Has anyone done the number crunch regarding the exp received from greater rift monsters? I'm asking because I am very fond of my very balanced bonus exp rings and I feel its an aweful waste to select dps rings when over the long run me gaining dps/buffs from leveling paragon is yield better results than waiting for the piece of loot that is an actual upgrade.
I have come to my own conclusion and feel that Grifts are not for exp gain so I'll be switching gems onto my dps/surv everytime i go into rifts. Glad they are only 50k to remove and that I make millions via T3 farming for keystones.
I once got flamed for answering my own thread so I'm not sure whats going to happen here.
if you are too lazy to click on the above link in t6-four player group a 30% xp bonus on your gear results in a net of about 1%more total xp earned, going from t5 to t6 in a four player group is about a net 37% increase in xp gained
further: t6 is comparable to GR25, GR 28 to what t7 would be and so on.
TLDR: +xp gear is basically worthless by the time you hit torment 1
question is, while torment 6 gives a 1600% bonus exp is grift 25 still except to it being 1600% bonus or is the base exp at the 1600% rate.
Lets say we use cains, this is t6
Lets say grift 25 is the same experiance as t6 but... since it;s NOT a torment the base exp is 10*1600
16000*150%= 24000xp, throw in a ruby on ur helm and its (16000*41%)+(16000*50%)=16000+6560+8000=30500xp
It kind of skyrockets, the problem is we don't know the base experiance....