplified stats. Like, you have HP, MP, Armor, Ability Power, Damage, Crit %, Attack speed, and Movement Speed, that's all.
Ability Power items increase the damage done by all your abilities, and damage items increase the physical damage done with normal attacks. It's all the stats that are influenced by Int, Str, Dex in the original Dota, without having the actual Int, Str, Dex that are in every games.
Anyway, you're right about the 'more noob-friendly' point, but I have to disagree on the facerolling point, I personally think that the balance between heroes is a lot better, which makes more room for the player's skill... Where and when you place a skill is important
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If you can't amaze people with your intelligence, confuse them with your bullshit.
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I got a beta key a few weeks ago for League of Legends, and it's really a good remake of the famous dota custom map from Warcraft3, with some great improvements to the gameplay.
When I downloaded it, I was really expecting a copy of the game, with a few changes... Yes it's the same game, heroes & minions one against the other, but I'm actually having more fun with this game that I had with the original Dota.
Good job Riot games, lets polish this a bit more, and I'm sure it'll be a good 'success'
BTW, the graphics are a bit 'cartoonish', but I really like how it blends with the style of the game. Two thumbs up!:thumbsup:
ARG THERE SO ANNOYING lol
Which Final Fantasy Character Are You?
Final Fantasy 7
Anyone here playing League of Legends?
I'm a big DotA player -- been playing since the imbalanced and various version pre-Allstars. I hadn't even heard of LoL until the article came out...
My reactions is... meh. Much more noob friendly, which is good. On the other hand, I join games and have no idea what the hell is going on. Lots of pretty lights too.
You're right, it's much more noob friendly than Dota, and generally, people are a bit less the elitist jerks that you see in Warcraft3 - Dota, and overall I think the heroes are better balanced.
I don't understand what you're saying, that when you join you have no idea what's going on... Why? I mean, it's exactly the same as Dota, except the start of the game, where you choose your hero and your 2 bonus spells.
I'm not a sick Dota player, but I personally prefer League of Legends to Dota...
Well I made the comment after my first 1 or 2 games, when I didn't know what all the interface buttons did (Recall, for example) and I didn't know who the heroes were. So my my perspective, it was like a maelstrom of different particle effects and random units running around.
I still don't fully grasp all the different stats. I don't know if all those stats are different. Like ability power and stuff like that.
My issue with the game now is that while all those different stats are confusing, actually playing it might be a little too noob friendly. I played a game as Melaphite or whatever -- the rock dude, and all I did was charge into some one, push all my buttons, and collect my gold. My experience with the game so far is that if you walk up to someone, roll your face on the keyboard, then you generally will kill them.
Whereas in DotA, I felt like when and where and how to use your spells was more important.
Yeah, I understand what you mean, it's the issue of every new game, especially when there isn't a tutorial mode in the beta.
But yeah, I guess that if you owned people only by using your ultimate to charge someone, and then facerolling your abilities, it was only in the 'Practice' mode of the game... It's a lot more facerolling in this mode, since most people are noobs, the mode is made for this very reason. After 4-5games I thought I was actually getting good, and stepped in real games, to simply get raped...
The game is a more noob-friendly with the interface(especially the shop system), but in hero fights, it's a lot more than just 'Charge and faceroll'... And the fact that you took Melachite makes the facerolling even more possible, since he's a tank with charge and great cleave damage. Try mage or ranged classes, skill actually means something
Also, the stats you mention are only really simplified stats. Like, you have HP, MP, Armor, Ability Power, Damage, Crit %, Attack speed, and Movement Speed, that's all.
Ability Power items increase the damage done by all your abilities, and damage items increase the physical damage done with normal attacks. It's all the stats that are influenced by Int, Str, Dex in the original Dota, without having the actual Int, Str, Dex that are in every games.
Anyway, you're right about the 'more noob-friendly' point, but I have to disagree on the facerolling point, I personally think that the balance between heroes is a lot better, which makes more room for the player's skill... Where and when you place a skill is important