This game sounds awesome I hope when it comes oout that we can start our own city maybe in cooperation with a couple other clans/communities/guilds I know so we would have a better defense/offense and such
This game does look sick. I just read the first two sentences and I started drooling. I just imagined building the SICK citadel and all our legions defending it... *sigh* too bad I bet its nothing like what i imagine.
This does look pretty good, we need the SICK citadel! Slayers, take left flank, Hellsing, main gate, Assassins, sneak around outside, take out those balistas!
I read about this game and it does seem appealing. I wonder what specifics there will be. I know the link told a quite deal amount of information, but nothing on skills, equipment, bonuses, how big you can make your fortress and stuff.
Rollback Post to RevisionRollBack
[SIGPIC][/SIGPIC]
To those that are unwilling, may you cower in the corner.
To those that are willing, may you smack those who are in the corner in the face
Finally a game I can fit my physical appearance in.
Rollback Post to RevisionRollBack
Hero of the Trojan War, son of Telamon, thus called the Telamonian Ajax, also called Ajax the Greater. In the Iliad he is represented as a gigantic man, slow of thought and speech, but quick in battle and always showing courage. He led the troops of Salamis against Troy and was one of the foremost Greek warriors, fighting both Hector and Odysseus to draws.
but ill def be getting this game for my 360 for the online community (if you see a huge Cimmerian guy wearing a kilt about to put a steel claymore through your head that'll be me)
it better be 360 and PC, if its just 360, ill have to get me one.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Age of Conan is an Massively Multiplayer Online Game (MMO) set in the Conan
universe as created by Robert E Howard.
What exactly is an MMO?
An MMO, or Massively Multiplayer Online Game, is a gaming universe where
thousands of players can connect to a vast 3D online world. In this world they
can play with and against other players on servers hosted by a game developer.
Does the game have single player elements?
The first sections of the game will be played just like a single player title
as you develop your character through an involving storyline, as you prepare
for even greater adventures beyond. The whole game will always be played on
online game servers.
Is the game turn based or real-time?
The gameplay will be very action orientated, and while you will find the
standard RPG skill sets in there, from thieves with nimble fingers to pick the
stoutest locks to Demonologists torturing the souls of their enemies, the
system itself will be very much based around fast reaction gaming.
With our unique control systems though we hope that players of all skill
levels will be able to dive right into the meat of the combat and allow them
to wade into the field of battle, alongside the gaming veterans who will be
able to take our combat system and make it their own!
What type of gameplay features can we expect to see?
Everything from enthralling quests (you won't be sent to kill the local rat
population in Age of Conan, we promise!) through exploring dungeons all the
way up to large-scale multiplayer battles and siege situations!
The beginning of the game will be played alone as you begin your journey
through the world of King Conan, then once you have earned your power and
ability to survive, the world opens up again to a whole new range of exciting
adventures that can be experienced alone or as part of a huge online community!
So you will need an Internet connection to play the game?
Yes, you will require an internet connection to play Age of Conan.
Is the game level based or skill based?
The game is based around a level progression, as you grow stronger more
adventures will open up to you, and you will be able to take part in epic
battles with other players in many diverse regions of Hyboria.
How many playable classes will there be?
For the first five levels you are a "commoner", without class, but of
Cimmerian, Aquilonian or Stygian origin. Then at level five you choose your
base class from four archetypes: Mage, Priest, Rogue and Soldier. At level
twenty you get to choose your final class from those available for that
archetype. You can find a complete list of all the archetypes and classes here.
Will there be PvP options?
Yes PvP, or Player versus Player will be a central part of the gameplay in Age
of Conan, and we are truly focusing on this part of the game to make fun,
brutal, action filled and fair. There will be three main forms of PvP:
Drunken brawling is a hilarious, unique and very "Conanesque" PvP form where
every player, regardless of their level, can fight it out in the bars and
taverns of the world. Your fighting ability here depends on how much you
drink, and what you drinkJ The more you drink the more pain you are able to
endure, but the less chance you have of hitting!
PvP mini-games is a selection of mini-games, like Last man standing, King of
the Hill and so forth (as you know from FPS games), but with a unique Conan
twist, of course. These fights will take place in areas of the world dedicated
or designed for PvP combat. To level out the fact that many friends have
different abilities and levels, we also have a PvP-leveling system where we
have divided the 80 levels into 4 PvP tiers, where you will be auto-leveled up
to the max level of that tier during the PvP fight.
Massive epic battles - This is the ultimate large-scale PvP form where guilds
and coalitions of players can build their own cities in the border kingdoms,
and fight it out in massive battles. Just think of it! Engines of war, mounted
warriors charging on horses and camels, formations of players struggling for
every inch of land, tearing down walls or breaking through the formations of
the enemy!
How does the action combat system work?
There are actually three main aspects to the action sections of the game; each
will provide a very different and dynamic gameplay situation for the player.
So what is "Real Combat"?
This is our revolutionary multi point melee system. This unique aspect of this
system is that you swing your weapon where you direct it. This system will let
the players direct, and combine, the swings of their weapon to create fancy,
brutal and effective slashes and thrusts, or combine them in combos or special
attacks that do additional damage. You should really "feel" the power of your
character when you fight, feel the power of each and every blow.
"Real Combat" is easy to learn, and allows for a very different experience to
both the slow studious nature of RPG combat and the 'twitch' nature of a first
person shooter. When you pick it up the first time you might not even notice
it as you happily slash and thrust away. With experience you might see certain
attacks swinging better together. As you learn to string it into combos you
become a dancing machine of brutal death. The same multipoint system is true
for ranged combat and spell casting. In both cases the Real Combat engine
allows you to string hits or spells together to form new fantastic effects.
The Real Combat will also work with mounted combat.
What do you mean by Formation Combat?
This is a completely new, aspect of multiplayer gameplay. In previous RPGs
with indirect point-and-click movement you have seen party based formations,
as in the "Baldurs Gate" series for instance. In Conan you can for the first
time not only have a formation, but be in direct control of both your
character, NPC's and other players..
The leader of the formation can decide on different formations and the degree
of freedom the various players and NPC's can have within the formation. The
formation also serves as a cooperative travel system, yielding beneficial
effects to the team as the collision of the formation itself protect the
members at the rear. Formations yield beneficial bonuses to members, and offer
a new type of depth to a RPG. In some cases it will be essential to pick the
right formation to survive.
What about Siege Combat?
As a player you can cooperate with other players in building cities, with
walls, towers and keeps, protecting softer targets like houses, inns and
merchants. In the same regions you will have the forces of evil like the Picts
not only building their own city, like a real-life Real Time Strategy AI, but
with the ability to mount sieges against your city. With ample warning you
must return home to protect the walls of your city against enemy catapults and
hordes of monsters swarming through the breaches.
Yes, the only true way to combat this oncoming evil is to gang up with your
friends and take the battle to their walls. Lay siege to their towers, blow
them up and see the vermin scream for mercy when your catapults sing their
merry song of death and destruction. Naturally, mercy is unheard of in the
Hyborian time. A swift death would be the extent of friendliness offered by
(or to) your foes. Massive battles hide almost any form of cruelty or chivalry.
The World of Conan
When in the timeline of the Conan Universe is the game set?
The setting is chronologically directly after the Robert E. Howard book "The
Hour of the Dragon", in the era when Conan was king of Aquilonia. This novel
is heralded by many as one of Howard's strongest, and gives us a great entry
point into Howard's world.
Will I be able to 'be' Conan?
No, Conan will not be a playable character, rather you will be playing in King
Conan's world. You can in some way see the journey through the game as many
alternate ways of sampling Conan's history, and getting to know him. This will
gradually bring you closer and closer to the grand King of Aquilonia, to his
royal court and who knows, maybe even joining him at this top table!
How true to the original writings of Howard are you intending to be?
The world that Howard created was a dark and gritty place and we certainly aim
to very true to that feeling and atmosphere. Obviously Howard wrote the
original works in the 1930's, a long time before world war two, Martin Luther
King or the 60's sexual revolution, and some of his themes and characters are
very much creations of their time that do occasionally jar our modern
sensibilities, so Age of Conan will not be done in a tasteless, exploitative
manner. Rest assured however that the world of Conan will never, ever, be
politically correct and we hope that the game will capture all the elements of
Howard's creation that make it what it is!
What rating do you expect the game to have?
Although the game is not yet rated we are certainly expecting for the game to
be rated as 'Mature'
General
When is the game due for release?
Age of Conan is set to release in Q2 2007, with the closed beta starting
summer 2006.
When is the beta ?
The closed part of the Beta starts in the summer of 2006, with more and more
external testers being added as the game moves closer to launch. Watch the
community portal for updates.
What platforms is the game being released on?
The game is currently being developed for Windows.
Will the game be subscription based like MMOs or free like online FPS or RTS
games?
The game will be subscription based, and you will need to pay a monthly fee to
play the game.
damn, its a pay to play MMO, guess ill have to see how much it is, and what the payment options are.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
and yeh once i saw that it was MMO i was all, "damn why do new games have to be P2P MMOs all the time, cant companies take a gamble on a really good single player RPG with free online play, man thats what i really want".
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
it would fall on deaf ears though, these game generate too much coinage, no company is going to miss out on a guaranteed winner, few game sales, plus lots of monthly subscription renewels is better than lots of game sales, and no monthly sub renewels.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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http://pc.ign.com/articles/815/815479p1.html
Chaos, Panic, Disastor, my work here is done.
Make it idiot-proof and somone will make a better idiot.
www.zendeath.com
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
Sounds promising.
Dont give your hopes up Roo, it might turn out to be our calling until Diablo 3 arrives
indeed and is it Pay to Play?!
taken from the comments section
it better be 360 and PC, if its just 360, ill have to get me one.
Gameplay
What is Age of Conan - Hyborian Adventures?
Age of Conan is an Massively Multiplayer Online Game (MMO) set in the Conan
universe as created by Robert E Howard.
What exactly is an MMO?
An MMO, or Massively Multiplayer Online Game, is a gaming universe where
thousands of players can connect to a vast 3D online world. In this world they
can play with and against other players on servers hosted by a game developer.
Does the game have single player elements?
The first sections of the game will be played just like a single player title
as you develop your character through an involving storyline, as you prepare
for even greater adventures beyond. The whole game will always be played on
online game servers.
Is the game turn based or real-time?
The gameplay will be very action orientated, and while you will find the
standard RPG skill sets in there, from thieves with nimble fingers to pick the
stoutest locks to Demonologists torturing the souls of their enemies, the
system itself will be very much based around fast reaction gaming.
With our unique control systems though we hope that players of all skill
levels will be able to dive right into the meat of the combat and allow them
to wade into the field of battle, alongside the gaming veterans who will be
able to take our combat system and make it their own!
What type of gameplay features can we expect to see?
Everything from enthralling quests (you won't be sent to kill the local rat
population in Age of Conan, we promise!) through exploring dungeons all the
way up to large-scale multiplayer battles and siege situations!
The beginning of the game will be played alone as you begin your journey
through the world of King Conan, then once you have earned your power and
ability to survive, the world opens up again to a whole new range of exciting
adventures that can be experienced alone or as part of a huge online community!
So you will need an Internet connection to play the game?
Yes, you will require an internet connection to play Age of Conan.
Is the game level based or skill based?
The game is based around a level progression, as you grow stronger more
adventures will open up to you, and you will be able to take part in epic
battles with other players in many diverse regions of Hyboria.
How many playable classes will there be?
For the first five levels you are a "commoner", without class, but of
Cimmerian, Aquilonian or Stygian origin. Then at level five you choose your
base class from four archetypes: Mage, Priest, Rogue and Soldier. At level
twenty you get to choose your final class from those available for that
archetype. You can find a complete list of all the archetypes and classes here.
Will there be PvP options?
Yes PvP, or Player versus Player will be a central part of the gameplay in Age
of Conan, and we are truly focusing on this part of the game to make fun,
brutal, action filled and fair. There will be three main forms of PvP:
Drunken brawling is a hilarious, unique and very "Conanesque" PvP form where
every player, regardless of their level, can fight it out in the bars and
taverns of the world. Your fighting ability here depends on how much you
drink, and what you drinkJ The more you drink the more pain you are able to
endure, but the less chance you have of hitting!
PvP mini-games is a selection of mini-games, like Last man standing, King of
the Hill and so forth (as you know from FPS games), but with a unique Conan
twist, of course. These fights will take place in areas of the world dedicated
or designed for PvP combat. To level out the fact that many friends have
different abilities and levels, we also have a PvP-leveling system where we
have divided the 80 levels into 4 PvP tiers, where you will be auto-leveled up
to the max level of that tier during the PvP fight.
Massive epic battles - This is the ultimate large-scale PvP form where guilds
and coalitions of players can build their own cities in the border kingdoms,
and fight it out in massive battles. Just think of it! Engines of war, mounted
warriors charging on horses and camels, formations of players struggling for
every inch of land, tearing down walls or breaking through the formations of
the enemy!
How does the action combat system work?
There are actually three main aspects to the action sections of the game; each
will provide a very different and dynamic gameplay situation for the player.
So what is "Real Combat"?
This is our revolutionary multi point melee system. This unique aspect of this
system is that you swing your weapon where you direct it. This system will let
the players direct, and combine, the swings of their weapon to create fancy,
brutal and effective slashes and thrusts, or combine them in combos or special
attacks that do additional damage. You should really "feel" the power of your
character when you fight, feel the power of each and every blow.
"Real Combat" is easy to learn, and allows for a very different experience to
both the slow studious nature of RPG combat and the 'twitch' nature of a first
person shooter. When you pick it up the first time you might not even notice
it as you happily slash and thrust away. With experience you might see certain
attacks swinging better together. As you learn to string it into combos you
become a dancing machine of brutal death. The same multipoint system is true
for ranged combat and spell casting. In both cases the Real Combat engine
allows you to string hits or spells together to form new fantastic effects.
The Real Combat will also work with mounted combat.
What do you mean by Formation Combat?
This is a completely new, aspect of multiplayer gameplay. In previous RPGs
with indirect point-and-click movement you have seen party based formations,
as in the "Baldurs Gate" series for instance. In Conan you can for the first
time not only have a formation, but be in direct control of both your
character, NPC's and other players..
The leader of the formation can decide on different formations and the degree
of freedom the various players and NPC's can have within the formation. The
formation also serves as a cooperative travel system, yielding beneficial
effects to the team as the collision of the formation itself protect the
members at the rear. Formations yield beneficial bonuses to members, and offer
a new type of depth to a RPG. In some cases it will be essential to pick the
right formation to survive.
What about Siege Combat?
As a player you can cooperate with other players in building cities, with
walls, towers and keeps, protecting softer targets like houses, inns and
merchants. In the same regions you will have the forces of evil like the Picts
not only building their own city, like a real-life Real Time Strategy AI, but
with the ability to mount sieges against your city. With ample warning you
must return home to protect the walls of your city against enemy catapults and
hordes of monsters swarming through the breaches.
Yes, the only true way to combat this oncoming evil is to gang up with your
friends and take the battle to their walls. Lay siege to their towers, blow
them up and see the vermin scream for mercy when your catapults sing their
merry song of death and destruction. Naturally, mercy is unheard of in the
Hyborian time. A swift death would be the extent of friendliness offered by
(or to) your foes. Massive battles hide almost any form of cruelty or chivalry.
The World of Conan
When in the timeline of the Conan Universe is the game set?
The setting is chronologically directly after the Robert E. Howard book "The
Hour of the Dragon", in the era when Conan was king of Aquilonia. This novel
is heralded by many as one of Howard's strongest, and gives us a great entry
point into Howard's world.
Will I be able to 'be' Conan?
No, Conan will not be a playable character, rather you will be playing in King
Conan's world. You can in some way see the journey through the game as many
alternate ways of sampling Conan's history, and getting to know him. This will
gradually bring you closer and closer to the grand King of Aquilonia, to his
royal court and who knows, maybe even joining him at this top table!
How true to the original writings of Howard are you intending to be?
The world that Howard created was a dark and gritty place and we certainly aim
to very true to that feeling and atmosphere. Obviously Howard wrote the
original works in the 1930's, a long time before world war two, Martin Luther
King or the 60's sexual revolution, and some of his themes and characters are
very much creations of their time that do occasionally jar our modern
sensibilities, so Age of Conan will not be done in a tasteless, exploitative
manner. Rest assured however that the world of Conan will never, ever, be
politically correct and we hope that the game will capture all the elements of
Howard's creation that make it what it is!
What rating do you expect the game to have?
Although the game is not yet rated we are certainly expecting for the game to
be rated as 'Mature'
General
When is the game due for release?
Age of Conan is set to release in Q2 2007, with the closed beta starting
summer 2006.
When is the beta ?
The closed part of the Beta starts in the summer of 2006, with more and more
external testers being added as the game moves closer to launch. Watch the
community portal for updates.
What platforms is the game being released on?
The game is currently being developed for Windows.
Will the game be subscription based like MMOs or free like online FPS or RTS
games?
The game will be subscription based, and you will need to pay a monthly fee to
play the game.
damn, its a pay to play MMO, guess ill have to see how much it is, and what the payment options are.
Published by: Funcom / Eidos Interactive
Developed by: Funcom
Genre: Persistent Online Action RPG
and yeh once i saw that it was MMO i was all, "damn why do new games have to be P2P MMOs all the time, cant companies take a gamble on a really good single player RPG with free online play, man thats what i really want".
stop the P2P MMOs, stop them now.
it would fall on deaf ears though, these game generate too much coinage, no company is going to miss out on a guaranteed winner, few game sales, plus lots of monthly subscription renewels is better than lots of game sales, and no monthly sub renewels.