Nice job! Have the conquests been confirmed? I thought I read the 3x Leg gems to 65 was a conquest, not Guardian? I do not have PTR loaded so cannot check too easily
Yep, added them to the conquest view (just when you click on "conquests" for highlight).
Maybe adding the actual conquests when clicking the Conquests highlight would be a nice feature. Like an additional row appearing next to Guardian or similar, also with this click-to-mark-as-solved feature. If the full text is too long, display only full text if hovering over a single conquest "cell".
Great work, great overview.
Like the way I did it? ;-) Check it out, should be almost exactly what you asked for.
tags for layout (w3c), define some bottom/top-margin CSS-classes instead
Avoid qualifying ID and class names with type selectors (google)
indentation make the code prettier (you always put "stop looking at my ugly code"), use it
p.s. making the page responsive (different resolutions) shouldn't be much of a hustle (great articles on this topic here)
Cheers
Actually went ahead and addressed all those issues (at least where I felt it was feasible and useful), so thanks again for this (responsive design remains the only to-do point now...)
Did a bunch of fixes besides the ones mentioned here; most importantly some logic checking (like, finishing the GR75 solo conquest will check off all solo GRs, and augmenting 3 50+ gems means you've finished some upgrading and so on. I do not check for everything to not make it blow out of proportion; basically only where more than 2 conditions were given.
The code looks better now Nice touch with the "current" indicator.
Two more suggestions:
clicking on <th> toggles all checks below - select/deselect
ordering/listing for the Haedrig's Gift bags - <ul> will do the trick
Cheers
Thanks! About the suggestions: Working on the first, yep. Actually, the "logic check" only works one way and is a bit messed up, I'm rewriting that entire part of the code as we speak, and will make a "check this entire column" thing when clicking on the th. About the Haedrig's Gifts... I had this as list before but it didn't really look as nice as I thought it would. I like the 2x3 layout, maybe I'll turn it into a table (or div, I'm never sure when I'm allowed to use tables for stuff like this - I wonder if there are even people who would argue that I should turn the entire SJ table into flex divs :P)
I'm hearing a few different reports about the full bounty run. do you have to be in game only , or in the map the bounty is complete or stood in town when handed in, so many different ppl with diff information.
Make sure to check the date when you hear those rumors. It changed a lot on PTR and was bugged in the beginning. We tested this over the weekend. First of all, this achievement has nothing to do with handing in, just completing all 25 bounties in one single game. You get the popup *before* you talk to Tyrael. Second, you need to be in the game when all 25 are completed, but you don't need to be in a specific spot (i.e., in the same act or area). So normal split bounties work. Third, when you disconnect you won't get credit and have to start over.
Nice Bagstone, tnx for this, Just one little thing, every time I exit my browser, SJ is reset. Is there any chance to save it before exit, am I missing something? Tnx again for tracker.
I'm super super salty, just wanted to get the seasonal journey done but it appears this list is incomplete.
Guardian - Level 3 gems to level 70. I thought I'd be smart and just get the 65 that was required and then just augment to finish it all off. Turns out there was another step that wasnt listed and now I have to relevel 2 gems all the way back up.
Nice Bagstone, tnx for this, Just one little thing, every time I exit my browser, SJ is reset. Is there any chance to save it before exit, am I missing something? Tnx again for tracker.
Unfortunately the cookie functionality is sort of messed up and it's not something I can super quickly fix now. It annoys me as well... maybe I find time tomorrow but can't promise
I'm super super salty, just wanted to get the seasonal journey done but it appears this list is incomplete.
Guardian - Level 3 gems to level 70. I thought I'd be smart and just get the 65 that was required and then just augment to finish it all off. Turns out there was another step that wasnt listed and now I have to relevel 2 gems all the way back up.
Guardian doesn't require 3 lvl 65+ augments as well, it's only level 50+
Also the Torment XIII Greed kill is missing in your list
Got the Greed thing, but what about the gems? Freezy says you need actually 3 gems to 70. I'm very much annoyed as well that so many things got changed post-PTR and didn't get noticed in a bluepost. Note that all this data is straight taken from blueposts...
Does anyone have screenshots of the *complete* Conqueror+Guardian lists, from in-game Season 7? I have most of the requirements done but obviously (like so many others) wanted to finish everything and then augment my 3 main gems once I'm done with everything. Therefore, I can't see past Destroyer currently.
I think we are all pretty pissed off about the post-ptr unannounced changes across the board. SO much so that I among many have debated shutting the game down until at least we get some sort of announcement at Gamescom or Blizzcon.
If this announcement does not come, safe to say we can keep the life support unplugged and enjoy other wonders, because the last thing I will deal with when playing a game is an unresponsive dev team makes changes "because".
Does anyone have screenshots of the *complete* Conqueror+Guardian lists, from in-game Season 7? I have most of the requirements done but obviously (like so many others) wanted to finish everything and then augment my 3 main gems once I'm done with everything. Therefore, I can't see past Destroyer currently.
Nice Bagstone, tnx for this, Just one little thing, every time I exit my browser, SJ is reset. Is there any chance to save it before exit, am I missing something? Tnx again for tracker.
Okay, fixed this.
(For people interested in technical details, I've switched to the HTML "localStorage" browser functionality which should keep your data stored locally indefinitely with minimal traffic requirement.)
Nice Bagstone, tnx for this, Just one little thing, every time I exit my browser, SJ is reset. Is there any chance to save it before exit, am I missing something? Tnx again for tracker.
Okay, fixed this.
(For people interested in technical details, I've switched to the HTML "localStorage" browser functionality which should keep your data stored locally indefinitely with minimal traffic requirement.)
I have found a little bug which is most likely due to post PTR Changes. If you check the Level 3 gems to 65 Conquest it automatically checks the "Level 3 gems to 70" from Guardian, which obviously should not :).
Not a huge bug, but still confused me a bit at first I was like eh I have not leveled 3 gems to 70 yet, I'm sure I haven't clicked that button.
Thanks for tool I like it!
Rollback Post to RevisionRollBack
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Yep, added them to the conquest view (just when you click on "conquests" for highlight).
Fixed!
When you highlight the conquests you can see them all.
Like the way I did it? ;-) Check it out, should be almost exactly what you asked for.
Actually went ahead and addressed all those issues (at least where I felt it was feasible and useful), so thanks again for this (responsive design remains the only to-do point now...)
Okay, fixed it. It was a bit more than just one tag, but now everything should be fine even on super large displays!
============================================================================
Did a bunch of fixes besides the ones mentioned here; most importantly some logic checking (like, finishing the GR75 solo conquest will check off all solo GRs, and augmenting 3 50+ gems means you've finished some upgrading and so on. I do not check for everything to not make it blow out of proportion; basically only where more than 2 conditions were given.
Great work, appreciate your efforts!
The code looks better now
Nice touch with the "current" indicator.
Two more suggestions:
Cheers
Update: Implemented the <th> toggle. Also completely re-coded the dependency, should work much better now.
<table> is bad, but it's still usable when it comes to tabular data. In this layout maybe 2 rows with 3 elements each would look very nice
It's Kulle T7, not T6...
A1 and A2 Machines in Slayer are both T1 or higher.
Oops yeah... so I wonder what the A3+A4 machines need? Can't see that yet... but soon ;-)
Nice Bagstone, tnx for this, Just one little thing, every time I exit my browser, SJ is reset. Is there any chance to save it before exit, am I missing something? Tnx again for tracker.
They are T10 and Malthael und Urzael are T10, too. The T10 rift is needed to be finish within 6 minutes.
I'm super super salty, just wanted to get the seasonal journey done but it appears this list is incomplete.
Guardian - Level 3 gems to level 70. I thought I'd be smart and just get the 65 that was required and then just augment to finish it all off. Turns out there was another step that wasnt listed and now I have to relevel 2 gems all the way back up.
FeelsBadMan
http://puu.sh/qsdRx/d920628068.jpg
Unfortunately the cookie functionality is sort of messed up and it's not something I can super quickly fix now. It annoys me as well... maybe I find time tomorrow but can't promise
Fixed.
Wow... this sucks. See below:
Got the Greed thing, but what about the gems? Freezy says you need actually 3 gems to 70. I'm very much annoyed as well that so many things got changed post-PTR and didn't get noticed in a bluepost. Note that all this data is straight taken from blueposts...
Does anyone have screenshots of the *complete* Conqueror+Guardian lists, from in-game Season 7? I have most of the requirements done but obviously (like so many others) wanted to finish everything and then augment my 3 main gems once I'm done with everything. Therefore, I can't see past Destroyer currently.
I think we are all pretty pissed off about the post-ptr unannounced changes across the board. SO much so that I among many have debated shutting the game down until at least we get some sort of announcement at Gamescom or Blizzcon.
If this announcement does not come, safe to say we can keep the life support unplugged and enjoy other wonders, because the last thing I will deal with when playing a game is an unresponsive dev team makes changes "because".
Damn. Okay, everything is fixed now and I added a disclaimer to the top of the site... though it might be too late.
(For people interested in technical details, I've switched to the HTML "localStorage" browser functionality which should keep your data stored locally indefinitely with minimal traffic requirement.)
Hello Bagstone!
I have found a little bug which is most likely due to post PTR Changes. If you check the Level 3 gems to 65 Conquest it automatically checks the "Level 3 gems to 70" from Guardian, which obviously should not :).
Not a huge bug, but still confused me a bit at first I was like eh I have not leveled 3 gems to 70 yet, I'm sure I haven't clicked that button.
Thanks for tool I like it!