Can't say I personally played much hardcore mode in Diablo II, never had the balls for it.
Thinking of giving it a shot this go around.
I'm interested in hearing some stories of characters who you kept alive for a particular long amount of time (give approximations) and stories of how you coped.
Is it hard to start right back up with a new character after putting so much time into the old one with basically nothing to show for it in the end?
I wouldnt play diablo more then 1 month without Hardcore mode. When your caracter die, it should die. Softcore is really boring for me but im afraid ill play it at the start for the real money auction house.
Once you fear to enter a boss room, you wont play softcore again
I wouldnt play diablo more then 1 month without Hardcore mode. When your caracter die, it should die. Softcore is really boring for me but im afraid ill play it at the start for the real money auction house.
Once you fear to enter a boss room, you wont play softcore again
Hardcore was fun while you played it...It's the rage factor that got me. Maybe partially because i wasn't all that great, but, you get far enough and its almost just grind grind grind until you know you will have no problem with an upcoming boss. I did that with diablo...unfortunately the farthest I got with hardcore was baal on normal. That was solo though.
I remember my hardcore characters death even tho it was at least 10 years ago, i was using a frenzy barbarian and in a particularly hard fight i got really low on life and was running away (quite fast cuz frenzy stack) and i accidentally clicked on a barrel AND IT WAS EXPLOSIVE. I was staring at the death screen going wh-what....what...how...FUUUU*insert rage here*UUUU lol. didnt do HC for a while after that XD.
I remember my hardcore characters death even tho it was at least 10 years ago, i was using a frenzy barbarian and in a particularly hard fight i got really low on life and was running away (quite fast cuz frenzy stack) and i accidentally clicked on a barrel AND IT WAS EXPLOSIVE. I was staring at the death screen going wh-what....what...how...FUUUU*insert rage here*UUUU lol. didnt do HC for a while after that XD.
I can feel your pain brother.
stpid shit creates a snowball effect of rage
I love HC. I worked on my ele Druid for about 6months and had him completely decked out. I got way too confident with him and i joined a chaos run. 4 people told me the tp was safe so i jumped in and next thing i knew i was dead. When i died previously to my own stupidity I just restarted with a laugh, but this time I was super pissed off.
The best way to explain how you feel when you're character dies is through The Kübler-Ross model...
Stage One: Denail
Your toon dies. Neutrons fire throughout your brain similar to what happens when caught off guard by a teacher's question. Quizical at first, this part lasts only seconds before you begin to deny that your beloved character was even capable of death. You cycle through all the possible explinations... lag, distractions, misclicks... all of these are false however; because dying was your own fault and you need to man up to it because you play hardcore.
Stage Two: Anger
A few seconds later, one hand clenches your mouse while the other pounds your desk. You are beginning to fully realize not only the time lost on this character but also the precious gear. Veins bulge out of your foreheard and you unleash a barbarian-like roar. This stage can last anywhere from 5 seconds to hours; even days depending on the person
Stage Three: Bargaining
If you are a first time hardcorer, then you ticket a GM, peruse the forums, and/or contimplate paying someone to re-level your character. All of these options will ultimatly drive you back to the same point. He/she is gone. No one can help you, and there is no one to blame but yourself. If you are a hardcore vet, then you likely skip this step (depending on how good your character's gear was).
Stage Four: Depression
You ponder quitting the game forever. Especially if that character was your favorite or the millionth remake of that class. You refelct on your own life and realize that nothing has ever gone right and this sends you into a whirlwind (get it) of depression. You begin to reject aspects of the game and people you interact with. Some people create hardcore lowbies and just run them to their death in order to cope with the agony. But the never fully heals and you will never be the same person you were before the death screen first appeared.
Stage Five: Acceptance.
You longingly stare at the character creation screen and debate the hardcore option. You remember the good times: the thrill of a boss downing, the excitement of narrowly avoiding death. You have come full circle with death both in-game and IRL. You no longer fear on-coming traffic or wild animals. You face death and no longer tremble. Memories of past champions disappear as you begin to venture back through the game and you liveliness is restore. You're hooked on diablo like its some sort of drug that you know you can't kick no matter how hard you try.
...this is what happens when you die in hardcore...
Hardcore is the only way to play. Thing is it's an awesome feeling when your tempting fate and comming out on the winning side (which should be most of the time) but when you die it can be like a punch in the gut. You'll curse some and swear you'll never play HC again until you realize that it's the whole idea that you could possibly die that made you play HC in the first place. Then it's back to rerolling and doing it some more. I think some of the frustration would be subsided if instant replays of character deaths was possible. I can remember having a level 1 mule in some of my private games with my character and then losing him and being forced to msg random people with the hopes that they'd be able to come into my private game and help me loot my fallen hero. Ah the shame.
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Thinking of giving it a shot this go around.
I'm interested in hearing some stories of characters who you kept alive for a particular long amount of time (give approximations) and stories of how you coped.
Is it hard to start right back up with a new character after putting so much time into the old one with basically nothing to show for it in the end?
Smashing things in a frustrated rage from dying after hours of time involved doesnt sound fun to me however.
Once you fear to enter a boss room, you wont play softcore again
Haha...good points GeneralPoTaTo
I can feel your pain brother.
stpid shit creates a snowball effect of rage
Stage One: Denail
Your toon dies. Neutrons fire throughout your brain similar to what happens when caught off guard by a teacher's question. Quizical at first, this part lasts only seconds before you begin to deny that your beloved character was even capable of death. You cycle through all the possible explinations... lag, distractions, misclicks... all of these are false however; because dying was your own fault and you need to man up to it because you play hardcore.
Stage Two: Anger
A few seconds later, one hand clenches your mouse while the other pounds your desk. You are beginning to fully realize not only the time lost on this character but also the precious gear. Veins bulge out of your foreheard and you unleash a barbarian-like roar. This stage can last anywhere from 5 seconds to hours; even days depending on the person
Stage Three: Bargaining
If you are a first time hardcorer, then you ticket a GM, peruse the forums, and/or contimplate paying someone to re-level your character. All of these options will ultimatly drive you back to the same point. He/she is gone. No one can help you, and there is no one to blame but yourself. If you are a hardcore vet, then you likely skip this step (depending on how good your character's gear was).
Stage Four: Depression
You ponder quitting the game forever. Especially if that character was your favorite or the millionth remake of that class. You refelct on your own life and realize that nothing has ever gone right and this sends you into a whirlwind (get it) of depression. You begin to reject aspects of the game and people you interact with. Some people create hardcore lowbies and just run them to their death in order to cope with the agony. But the never fully heals and you will never be the same person you were before the death screen first appeared.
Stage Five: Acceptance.
You longingly stare at the character creation screen and debate the hardcore option. You remember the good times: the thrill of a boss downing, the excitement of narrowly avoiding death. You have come full circle with death both in-game and IRL. You no longer fear on-coming traffic or wild animals. You face death and no longer tremble. Memories of past champions disappear as you begin to venture back through the game and you liveliness is restore. You're hooked on diablo like its some sort of drug that you know you can't kick no matter how hard you try.
...this is what happens when you die in hardcore...