Alright, I finally finished All the Runeword Pages in the wiki. 3 hours, some music, and sore fingers and neck with tired eyes, I have at last finished. I have a couple suggestions on improving the look of the template.
Firstly, It would look even better with a border of some sort.
Also a few questions, I may have PMed you 1-2 questions.
1: How can I center the stuff in the Magic Properties part?
2: How should I straighten out the level requirement mess since Blizzard didn't put down any?
3: What pictures are you looking for exactly?
4: Do we really need the wiki links in the Magic Properties area since it looks so much better without the random orange words in my opinion?
Edit: Can I have a Skills Template to work with so I can do the Necromancer Skills?
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Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
Firstly, It would look even better with a border of some sort.
What exactly are you thinking?
Quote from name="Lt Venom" »
1: How can I center the stuff in the Magic Properties part?
Do we even want that? Personally I think it's much easier to read what an item actually does it the text isn't centered.
Quote from name="Lt Venom" »
2: How should I straighten out the level requirement mess since Blizzard didn't put down any?
Well there is a level requirement, and is the req. of the highest rune. Of course, if you put it in an armor with an even higher level requirement, it won't work. I thought that would intuitively be easy enough to grasp that we could just include the level requirement for the runword itself. I think it provives some indicator of just how strong a runeword is.
Alternatively we could remove the level field altogether.
Quote from name="Lt Venom" »
3: What pictures are you looking for exactly?
There's no specific way a runeword can look, so I was thinking we should include an image depicting all the runes in the order they would appear in-game in the armor/weapon. It doesn't actually have to show the armor, just the runes and the order they appear in.
Quote from name="Lt Venom" »
4: Do we really need the wiki links in the Magic Properties area since it looks so much better without the random orange words in my opinion?
Yeah I thought the same thing. I think we should scrath the links in there and just have it all appear as blue text.
Edit: Can I have a Skills Template to work with so I can do the Necromancer Skills?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Thanks for answering my questions. I'll leave the text all blue, in the runewords. I'm not very good with the pictures thing anyway so somebody else is gonna have to do that. Removing the level field would be better for the runewords.
Rollback Post to RevisionRollBack
Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
I'm not very good with the pictures thing anyway so somebody else is gonna have to do that.
Well it's not really high priority anyway.
Quote from name="Lt Venom" »
Removing the level field would be better for the runewords.
You think? Like I said, I think there's some use to it. I mean, you cannot under any circumstances use Breath of the Dying unless you are lvl 69. Thus we should tell our visitors that so is the case without them having to go to all six individual rune pages (Vex, Hel, El, Eld,Zod, Eth)to figure out which rune has the highest level requirement. It doesn't make any sense.
Also, what did you mean when you though the template should have a border?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Ok, I'll put in the requirements for each runeword, with a little note saying "subject to change depending on base item." Just let me finish doing Arctic Blast.
I thought it may look better with one, I dunno how to add one, so I cannot experiment with it myself.
Rollback Post to RevisionRollBack
Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
Ok, I'll put in the requirements for each runeword, with a little note saying "subject to change depending on base item." Just let me finish doing Arctic Blast.
Better yet, put in on this page instead: Rune Words
After all, we are talking about the requirement of the word itself.
Quote from name="Lt Venom" »
I thought it may look better with one, I dunno how to add one, so I cannot experiment with it myself.
Well if you gave me some pointers, I might be able to experiment with it a bit?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Firstly, It would look even better with a border of some sort.
Also a few questions, I may have PMed you 1-2 questions.
1: How can I center the stuff in the Magic Properties part?
2: How should I straighten out the level requirement mess since Blizzard didn't put down any?
3: What pictures are you looking for exactly?
4: Do we really need the wiki links in the Magic Properties area since it looks so much better without the random orange words in my opinion?
Edit: Can I have a Skills Template to work with so I can do the Necromancer Skills?
Do we even want that? Personally I think it's much easier to read what an item actually does it the text isn't centered.
Well there is a level requirement, and is the req. of the highest rune. Of course, if you put it in an armor with an even higher level requirement, it won't work. I thought that would intuitively be easy enough to grasp that we could just include the level requirement for the runword itself. I think it provives some indicator of just how strong a runeword is.
Alternatively we could remove the level field altogether.
There's no specific way a runeword can look, so I was thinking we should include an image depicting all the runes in the order they would appear in-game in the armor/weapon. It doesn't actually have to show the armor, just the runes and the order they appear in.
Yeah I thought the same thing. I think we should scrath the links in there and just have it all appear as blue text.
http://www.diablowiki.com/index.php/Template:Infobox_Skills_(Diablo_II)
You think? Like I said, I think there's some use to it. I mean, you cannot under any circumstances use Breath of the Dying unless you are lvl 69. Thus we should tell our visitors that so is the case without them having to go to all six individual rune pages (Vex, Hel, El, Eld, Zod, Eth)to figure out which rune has the highest level requirement. It doesn't make any sense.
Also, what did you mean when you though the template should have a border?
I thought it may look better with one, I dunno how to add one, so I cannot experiment with it myself.
After all, we are talking about the requirement of the word itself.
Well if you gave me some pointers, I might be able to experiment with it a bit?
Where exactly on that page should I put the "subject to change depending on the base item" note?