I'm watching some clips from the convention in paris, when their playing live music and showing concept art of characters. In one of those pictures you can see a girl holding a snake with fox skin on her head, so I wouldn't be surprised if one of the remaining characters is a Druid.
EWWWWW!!!! Thats what ruined D2 Lod everyone teleing and using bo is just WRONG!! Thats why im a classic playa just ruined the whole damn game.
what are you talking about, having items that gives skill is the best, that made the game even better, you have more option to explore in term of build and to have some thing unique like the enchant sorceress. whirlwind assassin and who in there right mind dont want battle orders or battle command..... and this idea was taken over to create a new game guild wars where you get to have 2 classes skills... they have whole game on this idea alone... and im not saying you should turn d3 to guildwars in any way or form, its a rip off of the best game ever... diablo, but they should have these kind of skill giving items in diablo 3 makes some skills you would never use useable and make the game more fun and intresting.
oh and one class they must must must have is assassin with nice kukri.
even if there are olny 5, i think that that actually helps because it makes each class very balanced, and very distinct from eachother, it's not like you have to choose from 20 diffrent varients of the barb.
hey you! I think they should dispach all d2 classes and rebuild new ones, just like they made to necromancer's class:mad:
No paladins, no amazon, no druid, no assassin, no sorcerer.
If necros has gone, the others must fall too!!!:necro::necro::necro:
what are you talking about, having items that gives skill is the best, that made the game even better, you have more option to explore in term of build and to have some thing unique like the enchant sorceress. whirlwind assassin and who in there right mind dont want battle orders or battle command..... and this idea was taken over to create a new game guild wars where you get to have 2 classes skills... they have whole game on this idea alone... and im not saying you should turn d3 to guildwars in any way or form, its a rip off of the best game ever... diablo, but they should have these kind of skill giving items in diablo 3 makes some skills you would never use useable and make the game more fun and intresting.
oh and one class they must must must have is assassin with nice kukri.
Ew. No, that was a horrible thing about it. That's why each class has its own skills. You want whirlwind, play with a barb, no need for it to be on an assassin. I HATED the idea of other players using teleport, it just makes the game feel so hacked. It's gay. Blizz, don't do it!!! I don't mind items adding to skills, ONLY for that class that the skill belongs to.
I think 5 is pretty good. With LOD it did seem like the Assassin and Druid were kindof overlaps of the Barb/Necro and Necro/Sorc respectively, the former because it was just another combat focused class with tons of attack moves and a few poison things which could be considered like necro stuff, and the latter being that the Druid has pets and casts some elemental spells, both already taken.
Come on guys, we all know what the three remaining classes are.
1. Witch Doctor
2. Barbarian
3. Magus (Sorceress class)
And heres why: I think it may be a Magus, which is unisex, the definition states "a magician or sorcerer of ancient times" That would be very fitting, especially with the Horadrim, have a section of Horadric mages that seperate and focus primarily on elemental and war magiks. It could also be called "Mage" but that is so played out, I hope Blizzard comes up with some originality.
4.Rouge
And heres why: This one is completely obvious, DUH. There will be an Amazon type character, Rouge fits male and female, it can encompass all aspects of fighting. This is a no brainer.
5. Seraph (Paladin Class)
And heres why: I think it may be a Seraph/Seraphic, male and female equivalence (Seraphic is actually an adjective, but it would fit for female version), the definition states "one of the celestial beings hovering above God's throne in Isaiah's vision. Isa. 6. " I mean come on, how AWESOME would that be to play an ANGEL from Diablo!? And how much perfect sense!!! "The heavens shall tremble..." I definately think a Seraph is an EXCELLENT idea. Just like the concept art of the angel in, well duh, concept art.
I can not see any other classes they could make, all other classes I can think of are either played out, wowish, or just plain bland.
I really would like to see the warrior/mage archetype get some play. I feel pretty safe in saying that a lot of people love to play those style characters, ones with access to magic, but who use it more to provide buffs and enchantments to aid in melee combat. As I see it, the five most distinct roles would be:
1. Up close melee: brute force/pure power based (Barbarian)
2. Ranged melee: skill/speed/cunning based (Ranger/Assassin/Rogue....I like Ranger best for D3 though...makes it new)
3. Ranged caster: elemental/pure magic/glass cannon based (I liked the "Magus" name for this one used above)
4. Up close caster: buff/enchantment based combat class (Paladin style? Templar? Arcanamach? whatever you call it...as a side note a shapeshifting class ora class that channels spirits or demons to augment combat ability would technically fall here as well....so maybe the new direction for Druid?)
5. The summoner: the classic battlefield controller (Witch Doctor)
If you wanted to add a swixth it would be healer, but I don't see them going there in the Diablo universe, and if they do give skills that are really decent at healing I think they will not be the FOCUS of any one class.
I predict there will be a "cleric" class, one of the artworks shows a guy w/ a blue aura in his left hand w/ a long beard. I think this one will be mentioned next.
I predict there will be a "cleric" class, one of the artworks shows a guy w/ a blue aura in his left hand w/ a long beard. I think this one will be mentioned next.
I really do hope not...a healing based class doesn't play well unless you basically make it a paladin. This is a hack and slash game that should be able to be played single player, and I feel like any well made healing class, unless they really muddy the waters, would not fit into the idea.
The new system of in combat healing through dropped health orbs would seem to either render healers rather ineffective, or be rendered ineffective by healers.
I hope the blue glow is the Magus class about to lay down some devastation. :thumbsup:
I agree. The Witch Doctor is a good idea...that being to at least try to give some new flavor to an old concept, but it does look sort of...well....goofy. I think a Demonologist binding spirits to do their will and altering terrain through incantations would have been a cooler fit to the diablo lore....but I see that they are trying to make their whole world come to life. I'm interested to see what sort of "ethnic" backgrounds the 3 classes left to be announced will have.
I keep hearing and seeing people alluding to the Necromancer not making a return...
I hope this isn't true, but whatever.
How could it? The Witch Doctor plays the role the Necromancer did.
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I predict there will be a "cleric" class, one of the artworks shows a guy w/ a blue aura in his left hand w/ a long beard. I think this one will be mentioned next.
I somehow doubt that any of the current concept art depicts any unannounced playable classes -- only monsters, NPCs, and announced playable classes.
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Why would Diablo III be more WOWish if they made a Paladin. Diablo already had a Paladin originally and WOW got it from Diablo.
That's weird, I didn't play much to it but as far as I know Warcraft II had paladins first before Diablo 2 came out...
Imao Paladins don't belong in D3 and certainly not as he was in D2, we need something new and fresh.
Quote from "Sly_dawg19" »
4.Rouge
And heres why: This one is completely obvious, DUH. There will be an Amazon type character, Rouge fits male and female, it can encompass all aspects of fighting. This is a no brainer.
Rogues are like Amazons, there's no such thing as a male Rogue...
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one of the remaining characters is a Druid.
what are you talking about, having items that gives skill is the best, that made the game even better, you have more option to explore in term of build and to have some thing unique like the enchant sorceress. whirlwind assassin and who in there right mind dont want battle orders or battle command..... and this idea was taken over to create a new game guild wars where you get to have 2 classes skills... they have whole game on this idea alone... and im not saying you should turn d3 to guildwars in any way or form, its a rip off of the best game ever... diablo, but they should have these kind of skill giving items in diablo 3 makes some skills you would never use useable and make the game more fun and intresting.
oh and one class they must must must have is assassin with nice kukri.
There's a lot of hints in the concept art demo. ;o
Making Controversial points one post at a time!
No paladins, no amazon, no druid, no assassin, no sorcerer.
If necros has gone, the others must fall too!!!:necro::necro::necro:
Ew. No, that was a horrible thing about it. That's why each class has its own skills. You want whirlwind, play with a barb, no need for it to be on an assassin. I HATED the idea of other players using teleport, it just makes the game feel so hacked. It's gay. Blizz, don't do it!!! I don't mind items adding to skills, ONLY for that class that the skill belongs to.
I want to see the rest of the classes!!1
1. Witch Doctor
2. Barbarian
3. Magus (Sorceress class)
And heres why: I think it may be a Magus, which is unisex, the definition states "a magician or sorcerer of ancient times" That would be very fitting, especially with the Horadrim, have a section of Horadric mages that seperate and focus primarily on elemental and war magiks. It could also be called "Mage" but that is so played out, I hope Blizzard comes up with some originality.
4.Rouge
And heres why: This one is completely obvious, DUH. There will be an Amazon type character, Rouge fits male and female, it can encompass all aspects of fighting. This is a no brainer.
5. Seraph (Paladin Class)
And heres why: I think it may be a Seraph/Seraphic, male and female equivalence (Seraphic is actually an adjective, but it would fit for female version), the definition states "one of the celestial beings hovering above God's throne in Isaiah's vision. Isa. 6. " I mean come on, how AWESOME would that be to play an ANGEL from Diablo!? And how much perfect sense!!! "The heavens shall tremble..." I definately think a Seraph is an EXCELLENT idea. Just like the concept art of the angel in, well duh, concept art.
I can not see any other classes they could make, all other classes I can think of are either played out, wowish, or just plain bland.
- Jeff
1. Up close melee: brute force/pure power based (Barbarian)
2. Ranged melee: skill/speed/cunning based (Ranger/Assassin/Rogue....I like Ranger best for D3 though...makes it new)
3. Ranged caster: elemental/pure magic/glass cannon based (I liked the "Magus" name for this one used above)
4. Up close caster: buff/enchantment based combat class (Paladin style? Templar? Arcanamach? whatever you call it...as a side note a shapeshifting class ora class that channels spirits or demons to augment combat ability would technically fall here as well....so maybe the new direction for Druid?)
5. The summoner: the classic battlefield controller (Witch Doctor)
If you wanted to add a swixth it would be healer, but I don't see them going there in the Diablo universe, and if they do give skills that are really decent at healing I think they will not be the FOCUS of any one class.
I really do hope not...a healing based class doesn't play well unless you basically make it a paladin. This is a hack and slash game that should be able to be played single player, and I feel like any well made healing class, unless they really muddy the waters, would not fit into the idea.
The new system of in combat healing through dropped health orbs would seem to either render healers rather ineffective, or be rendered ineffective by healers.
I hope the blue glow is the Magus class about to lay down some devastation. :thumbsup:
I somehow doubt that any of the current concept art depicts any unannounced playable classes -- only monsters, NPCs, and announced playable classes.
‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
gj Sly_dawg19
Thank you for furthering the conversation.
Why would Diablo III be more WOWish if they made a Paladin. Diablo already had a Paladin originally and WOW got it from Diablo.
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That's weird, I didn't play much to it but as far as I know Warcraft II had paladins first before Diablo 2 came out...
Imao Paladins don't belong in D3 and certainly not as he was in D2, we need something new and fresh.
Rogues are like Amazons, there's no such thing as a male Rogue...