Why would the game change in appearance? What makes you think that in another part of Act 1 that they will suddenly add bump mapping, change the whole Art Design, give every model new skins, and tone down the color pallet?
That would basically be a whole new game...and it's not possible to have bump mapping in one part of a game and then have it in another. It is also impossible to change skins/models from one part of the map to another.
You simply just aren't thinking logically. :thumbsup:
did D2 keep the same look that Act 1 did? NO it changed from rogue encampment to hell all the way to a snowy summit, its IS possible to have bump mapping, D2 never changed skins/models throughout the whole game, NOW you start complaining
they can tone down color pallet depending on the location, you're an idiot, it's not gonna be bright and peachy in a cave as compared to a forest where sun will shine through
there is no logic in YOUR argument, you're too close-minded in thought
I really hope they don't take such petitions seriously, all Blizzard learn from this is that there are 25,000 shallow people out there who think they can judge the outcome of a game by a 20 minute early video trailer of ACT1 areas.
why cant people just realize all their assumptions are based off a twenty minute video, like they lost all hope in blizzard
people complained SC2 was too bright and they kept complaining when they saw it last year and when they showed it, it was only a beta/alpha version of it, you look at the almost finished product and graphics are so much better
what makes people think they wont do the same for D3? again, they aren't dumb, complaining isn't gonna help, that isn't the final polished look
One thing that no one's seemed to mention is the lack of "light radius" in D3. I know it's such a little thing, but it really makes a difference when you can't see past a certain point on the screen. I think that's something that definitally made the game "darker" and added a certain element of surprise.
i think his name was mr. yoshida but he said that there was no need for light radius
you can imagine you going through a dungeon and the only thing lighting your way is the flames on the wall, and that can just turn off any moment, and all you see is the red eyes of demons in the background
without a light radius and maybe if they implement situations as such, it will only add to the dark and terror that is D3
What all the complainers of the whiners are forgetting (and like Yoshida keeps posting but no one reads) the colour is NOT the problem. Colour is good, it is my friend. I understand the direction for contrast and progression of darkness as a feeling or atmosphere within the game. I think they will accomplish that.
The problem relates to the textures, hand painted, glowy, lack of bump maps and details. D2 was really well done for its time and resolution to make it look more detailed than it was. I would like to see a similar type of treatment that SC2 received, not major, but subtle to enhance the world view.
Anyway, I think I am going to just sit on this issue until Blizz releases another teaser. I am hoping this artwork comes through as designed:
im a little suspicious of this petition, i see alot of poeple on this forum who are obviously disagree with the art direction of d3, whatever. i dont agree with those poeple. but this petition came out how many days ago? 3...4? if you sit and refresh that page a new sig is added litterally every second to second and a half. are poeple just reading into and jumping on thre bandwagon or is something more sinister going on? i dont know. fake signatures? after all, almost everyone has more then one email. im sure the petition wouldnt be able to establish fake from real emails. im sure there are some out there who have signs a few times to many.
side note: the game doesnt look cartoonish... soooo stfu
technically when you sign the petition online it's asking for a name and an email i think but the email is optional? correct me if im wrong, so theoretically you could just put in random names, hell you can put like rob pardo on there..
I'll point out one game they made a HUGE mistake on that has sold millions...
WoW.
The game has no replay value. It is a long arduous grind with no real sense of accomplishment. It's a carebears/casual players paradise. An amusement park where everyone is tall enough to ride all the rides.
The Art Design for WoW is spot on though. It follows WCIII well and hey...it's kid friendly and carebear friendly and that's who WoW is marketed toward.
DIII Art Design does not follow D1 or D2. It follows WCIII....which makes no damn sense.
We live in America and last time I checked I can petition the Lord first before ever knowing if he's real or not.
Your argument that we should wait till another video is released is weak. Why wait, when we don't know how long that could be? Why not start now and stop this art design from continuing in the following acts and before they get too far along to turn around and change it?
It would be a mistake to wait and that's why we haven't.
Now go back to playing WoW and practicing your Carebear stare.
If you play only on one side (Factions: Horde/Alliance) you are getting only about half of the game. Add to that different paths; different characters; getting items; just exploring the world. I would say it has as much, or more replay value than Diablo 2. You, sir, probably have never played WoW. EDIT: I KNOW you haven't played it enough to know what you're talking about.. Or else, you're a hypocrite. I, myself, have only spent casual time playing it (On free private servers.), and I STILL know more than you about the game. Try giving a game a chance before you bash it in your ignorance. That being said; I'm not a WarCraft fanboy. WarCraft 3 was a horrible disappointment compared to StarCraft for me. So, don't start with that B.S., which I know you were going to do.
--- Johnny.. What are we gonna do with you? The change in StarCraft 2 was negligible. The only people that were satisfied with it were the ones that only partially thought that the game was too "Wow-ish". The people who were most vocal about it were never satisfied with the change. I should know; I frequent all major StarCraft 2 forums. It was very negligible, and was even less of a change than the "How It Should Look Like" pictures that plague this site.
wrong johnnyxp64, how do you know that the SC2 they showed last year changed based on opinions of the community? what if they planned to deepen the pallet more without any consent by the gamers, we'll never know, but i do know this for sure
they WONT dissapoint, for all you know theyll add bump mapping and deeper palletes later on when theyve finished everything else or near completion
complain all you want, you'll still play it though
Petition with a lot of false signatures on it. I know people who signed it using fake info.
As for the looks and appearance, we haven't seen the deeper areas. So waht if one area looks a little colorful, with autumn leaves? That dungeon wasn't the deeper hellish pits. It all looked like a starter area.
Give it a break, it's 2008. Our game engines use 3D now, our color palletes are more than 256 colors.
A few small vocal people are being drama queens.
Rollback Post to RevisionRollBack
Petitions are bogus and invalid, when anyone can sign up multiple times using fake names. The end result is that valid concerns fail to get heard, when drowned out like this.
I'll point out one game they made a HUGE mistake on that has sold millions...
WoW.
Now go back to playing WoW and practicing your Carebear stare.
I think a lot of the DIII art direction haters (I said a lot, not alll) are really WoW haters and the mere notion of a Diablo game resembling WoW in any way seems to have struck a nerve with some!
I have no idea if any of this is going to sway Blizzard in any way as they have been working on this for several years and I doubt they will suddenly toss what they were doing and re-tool major aspects of the game just because 25,000 people "signed" an Internet petition.
Real paper & pencil petitions oftentimes get little respect. Internet ones are a joke.
A paper & pencil one means that someone (or a few someones) did a lot of work harassing strangers on the street and/or door knocking trying to convince jaded passerby that they need to sign this thing in the 3 seconds they have before they walk on by or slam the door in thier face. And to make matters worse most want some form of ID such as drivers license#, registered voter#, etc., to give some validation that the signatures are unique and wasn't all done up by one guy.
All one needs to do with an Internet petition is fill the name & e-mail and click a couple of buttons. And if you have an autofill feature then you don't even have to type anything out!
So, the first type that takes loads of frustating work is often dismissed.
What makes anyone think a petition that takes hardly any work at all would be thought of any better?
If you want to get thier attention then have these same 25,000 people send a snail-mail hand written letter to Blizzard.
I would bet $50 that of those 25,000 not 1% would be willing to take pencil to paper and write what they have issues with, stuff it in an envelope, write out the Blizzard PR address, stick a stamp on it and mail it.
If Blizzard got a truckload of paper dumped on thier doorstep you bet they would take notice. A report of 25,000 clicks on some web site combined with some complaints on a fan-forum will probably not motivate them very much.
Now, that said, I will agree about the blue/green fog deal being odd. I have toured actual catacombs both with flame torches and more modern halogen torches and have never seen blue/green. And really if it is released like that last time I checked I can fiddle with the color temps on my monitor to make it look any way I want.
I liked the texures and the look of the characters. Is it a clone of the D2 style? Well no, and it shouldn't be. But is it "Diablo" enough, whatever the heck that means? Sure.
I really like the look of those zombie things crawling up the bridge walls to attack the Barb! Something like that was beyond the technology of the D2 engine so I am happy to see what new visual goodies the new D3 engine gives us!
And as far as a Carebear stare goes, if I define that phrase correctly you mean gazing at the screen with a wide-eyed facination with an expression that says you are full of wonder!
Tell me we all didn't have a "Carebear stare" the first time we played D2? I know I sure did.
And for the record I don't play WoW and never will. It's not that I think WoW is cartoony, repetitive, full of leet-speek kiddies, etc. I don't play WoW or any other MMO because I just cannot deal with having to pay a monthly fee to play a game. I don't care how good it is, I will never be good with a subscription based game. Since you are paying each month you feel complelled to play because if you don't then that is money wasted.
It's not like the fee is pro-rated for the times when you are not playing. Go on a trip for 2 weeks, well you are still paying for those 2 weeks of WoW, Star Wars, LoTR, The Matrix, etc. The compultion to play as much as possible so as to not waste the fee is why I avoid all MMO's. Now I am sure there are many MMO players who do not have this hangup of mine, but I do and that is why I don't do MMO's!
All Blizzard are doing, as you say, are changing the menu here. The food's still the same, but I couldn't care less what the menu font was.
I wouldn't say Blizzard have been greedy, you have t o consider that they are a business, and so long as they keep churning out top class games i'm more than happy.
They currently have WoTLK, D3, SC2 and a fourth unannounced game (an MMO) in development, it isn't like they're just sponging off WoW, they're working their arses off.
what do you think that MMo will be about? sc2? diablo?
they make announcements to Get FEEDBACK, feedback is Both Negative and Positive, they should Read Positive Feedbacks and try to keep the lvl high, and READ and understand the Negative feedback and Change and Try some changes, and turn it into Positive feedback, not fooling us and try to convince us that the the Current Color Paletes from WoW its the BEST for Diablo. give us a break, we (the 25.550+ people)are neither Blind nor Stupid!:mad:
i dont think any blizzard employee has yet stated that they chose WOW content becuase it fit diablo....no no that was said.
you are NOT sure and you are telling me that I am wrong???? :confused:
well i have news for you You are making a Huge mistake beliving that blizzard made the sc2 changes because they thought its about time, or by them selfs!.
they said it in many many interviews that they Listen to communities Complains and they Tried few thinks up and it worked!!!
everybody that reads Blizzard news and official forum posts knows that.:rolleyes:
my point s that if the community Never complain about anything because they will think of it by them self, you are fooling your self, they will realease it as it is for 99,99% sure! .-:(
they make announcements to Get FEEDBACK, feedback is Both Negative and Positive, they should Read Positive Feedbacks and try to keep the lvl high, and READ and understand the Negative feedback and Change and Try some changes, and turn it into Positive feedback, not fooling us and try to convince us that the the Current Color Paletes from WoW its the BEST for Diablo. give us a break, we (the 25.550+ people)are neither Blind nor Stupid!:mad:
well i made my response mean sounding, my bad but hey you're probably right, they usually do listen to the community, but i personally think it's fine the way it is, some of the artwork they have shows that it's not always gonna be bright and colorful, as someone posted a picture of hanged corpses in a hellish catacomb
I agree 100%. It's not so much the colors or the lighting, because D2 had both color and lighting...but it's the shading and texturing of the skins and models. They are too smooth and cartoon like.:thumbsup: And the armor...jesus...the armor went from a Gothic style to WoW-like. That's a bad move, IMO.
Have you played ANY other games that use DirectX 9.0, but only use DirectX 8.1 features? Almost ALL games from 2002-2004 that used these features looked like that. It's in the engine, and the choice for system requirements, more than the art style choice.
thats right...but in the core it should only be a opinion for improvement.
every good enterprise should hear today about their customers and i think blizzard has a customer relationship department. maybe they will stay with the community in discussion....the main demanders will buy the game...independent of the colors, style and so on...but the reputation will growth with demanders (community) interaction and the proven blizzard quality.
that's true, but who knows maybe with the new battle.net theyre creating, you can patch improved texture if they keep the graphics exactly the same as the gameplay video
we'll just have to see what they have in store but apparently the new battle.net will be useful to download massive content
Petition with a lot of false signatures on it. I know people who signed it using fake info.
As for the looks and appearance, we haven't seen the deeper areas. So waht if one area looks a little colorful, with autumn leaves? That dungeon wasn't the deeper hellish pits. It all looked like a starter area.
Give it a break, it's 2008. Our game engines use 3D now, our color palletes are more than 256 colors.
A few small vocal people are being drama queens.
hahaha drama queens they ARE...and gay...did i say they were gay too? ya gay. there gay
Plus in a Gamespot interview with Rob Pardo, he said that they wanted to portray dark as an "emotion" rather than an art choice. He also said they have changed the art style a few different times before they chose the current one.
did D2 keep the same look that Act 1 did? NO it changed from rogue encampment to hell all the way to a snowy summit, its IS possible to have bump mapping, D2 never changed skins/models throughout the whole game, NOW you start complaining
they can tone down color pallet depending on the location, you're an idiot, it's not gonna be bright and peachy in a cave as compared to a forest where sun will shine through
there is no logic in YOUR argument, you're too close-minded in thought
well said mate
This petition is to KEEP the current art direction
Good Job Blizzard. Stay on Track
people complained SC2 was too bright and they kept complaining when they saw it last year and when they showed it, it was only a beta/alpha version of it, you look at the almost finished product and graphics are so much better
what makes people think they wont do the same for D3? again, they aren't dumb, complaining isn't gonna help, that isn't the final polished look
you can imagine you going through a dungeon and the only thing lighting your way is the flames on the wall, and that can just turn off any moment, and all you see is the red eyes of demons in the background
without a light radius and maybe if they implement situations as such, it will only add to the dark and terror that is D3
The problem relates to the textures, hand painted, glowy, lack of bump maps and details. D2 was really well done for its time and resolution to make it look more detailed than it was. I would like to see a similar type of treatment that SC2 received, not major, but subtle to enhance the world view.
Anyway, I think I am going to just sit on this issue until Blizz releases another teaser. I am hoping this artwork comes through as designed:
Not like this:
Colour is essential. Look at this:
side note: the game doesnt look cartoonish... soooo stfu
This petition is to KEEP the current art direction
Good Job Blizzard. Stay on Track
If you play only on one side (Factions: Horde/Alliance) you are getting only about half of the game. Add to that different paths; different characters; getting items; just exploring the world. I would say it has as much, or more replay value than Diablo 2. You, sir, probably have never played WoW. EDIT: I KNOW you haven't played it enough to know what you're talking about.. Or else, you're a hypocrite. I, myself, have only spent casual time playing it (On free private servers.), and I STILL know more than you about the game. Try giving a game a chance before you bash it in your ignorance. That being said; I'm not a WarCraft fanboy. WarCraft 3 was a horrible disappointment compared to StarCraft for me. So, don't start with that B.S., which I know you were going to do.
--- Johnny.. What are we gonna do with you? The change in StarCraft 2 was negligible. The only people that were satisfied with it were the ones that only partially thought that the game was too "Wow-ish". The people who were most vocal about it were never satisfied with the change. I should know; I frequent all major StarCraft 2 forums. It was very negligible, and was even less of a change than the "How It Should Look Like" pictures that plague this site.
they WONT dissapoint, for all you know theyll add bump mapping and deeper palletes later on when theyve finished everything else or near completion
complain all you want, you'll still play it though
it could be, who knows, out of 25000+ signs, you cant say not even 1 person decided to take advantage of the system, it's very possible
As for the looks and appearance, we haven't seen the deeper areas. So waht if one area looks a little colorful, with autumn leaves? That dungeon wasn't the deeper hellish pits. It all looked like a starter area.
Give it a break, it's 2008. Our game engines use 3D now, our color palletes are more than 256 colors.
A few small vocal people are being drama queens.
I think a lot of the DIII art direction haters (I said a lot, not alll) are really WoW haters and the mere notion of a Diablo game resembling WoW in any way seems to have struck a nerve with some!
I have no idea if any of this is going to sway Blizzard in any way as they have been working on this for several years and I doubt they will suddenly toss what they were doing and re-tool major aspects of the game just because 25,000 people "signed" an Internet petition.
Real paper & pencil petitions oftentimes get little respect. Internet ones are a joke.
A paper & pencil one means that someone (or a few someones) did a lot of work harassing strangers on the street and/or door knocking trying to convince jaded passerby that they need to sign this thing in the 3 seconds they have before they walk on by or slam the door in thier face. And to make matters worse most want some form of ID such as drivers license#, registered voter#, etc., to give some validation that the signatures are unique and wasn't all done up by one guy.
All one needs to do with an Internet petition is fill the name & e-mail and click a couple of buttons. And if you have an autofill feature then you don't even have to type anything out!
So, the first type that takes loads of frustating work is often dismissed.
What makes anyone think a petition that takes hardly any work at all would be thought of any better?
If you want to get thier attention then have these same 25,000 people send a snail-mail hand written letter to Blizzard.
I would bet $50 that of those 25,000 not 1% would be willing to take pencil to paper and write what they have issues with, stuff it in an envelope, write out the Blizzard PR address, stick a stamp on it and mail it.
If Blizzard got a truckload of paper dumped on thier doorstep you bet they would take notice. A report of 25,000 clicks on some web site combined with some complaints on a fan-forum will probably not motivate them very much.
Now, that said, I will agree about the blue/green fog deal being odd. I have toured actual catacombs both with flame torches and more modern halogen torches and have never seen blue/green. And really if it is released like that last time I checked I can fiddle with the color temps on my monitor to make it look any way I want.
I liked the texures and the look of the characters. Is it a clone of the D2 style? Well no, and it shouldn't be. But is it "Diablo" enough, whatever the heck that means? Sure.
I really like the look of those zombie things crawling up the bridge walls to attack the Barb! Something like that was beyond the technology of the D2 engine so I am happy to see what new visual goodies the new D3 engine gives us!
And as far as a Carebear stare goes, if I define that phrase correctly you mean gazing at the screen with a wide-eyed facination with an expression that says you are full of wonder!
Tell me we all didn't have a "Carebear stare" the first time we played D2? I know I sure did.
And for the record I don't play WoW and never will. It's not that I think WoW is cartoony, repetitive, full of leet-speek kiddies, etc. I don't play WoW or any other MMO because I just cannot deal with having to pay a monthly fee to play a game. I don't care how good it is, I will never be good with a subscription based game. Since you are paying each month you feel complelled to play because if you don't then that is money wasted.
It's not like the fee is pro-rated for the times when you are not playing. Go on a trip for 2 weeks, well you are still paying for those 2 weeks of WoW, Star Wars, LoTR, The Matrix, etc. The compultion to play as much as possible so as to not waste the fee is why I avoid all MMO's. Now I am sure there are many MMO players who do not have this hangup of mine, but I do and that is why I don't do MMO's!
what do you think that MMo will be about? sc2? diablo?
This petition is to KEEP the current art direction
Good Job Blizzard. Stay on Track
i dont think any blizzard employee has yet stated that they chose WOW content becuase it fit diablo....no no that was said.
This petition is to KEEP the current art direction
Good Job Blizzard. Stay on Track
well i made my response mean sounding, my bad but hey you're probably right, they usually do listen to the community, but i personally think it's fine the way it is, some of the artwork they have shows that it's not always gonna be bright and colorful, as someone posted a picture of hanged corpses in a hellish catacomb
Have you played ANY other games that use DirectX 9.0, but only use DirectX 8.1 features? Almost ALL games from 2002-2004 that used these features looked like that. It's in the engine, and the choice for system requirements, more than the art style choice.
that's true, but who knows maybe with the new battle.net theyre creating, you can patch improved texture if they keep the graphics exactly the same as the gameplay video
we'll just have to see what they have in store but apparently the new battle.net will be useful to download massive content
hahaha drama queens they ARE...and gay...did i say they were gay too? ya gay. there gay
This petition is to KEEP the current art direction
Good Job Blizzard. Stay on Track
http://www.petitiononline.com/d3color/petition.html
Plus in a Gamespot interview with Rob Pardo, he said that they wanted to portray dark as an "emotion" rather than an art choice. He also said they have changed the art style a few different times before they chose the current one.
They aren't changing it back. Face it.
the link for the interview is on my site.
www.purepandemonium.com
News Reporter
PlanetDiablo
IGN Entertainment Inc.
http://www.planetdiablo.com
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