Well, blizzard has licensed the Havok 4.0 engine for future games, its up to you to figure out what this will be used on. What is Havok 4.0?
With Havok 4.0, game developers can select from a modular suite of technologies and tools spanning game-play physics, character animation, behaviors and special effects, optimized for the widest range of platforms, including Sony Computer Entertainment Inc (SCEI) much-anticipated “PLAYSTATION®3” computer entertainment system, Microsoft’s 64bit Windows operating system, and now Apple Mac.
Starcraft 2? special physics for a RTS possible? Huge massive battles, using different terrains and so on? Coule be possible.
Diablo 3? I could see character animation and special effects being put to good use.
Another title? OR could blizzard be working on Starcraft Ghost again, or another FPS? One thing that could be excited is the cross plateform ability, possibly a blizzard game on every major system?
- Spells - manipulating the landscapes and objects, or as seen in the video, swirling around you. Telekinesis to control objects. Also notice the part with the molten boulders falling down the hill. Havok 4.0 Meteor anyone?
- Characters - skeletons falling to pieces, ragdoll physics on character, walking through smoke, trudging through bones, rocks, items, and gold
- Structures - destroy fortifications with heavy spells
- Landscape - running/swimming in water, ground explodes from certain skills and attacks, wind blows lighter objects around (Wind blowing ash and embers in Hell)
damn that was sweet. notice the guy kicking the trash around. it seemed a bit like the way chars in diablo are displayed. only move the camera so that you look down on him more and perfect!! this is freaking sweet. cant wait for what they use it for.