i personnaly think their should be an area and or a server with a PK map setup, and you should have a storage with stackable items. pking/pvp should become a big focus in this game, Winning other peoples armour set and items is very key, i know alot of diablo fans would love to have this.
The graphics for this game are perfect to have a pk/pvp system, characters are all built differently its all about who has the better character right? killing your opponent and winning some of their items is very rewarding PVE AND PVP.
The Stackable Item storage is for holding all your winnings, your prizes keep you rich with cash and or extra pking equipment if your character is capable to use those items.
Even though they destroyed it in LOD by making the blizzard tp killing the only goood way. The Classic barb who ran like a expresstrain was more fun.
agreed. i love pk and pvp in d2, only thing id change is you must both be out of town for damage to occur. hydras and tping to town to hostile should kill the hydras as soon as they hostile, or guided arrows or traps. i always pk'd face to face, and thats how it should be. juuust incase u host'd sum1 better than u and get pwnt. i always loved that. especially when i made an 18 pk people would host me when i was down waiting for the arcane wp to get passed by people. was the most fun when i got to kill other pks on accident lol
They should keep PK but also make a system that If the PK don't kill anyone in 10 mintues the hostile wears off and you can't hostile in that game again.
It is just stupid that pkers like to waste your time by camping the wp or some quest area without being able to kill anyone. If they can't kill anyone then bye bye u suck quit pking if u can't and let other people do their quests and level ups.
Few days ago I was doing norm act2.. well this pk 5 levels above me was camping claw viper temple.. I didn't wanna go there since I would have died ofc. So I waited a while and the pk just didn't go away. Well I changed the game and was able to get all the way up to arcane sanctuary... and the pk joins the game again and comes there. I tp to town. Aand again the waiting begins. This is what sux, people higher level than u camp quest areas and u can't progress even if u change game. Well I just went to bed already but left my character there I hope that pk had some nice time while waiting me to get back
Sure I could have made a password game but hey whats the damn fun playing single player, mobs die instantly and u get like 0 exp.
PK's aren't hard.. you suck hard if u get killed by one, but annoying thing is that you can just wait in town while they camp the areas. Sure you could say "then go and kill the pk" but it ain't really wise when the guy is 5 levels above you. Many times some PK builds like charger palas can easily kill you even if they are lower than you.
Oh well this happens mostly only in normal mode so it ain't so much pain in the ass. But anyways just a tought that would remove the ever camping pk's. Since if they can't kill something in the first 5 minutes It's highly unlikely they will get anything done. Then they childlishly start yelling "Game owned" and get their epeen up.
I thought about this problem and went a little further with it.. What if there was an option when creating a game whether or not to make it pvp enabled. That way players who like pk can join and leave feely and he players who don't wont having to worry. Then all the dicks can get in there and do their killing. Everyone is happy, right?
:thumbsup:
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[SIGPIC][/SIGPIC] Erase Those Who Corrupt the Earth with Violence and Crime. Give the Weak Something to Hope For...
PvP is a valuable aspect of the game for a lot of players but with the lack of a strong currency in Diablo 2 it was never really a problem. If D3 has a strong currency system (yes similar to WoW if you so desire) then the PvP element will probably get more focus from developers... just my two cents.
I'm really glad they are recognizing that PK is just simply annoying to most people. I don't mind it at all if it's a mutual thing, but if I just want to relax and bash some monsters, I don't really want to have to deal with somebody taking the game way too seriously looking to prove his eWorth.
Special PK ladders and such are totally fine with me. In fact, I really hope they have them, so that it will draw those sorts of players away from the rest of us. Griefers have successfully driven away many players from games, Blizzard would be smart to not let a repeat of that occur yet again.
The griefer excuse is that other players should toughen up and strike back, but.. you see.. to us.. it's just a game. It's not worth it, we'll just move on to something else.
now I'm totally depressed!
blizzard is taking out the heart and soul of diablo 3 and replacing it with one from WoW.
the art direction is WoW-ish, when i paused the gameplay video over the skills it looked like the 20 skill tab on the D2 skill tree has been replaced by some WoW-like skill system.
and now the PvP aspect of the game seems like its going to lean more towards a WoW-ish view rather than a Diablo view.... WHAT THE FUCK IS WRONG WITH YOU BLIZZARD!!! (sorry but I'm seriously frustrated)
What made the Diablo series so great was that it kept you excited, and the PvP system was one of the most exciting aspects of Diablo. knowing that you could be killed by someone at any moment is part of the fun and it kept people involved with the game.
if u didnt want that, u could always make a password proteced game or put a level tab on ur game... easy as that!!!!
The Diablo II skill tree was one of the best damn things that ever happened to the Diablo games. because of it we where able to have many many builds of the same class, the builds seemed infinite. they where certaintly much more than anything the WoW skill system offered.
And the art, NO BLIZZARD ITS NOT JUST MUSIC THAT GIVES DIABLO ITS DARK FEEL!!! music is a huge factor in the equation but even more importantly is the color scheme. NICE COLORFUL RAINBOWS DONT FEEL LIKE "DIABLO" AT ALL!!!! no matter how eerie the music playing in the background is.
Blizz needs to take their heads out of WoW's ass and look into Diablo's instead!!!
P.S please excuse me for my language but I think I have the right to be mad as I am a "Diablo" fan who has been waiting for this game to come out for 8 years!!! and seeing them turn this game to something more of a non MMO WoW game is just disgusting to me!!
now I'm totally depressed!
blizzard is taking out the heart and soul of diablo 3 and replacing it with one from WoW.
the art direction is WoW-ish, when i paused the gameplay video over the skills it looked like the 20 skill tab on the D2 skill tree has been replaced by some WoW-like skill system.
and now the PvP aspect of the game seems like its going to lean more towards a WoW-ish view rather than a Diablo view.... WHAT THE FUCK IS WRONG WITH YOU BLIZZARD!!! (sorry but I'm seriously frustrated)
What made the Diablo series so great was that it kept you excited, and the PvP system was one of the most exciting aspects of Diablo. knowing that you could be killed by someone at any moment is part of the fun and it kept people involved with the game.
if u didnt want that, u could always make a password proteced game or put a level tab on ur game... easy as that!!!!
The Diablo II skill tree was one of the best damn things that ever happened to the Diablo games. because of it we where able to have many many builds of the same class, the builds seemed infinite. they where certaintly much more than anything the WoW skill system offered.
And the art, NO BLIZZARD ITS NOT JUST MUSIC THAT GIVES DIABLO ITS DARK FEEL!!! music is a huge factor in the equation but even more importantly is the color scheme. NICE COLORFUL RAINBOWS DONT FEEL LIKE "DIABLO" AT ALL!!!! no matter how eerie the music playing in the background is.
Blizz needs to take their heads out of WoW's ass and look into Diablo's instead!!!
P.S please excuse me for my language but I think I have the right to be mad as I am a "Diablo" fan who has been waiting for this game to come out for 8 years!!! and seeing them turn this game to something more of a non MMO WoW game is just disgusting to me!!
Yeyey just play D2 if u want D3 to be so much alike it.. rest of us can go to D3 and we don't have to worry about your whines in there.
Edit. oh I tought these people had left the forums already since there hasn't been such postings in a few days.. seems like I was wrong
I totally agree with you Djinn. The only people who want d3 to be anything like WoW or even more pussified then d2 already is are the kids who suck at the game, cant comprehend to either go to town or leave the game once hostiled because it is nearly impossible to kill someone on d2 unless they are so dumb they just sit out there, or they are to dumb to find people in chat rooms and make a private game. You people who blow that bad or are that scared, even after blizzard is making the drops go to each individual person you are the minority I must say, there are WAY more pvpers and PK'ers on Diablo then you kids could ever muster up in pussiness ok.
I liked the way guild wars did the PvP, they had one server where you did PvM and you leveled characters, did quests, and collected items andthen the other server where you have max level characters and you can use whatever items you collected in the PvM server.
To me the PVP questions seem to be broken down into a few simple solutions. Yes, you can create the overall game environment to cater to both groups (PVE Realm, PVP Realm Etc.) Yes, they can eliminate hacking, and program use, by cracking down on it like they do in WOW that makes a lot of PVP stuff lame. Yes, you can design games with locks on them for PVP only, PVE Only, Or Mutual Agreement. And lastly. . . Yes, you can make the system a lot like the Diablo 2 PVP mechanics and still have my vote, while including all of the above notes. Everyone gets what they want, no one has to choose between the two major groups permanantly, and the PVPer's can annihlate each other, and the care bears can hug if they like. Any questions?
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Nothing happens to you, but everything happens for you.
PK'ing and Dueling are essential parts of Diablo, Especially in HC where I played. It adds a certain fear and adrenaline rush to the game and keeps you on your toes... I don't think the Diablo I style PK'ing should be brought back, but definately keep the D2 style. I don't think the game would be fun for so long without the PK and "PKK's" out there. Its a whole other element and it was always one of the things that kept my heart beating fast. Don't take that away. It was fair enough to give people a chance in d2 and it should remain that way.
I agree playing on hardcore and being hostile definitely made my browneye pucker a little. I have been both pker and pked. You win some you lose some but it definitely added a certain element that is missing from alot of games. If people want to say it is a waste of time and detracts from the main point of game, I ask this. Isn't playing a game a big waste of time in itself? I feel it is. I have wasted many years on D2 already and one of the things I enjoy is being able to fight my friends as well as random people. The only kind of pker I am not fond of are the hacker ones that tppk. That crap is just cheap. However it is quite fun to have a hostile mf game. I hope they keep some form of pvp in the game even if it a certain area in town that you must be in to attack your opponent.
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The blind mind's eye replies with a sigh and a tear of contempt for those who see the world as it truly is.
i'm totally guilty of being a PK for a while in Diablo 1. i wasn't trying to ruin people's fun or anything, i waited until someone killed someone else, then i'd track down the pk and offer him a real challenge. i think they called it "PKK." i enjoyed hunting the hunters. people thought they were cool enough to pick on lower levels and such, so i was there to give them a reality check, a taste of their own medicine.
but in D2 it seemed to really take from the gameplay. i mean, it was so backstabbing, with the Townportal-PKing and all that...it wasn't a hunt anymore, it was a slaguhter. the hunt was fun in D1 because you could escape the attacker in different ways because there was no instant death (besides the "hacks" of course) but in D2 there was no hunt...you were simply dead before you knew what hit you. now, i didn't care at all if someone PKed me unless i was on hardcore mode. Pking COMPLETELY ruined the whole concept of hardcore mode to me, because it isn't about PVP, it's about how much your character can handle PVE.
my point is...if it can be looked at as a hunt, or perhaps a duel, then it can actually be fun. but if it's just a backstabbing betrayal by someone that was in your party 5 seconds ago, or if it's a death that you never saw coming, then it's no fun at all.
i like WoW's system honestly. if you wanna fight, you play on a PVP server or you flag yourself. it's not a hunt or a slaughter, but rather an invitation for conflict. it's a way of saying "hey, come get some!" and it's a great way to find players who actually want to be "hunted" or to find those who think they are tough enough to handle anything that comes their way. it's fun.
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Stay.
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
That sums up a bit of what I posted before people cried to much and got my post deleted.
Look people the pvp with Diablo 2 is bad enough as it is now, blizzard has lowered their standards and is catering to all of you people who suck at the game. They give you an unlimited amount of time to get away from ANY PK, they got rid of loot, they disabled hostile people to go in wps right away, they disabled hostile people to take other peoples tps, its retarded how bad they messed up diablo 2 for you kids who just couldnt cut it. Ill be damned if you crying kids ruin diablo 3, been waiting 8+ years for this game and you kids want to ruin it by crying and having blizzard cater to your pathetic needs some more.
Now look at it this way:
You people crying about pvp and pk, why not cry about how blizzard made monsters immune to cold or fire or lightning? It makes the game challenging and yea an immunity can cause frustration and ruin the game if you are going solo so why not tear it up over that?
Or here is a nice example I believe, for those of you who play Starcraft look at it this way:
No free pvp or pk on Diablo is like playing Starcraft online only you can't play eachother, you can only jump the computer.....now how fun is that? That destroys the game. Or its like playing Starcraft only you get to see your enemies at all times because it would be to frustrating to have an element of suprise in the game for some 8 year olds.
just create different servers or types of games however you plan on doing it based on a PVP/PK and another server or game type for the 9 year olds that don't enjoy an interactive enviorment that keeps the game adrennalin pumping and fun.
Diablo will DIE if you keep throwing in all these new features, if your going to create a game that looks like World of Diablo please i beg of you to find a different name for it. Diablo shouldnt be compaired to WoW. they are 2 totaly different gameplay experiences.
WoW will never be Diablo. it will always be the same mind-numbingly boring XP grind. I know there are people that like this kind of gameplay, but sadly for them Diablo is not that type of game. once you face the facts WoW is a very slow game, Diablo is not.
Don't ruin the fast paced adrenalin rush that is Diablo. Your wow fans have wow. leave Diablo fans to have Diablo, instead of some watered down version.
mixing the 2 will always be a stupid idea in my eye's.
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I appreciate all the hard work that has been put into this game and it looks amazing. it just doesnt look diablo, it looks like diablocraft.
I agree, it is lame. But for me it added fuel to my fire. I played Diablo for awhile and got really good, the thing that made me ultimately quit was the ability to dupe items and scam so easily; I'm very excited about Diablo III. But in games where you can go outside, get killed, get disarmed and lose a ton of stuff. That just makes the game more interesting. I'm not saying I liked getting PKed or anything, but I think it is an important aspect for a game to have character freedom and be able to kill people off when you want too.
But again that's just myopinion :D.
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The graphics for this game are perfect to have a pk/pvp system, characters are all built differently its all about who has the better character right? killing your opponent and winning some of their items is very rewarding PVE AND PVP.
The Stackable Item storage is for holding all your winnings, your prizes keep you rich with cash and or extra pking equipment if your character is capable to use those items.
I Hope blizzard takes notice to this.
lame imo, diablo shouldnt be to focused on cooperation, some people liked being a maverick and commanding fear
"to the worm in horseradish, the world is horseradish."
agreed. i love pk and pvp in d2, only thing id change is you must both be out of town for damage to occur. hydras and tping to town to hostile should kill the hydras as soon as they hostile, or guided arrows or traps. i always pk'd face to face, and thats how it should be. juuust incase u host'd sum1 better than u and get pwnt. i always loved that. especially when i made an 18 pk people would host me when i was down waiting for the arcane wp to get passed by people. was the most fun when i got to kill other pks on accident lol
It is just stupid that pkers like to waste your time by camping the wp or some quest area without being able to kill anyone. If they can't kill anyone then bye bye u suck quit pking if u can't and let other people do their quests and level ups.
Few days ago I was doing norm act2.. well this pk 5 levels above me was camping claw viper temple.. I didn't wanna go there since I would have died ofc. So I waited a while and the pk just didn't go away. Well I changed the game and was able to get all the way up to arcane sanctuary... and the pk joins the game again and comes there. I tp to town. Aand again the waiting begins. This is what sux, people higher level than u camp quest areas and u can't progress even if u change game. Well I just went to bed already but left my character there I hope that pk had some nice time while waiting me to get back
Sure I could have made a password game but hey whats the damn fun playing single player, mobs die instantly and u get like 0 exp.
PK's aren't hard.. you suck hard if u get killed by one, but annoying thing is that you can just wait in town while they camp the areas. Sure you could say "then go and kill the pk" but it ain't really wise when the guy is 5 levels above you. Many times some PK builds like charger palas can easily kill you even if they are lower than you.
Oh well this happens mostly only in normal mode so it ain't so much pain in the ass. But anyways just a tought that would remove the ever camping pk's. Since if they can't kill something in the first 5 minutes It's highly unlikely they will get anything done. Then they childlishly start yelling "Game owned" and get their epeen up.
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
:thumbsup:
Special PK ladders and such are totally fine with me. In fact, I really hope they have them, so that it will draw those sorts of players away from the rest of us. Griefers have successfully driven away many players from games, Blizzard would be smart to not let a repeat of that occur yet again.
The griefer excuse is that other players should toughen up and strike back, but.. you see.. to us.. it's just a game. It's not worth it, we'll just move on to something else.
I have never liked PvP in Diablo.
blizzard is taking out the heart and soul of diablo 3 and replacing it with one from WoW.
the art direction is WoW-ish, when i paused the gameplay video over the skills it looked like the 20 skill tab on the D2 skill tree has been replaced by some WoW-like skill system.
and now the PvP aspect of the game seems like its going to lean more towards a WoW-ish view rather than a Diablo view.... WHAT THE FUCK IS WRONG WITH YOU BLIZZARD!!! (sorry but I'm seriously frustrated)
What made the Diablo series so great was that it kept you excited, and the PvP system was one of the most exciting aspects of Diablo. knowing that you could be killed by someone at any moment is part of the fun and it kept people involved with the game.
if u didnt want that, u could always make a password proteced game or put a level tab on ur game... easy as that!!!!
The Diablo II skill tree was one of the best damn things that ever happened to the Diablo games. because of it we where able to have many many builds of the same class, the builds seemed infinite. they where certaintly much more than anything the WoW skill system offered.
And the art, NO BLIZZARD ITS NOT JUST MUSIC THAT GIVES DIABLO ITS DARK FEEL!!! music is a huge factor in the equation but even more importantly is the color scheme. NICE COLORFUL RAINBOWS DONT FEEL LIKE "DIABLO" AT ALL!!!! no matter how eerie the music playing in the background is.
Blizz needs to take their heads out of WoW's ass and look into Diablo's instead!!!
P.S please excuse me for my language but I think I have the right to be mad as I am a "Diablo" fan who has been waiting for this game to come out for 8 years!!! and seeing them turn this game to something more of a non MMO WoW game is just disgusting to me!!
Edit. oh I tought these people had left the forums already since there hasn't been such postings in a few days.. seems like I was wrong
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
Nothing happens to you, but everything happens for you.
I agree playing on hardcore and being hostile definitely made my browneye pucker a little. I have been both pker and pked. You win some you lose some but it definitely added a certain element that is missing from alot of games. If people want to say it is a waste of time and detracts from the main point of game, I ask this. Isn't playing a game a big waste of time in itself? I feel it is. I have wasted many years on D2 already and one of the things I enjoy is being able to fight my friends as well as random people. The only kind of pker I am not fond of are the hacker ones that tppk. That crap is just cheap. However it is quite fun to have a hostile mf game. I hope they keep some form of pvp in the game even if it a certain area in town that you must be in to attack your opponent.
but in D2 it seemed to really take from the gameplay. i mean, it was so backstabbing, with the Townportal-PKing and all that...it wasn't a hunt anymore, it was a slaguhter. the hunt was fun in D1 because you could escape the attacker in different ways because there was no instant death (besides the "hacks" of course) but in D2 there was no hunt...you were simply dead before you knew what hit you. now, i didn't care at all if someone PKed me unless i was on hardcore mode. Pking COMPLETELY ruined the whole concept of hardcore mode to me, because it isn't about PVP, it's about how much your character can handle PVE.
my point is...if it can be looked at as a hunt, or perhaps a duel, then it can actually be fun. but if it's just a backstabbing betrayal by someone that was in your party 5 seconds ago, or if it's a death that you never saw coming, then it's no fun at all.
i like WoW's system honestly. if you wanna fight, you play on a PVP server or you flag yourself. it's not a hunt or a slaughter, but rather an invitation for conflict. it's a way of saying "hey, come get some!" and it's a great way to find players who actually want to be "hunted" or to find those who think they are tough enough to handle anything that comes their way. it's fun.
You don't always know where you stand,
'Till you know that you won't run away.
There's something inside me that feels...
Like breathing in sulfur.
Look people the pvp with Diablo 2 is bad enough as it is now, blizzard has lowered their standards and is catering to all of you people who suck at the game. They give you an unlimited amount of time to get away from ANY PK, they got rid of loot, they disabled hostile people to go in wps right away, they disabled hostile people to take other peoples tps, its retarded how bad they messed up diablo 2 for you kids who just couldnt cut it. Ill be damned if you crying kids ruin diablo 3, been waiting 8+ years for this game and you kids want to ruin it by crying and having blizzard cater to your pathetic needs some more.
Now look at it this way:
You people crying about pvp and pk, why not cry about how blizzard made monsters immune to cold or fire or lightning? It makes the game challenging and yea an immunity can cause frustration and ruin the game if you are going solo so why not tear it up over that?
Or here is a nice example I believe, for those of you who play Starcraft look at it this way:
No free pvp or pk on Diablo is like playing Starcraft online only you can't play eachother, you can only jump the computer.....now how fun is that? That destroys the game. Or its like playing Starcraft only you get to see your enemies at all times because it would be to frustrating to have an element of suprise in the game for some 8 year olds.
Diablo will DIE if you keep throwing in all these new features, if your going to create a game that looks like World of Diablo please i beg of you to find a different name for it. Diablo shouldnt be compaired to WoW. they are 2 totaly different gameplay experiences.
WoW will never be Diablo. it will always be the same mind-numbingly boring XP grind. I know there are people that like this kind of gameplay, but sadly for them Diablo is not that type of game. once you face the facts WoW is a very slow game, Diablo is not.
Don't ruin the fast paced adrenalin rush that is Diablo. Your wow fans have wow. leave Diablo fans to have Diablo, instead of some watered down version.
mixing the 2 will always be a stupid idea in my eye's.
But again that's just my opinion :D.