PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Scouting for resources I presume? Or enemies? Cause this is another tactic I can't understand. There are always resources never that far away from your starting base. But I see people's scouts going across the map clear to the other side. And with the enemy, well they can only be in so many places. There's like four corners on the map and then the up down left right sides where they could be, some of which are occupied by your allies.
But I'm content just to let my allies do the scouting while I play defensively. I'm usually just there for combat support anyway. There's no glory in it, but it helps get the job done.
the one Equinox talks about is the "proxy" tactic. you can have proxy barracks (built or moved there), proxy pylon rush and quite a few other proxy rushes overall.
cheese builds are certain early game tactics that everyone seems to follow for quick (and in most cases effective if you arent familiar with them) attacks.
most common terran cheese build is M&M&M. (Marine & Marauder & Medivac). with stim pack its devastating, really. only way i found to beat this was baneling&muta as a zerg can't think of anything as a protoss. but again i suck at SCII
What's hard for me to swallow in the multiplayer, and I realize I'm really just discussing the game overall at this point, is losing all those cool upgrades and units. I understand everyone has to start equally more or less in multiplayer. But I guess it's all the work you do in the campaign getting all the cool stuff only to not be able to keep playing with all the cool stuff.
Like Ghosts and their upgrades. By the time you're really toward the end of the game, you're not using the Ghosts that much. Or several other units that you invest in where you finally get them fully upgraded and now you really want to test them out, but either you're too close to the end or the mission doesn't really demand use of that specific unit very much.
So after I beat the campaign and finished a bunch of achievements I'm like, "Yyeahh alright! Let's play multiplayer now!" Then I'm like, "Hey where are all the medics at? Meeeeee!"
always thought that "cheese" was almost the same as the "cookie cutter" (probably said that wrong too) builds in Diablo/WoW etc. at least that's how i understood it. cheese arent the usual rush tactics, are they? (seriously, no irony in my post, i'm curious to find out what's actually valid)
multiplayer is a matter of getting used to certain tactics, most of the time and responding quickly. you always got to have a plan from the start and follow it (or adjust to what your scouting showed you). that was my main issue with multiplayer, i started way too open minded and by the time i thought what i wanted to do i already lost.