Anyone else see the synergy between 1-2 barbs and 1-2 monks as a party, I see very little synergy for the other 3 classes.
Warcrys effect all party members, 2 barbs +360% armor, +50% Life +Regen, pull in attacks, taunt attacks great for grouping mobs for melees, 2 monks, 75% damage mantra, 40% attack speed mantra, 80% more damage applied to mobs for everyone from spirit generators.
I just see 2 monks 2 barbs spreading things due to melee synergy
I don't think there is any more synergy with those two classes than any others. They maybe have a lot of abilities that do the same thing but all 5 classes are damage dealers.
A synergy would normally be something like one class increasing all sources of poison damage running with another class that deals primarily poison damage.
As it stands with Diablo 3 all the skills that increase/reduce damage, increase attack speed, help with survivability, etc would benefit any of the other classes.