The forests were all very different if you paid any attention whatsoever.
But, other than that, you're basically right on about everything, except the graphics which I thought were dandy, except for the spells (for instance, fireballs. In the opening sequence-video-thing, a character is shown casting one, and it looks cinematic and beautiful, but in game, it really has no particle effects at all. The lightning looked cartoonish. The cold didn't look nice until you got it to the point of a large area affect, when you'd see cold stuff going everywhere.)
I was fine with all of the towns, they were all unique and different, except for the cathedrals, which kind of annoyed me. I loved Sheogorath's voice in his statue BEFORE the expansion, I thought it fitted his personality well (and he's the only character with a Scottish accent after the expansion), but I absolutely loved the world of the Shivering Isles, except for some of the skies being super-saturated, but I guess that was to achieve a faerie look. I loved the diverse monsters in the Shivering Isles, the distinct difference between Mania and Dementia, and the choices in the Shivering Isles that made a major difference, unlike in Tamriel.
And yes, mostly the very similar voices annoyed me. I did enjoy all of the storylines, mainly because I'm a die-hard JRPG fan, although I wished Mannimarco would have been more like a god and wasn't so human, just like an NPC (although I loved playing around with his staff after I killed him ^^)
The music, I thought, was wonderful. That, however, is just opinion and has no fact behind it.
Yes, they had very nice grass, and lots of it
And I liked the ability to be able to be a mage and go beyond the usual, wearing heavy armor. I get sick of stereotypes. I didn't like, however, that the staves were usually not as functional as they could have been. Recharging them took a ton of gold, unless you liked to capture souls, which I did.
And I really, REALLY wish you could become a Necromancer. Very badly.
The "justice" system sucked terribly. Pay or die. Very lame. Especially for taking an apple, lol. I also disliked the amount of unusable items, like hoes and shovels.
I did, and do, still like to play this game, however. Call it mindless addiction if you will, I still like it.
Hope I don't get flamed or something from anything I said
Um. Im back today and i'd have to say that doppel is taking this too seriously. All games have upsides and downsides. If I were to choose a game i could point out all its flaws(like what doppel did) and i could tell you why the game is good. All games aren't perfect, infact non are. Some games are amazing for some and maby that same game makes the guy pissed off that he thinks he wasted his money on it.
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[SIGPIC][/SIGPIC] Beg for death, for you would rather experience that than what I will do to you. ..............................................
Well unlike all the big gamereviewsites my ratings are a bit more realistic, i mean, a 9.7/10, a 8.9/10, a 10/10? WTF? Those kind of ratings are astronomical and can only be given to the best games out there and Oblivion surely wasn't close to being best at anything. I think a 5.5/10 is a fair rating for Oblivion as a game (as a RPG i would give it a rating of, hmm, about 2.5). 1 being so bad that its simply physically and literally unplayable, 2 being one of the biggest pieces of crap to be ever found, 3, being an utter fail, 4 being not acceptable at all, 5 being on the line of unacceptable, 6 being acceptable, 7 being good, 8 being great, 9 being legendary and an instant classic and 10 simply perfect and thus nonexistant. I'm not being unfairly harsh at all, plus there has to be some leverage for all the retarded positive reviews out there.
Well, that's my opinion. Two Worlds kept me on for 7 hours, and Oblivion for 1 and a half. I enjoy storylines, but they don't mess with my gaming. As you can see, I play TF2 and CS:S, which have no storylines. Yet I appreciate HL2's storyline, and the many different Chozo lores throughout Metroid Prime. (Yes, you can tell I'm an FPS fan).
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It's the decisions you make when you have no time to make them that define who you are.