I still hope they change the sound of the Marines and Reapers when they die. It's really obtrusive and annoying. It sounds way louder than it needs to be. So it may not be the sounds themselves, but just that they're too loud.
What really bothers me is how the machines look so cheap and plasticy. The Battlecruisers don't convey that old rugged, well-oiled machinery look as is shown in the original Starcraft.
It's the 3D problem. It's hard to do a lot of things in 3D which can be done very realistic in 2D. Like, plastic look is just a material that doesn't take a lot of FPS. And then comes texture detail, very expensive.
I'm annoyed with everything from start to finish. But I got used to WC3 I guess I'll get used to this 3D crap.
3D SUKCS! Period.
If you think 3D sucks, I guess you don't like games at all. However I think you meant you don't like RTS games based on 3D, well that's understandable.
Quote from "Siaynoq" »
What really bothers me is how the machines look so cheap and plasticy. The Battlecruisers don't convey that old rugged, well-oiled machinery look as is shown in the original Starcraft.
Agree. Hopefully it'll look a lot better while actually playing the game. Screenshots can really mess everything up.
If you think 3D sucks, I guess you don't like games at all. However I think you meant you don't like RTS games based on 3D, well that's understandable.
2.5D forever! Just kidding, of course I meant low-quality 3D. Such that is present in many RTS and RPG. So far, I favor 2D in RTS. It will even out eventually, but it is going pretty slow. 3D games end up having lesser maps, choppy physics (in terms of passing through and stuff), less units (which explains StarCraft 2's low graphic quality compared to Age of Empires III, for instance)... I just don't see what is so good and dynamic, and, God fobid, realistic (wtf? how is 3D realistic when it's low-polygon???) about it. :rolleyes:
Quote from "hndW" »
Agree. Hopefully it'll look a lot better while actually playing the game. Screenshots can really mess everything up.
I don't remember screenshots messing anything up so far. AoE III actually looked better on the screenshots. The dynamic quality may improve it, but it won't improve StarCraft II, it's just very low quality.
I don't remember screenshots messing anything up so far. AoE III actually looked better on the screenshots. The dynamic quality may improve it, but it won't improve StarCraft II, it's just very low quality.
I meant that while playing you won't really notice the plastic feel around the game. While in screenshots you're very likely to notice every single pixel on the screen.
Bottom line: Let's wait the game comes out and see for ourselves if the plastic feels it's on it.
I meant that while playing you won't really notice the plastic feel around the game.
Not true, I could never stop thinking "the graphics suck" while playing WC3... :rolleyes: And I play SC1 on the tiny resolution and I love it... in 3D, the Zerg would never be the same...
To Carloserus - you can't polish 3D. SC2 is low-polygon and it will stay so in order to allow enough units. Blizzard doesn't have a guy like Carmack to optimize it so that they can have good 3D and good speed.
Not true, I could never stop thinking "the graphics suck" while playing WC3... :rolleyes: And I play SC1 on the tiny resolution and I love it... in 3D, the Zerg would never be the same...
To Carloserus - you can't polish 3D. SC2 is low-polygon and it will stay so in order to allow enough units. Blizzard doesn't have a guy like Carmack to optimize it so that they can have good 3D and good speed.
They are Blizzard. I'm sure they can give us something that looks awesome. WoW is different because its a MMO, which means that they need millions of people that can run it in the first place. In that they succeeded, because my comp is clearly not meant for that kind of game, but somehow still manages.
They are Blizzard, they made WC3, that game has bad graphics. End of story. I never saw WoW except on screenshots and it looks the same as WC3 for me so something tells me millions of people is not the issue here.
SC2 is in development for a long time, and it seems to be rather in finalizing stage than beginning stage. I'm telling you, these are pretty much the graphics we are going to get. And it will be slow, too. 3D is like that, there is nothing you can do about it. Blizzard isn't Carmack, they are bad optimizers.
They are Blizzard, they made WC3, that game has bad graphics. End of story. I never saw WoW except on screenshots and it looks the same as WC3 for me so something tells me millions of people is not the issue here.
SC2 is in development for a long time, and it seems to be rather in finalizing stage than beginning stage. I'm telling you, these are pretty much the graphics we are going to get. And it will be slow, too. 3D is like that, there is nothing you can do about it. Blizzard isn't Carmack, they are bad optimizers.
WC3 was their first 3d game, and also it looked good for that time. Say what you will about it now, but when it came out the graphics were really good.
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
Siaynoq's Playthroughs
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
3D SUKCS! Period.
Siaynoq's Playthroughs
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
If you think 3D sucks, I guess you don't like games at all. However I think you meant you don't like RTS games based on 3D, well that's understandable.
Agree. Hopefully it'll look a lot better while actually playing the game. Screenshots can really mess everything up.
Siaynoq's Playthroughs
Sorry, I meant Screenshots.
I don't remember screenshots messing anything up so far. AoE III actually looked better on the screenshots. The dynamic quality may improve it, but it won't improve StarCraft II, it's just very low quality.
I meant that while playing you won't really notice the plastic feel around the game. While in screenshots you're very likely to notice every single pixel on the screen.
Bottom line: Let's wait the game comes out and see for ourselves if the plastic feels it's on it.
and yes, im back.
To Carloserus - you can't polish 3D. SC2 is low-polygon and it will stay so in order to allow enough units. Blizzard doesn't have a guy like Carmack to optimize it so that they can have good 3D and good speed.
They are Blizzard. I'm sure they can give us something that looks awesome. WoW is different because its a MMO, which means that they need millions of people that can run it in the first place. In that they succeeded, because my comp is clearly not meant for that kind of game, but somehow still manages.
SC2 is in development for a long time, and it seems to be rather in finalizing stage than beginning stage. I'm telling you, these are pretty much the graphics we are going to get. And it will be slow, too. 3D is like that, there is nothing you can do about it. Blizzard isn't Carmack, they are bad optimizers.
Come on, it's not that bad.