first of all, can someone delete that post? the link doesnt really "go to" that url... anywho, who doesnt liek anime? nonetheless you cant say something diablo3 related, put a url address that goes to a different url (for all that i could know went to a virus)
[SIGPIC][/SIGPIC]"With confidence in our armed forces - with the unbounded determination of our people - we will gain the inevitable triumph - so help us God. " -- FDR (December 8, 1941)
I was listening to blizzard's second webcast on the sc2 website, and i'd like to show you guys an exceprt from the interview (i dont know if this has been posted up before, i dont have alot of time to search through the forums)
We've come a long way since the original StarCraft. We've matured as story-tellers; we've matured as a team. The instincts that define what we dig and what we don't in story-telling are much more honed at this phase of our lives. We were twenty-something back in the day; we're thirty-something now, so all that life experience is definitely playing into the themes we're bringing forward in StarCraft and the way we're handling them. It's really fun. It's been a really rewarding experience. As far as handling continuity, and the broad story for the Diablo franchise, I guess that we'll have to see how that takes shape.
Karune: Very nice. I think that most people are hanging at the edge of their seats right now about all of the Wrath of the Lich King stuff. Our last question: how did the events of the Sin War Trilogy fit into the Diablo universe and why was this an important story to tell?
Chris Metzen: At the most basic level, apart from the story of it, in terms of just how the product came to be at a publishing level, we were talking with our partners, PocketBooks, a couple of years ago. “Hey, let's do trilogies per license; for each of these three licenses.” My first instinct was, “hey, killer! Let's use go back and those trilogies to really give people a sense of the origin of each of these series.” Thus, with Warcraft, we did the War of the Ancients which was the definitive, first conflict of Azeroth that really set the stage for everything happening in the current age. StarCraft as well, with the Dark Templar trilogy, even though it was spun with the protagonist kind of reliving history in his mind, it really gave you a sense of the mythology of the Protoss and the events that really echo in the current
day, in the pre-staging to StarCraft II.
With the Sin War as well, while we didn't want to get into ‘time-travel' or ‘character reliving history in his head' – it's more of a straight look at
ancient events – I think I may be roasted for this, it happened about a thousand years before Diablo I, and really, the Sin War trilogy was meant to take a snapshot of the Diablo world as it was and really show you the events and characters that set in motion everything that plays out in the present day.
With the Sin War as well, while we didn't want to get into ‘time-travel' or ‘character reliving history in his head' – it's more of a straight look at
ancient events – I think I may be roasted for this, it happened about a thousand years before Diablo I, and really, the Sin War trilogy was meant to take a snapshot of the Diablo world as it was and really show you the events and characters that set in motion everything that plays out in the present day.
Unfortunately, I think that most reasonable people can admit that our getting a third installment of the Diablo series in the forseeable future is radically unlikely.
Sadly, we're likely to see WoW 3 sooner than Diablo 3, because WoW is a much bigger business, takes less work to produce and is programmatically much simpler & less complex. :mad:
Basically, Blizzard can put less into making more profit, so Diablo 3 is likely very far off. However, it is reasonable to consider and hope for the possibility.
Unfortunately, the next installment will probably follow the same money hungry methods of WoW, and paying for the game once won't be enough.
You never know really, Blizzard might have a change of heart (laughs + chokes + dies)
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
first of all, can someone delete that post? the link doesnt really "go to" that url... anywho, who doesnt liek anime? nonetheless you cant say something diablo3 related, put a url address that goes to a different url (for all that i could know went to a virus)
its not supposed to be a nice game
autostats are rediclous
lack of pots is not welcome
if it aint broke dont fix it! (diablo2)
or some stuff in english for that matter
"Priviete. Di su da, suka!"
nvm, i clicked the digg link
We've come a long way since the original StarCraft. We've matured as story-tellers; we've matured as a team. The instincts that define what we dig and what we don't in story-telling are much more honed at this phase of our lives. We were twenty-something back in the day; we're thirty-something now, so all that life experience is definitely playing into the themes we're bringing forward in StarCraft and the way we're handling them. It's really fun. It's been a really rewarding experience. As far as handling continuity, and the broad story for the Diablo franchise, I guess that we'll have to see how that takes shape.
Karune: Very nice. I think that most people are hanging at the edge of their seats right now about all of the Wrath of the Lich King stuff. Our last question: how did the events of the Sin War Trilogy fit into the Diablo universe and why was this an important story to tell?
Chris Metzen: At the most basic level, apart from the story of it, in terms of just how the product came to be at a publishing level, we were talking with our partners, PocketBooks, a couple of years ago. “Hey, let's do trilogies per license; for each of these three licenses.” My first instinct was, “hey, killer! Let's use go back and those trilogies to really give people a sense of the origin of each of these series.” Thus, with Warcraft, we did the War of the Ancients which was the definitive, first conflict of Azeroth that really set the stage for everything happening in the current age. StarCraft as well, with the Dark Templar trilogy, even though it was spun with the protagonist kind of reliving history in his mind, it really gave you a sense of the mythology of the Protoss and the events that really echo in the current
day, in the pre-staging to StarCraft II.
With the Sin War as well, while we didn't want to get into ‘time-travel' or ‘character reliving history in his head' – it's more of a straight look at
ancient events – I think I may be roasted for this, it happened about a thousand years before Diablo I, and really, the Sin War trilogy was meant to take a snapshot of the Diablo world as it was and really show you the events and characters that set in motion everything that plays out in the present day.
its not much, but its my two cents.
Present Day = Diablo III
Sadly, we're likely to see WoW 3 sooner than Diablo 3, because WoW is a much bigger business, takes less work to produce and is programmatically much simpler & less complex. :mad:
Basically, Blizzard can put less into making more profit, so Diablo 3 is likely very far off. However, it is reasonable to consider and hope for the possibility.
Unfortunately, the next installment will probably follow the same money hungry methods of WoW, and paying for the game once won't be enough.