i like the map. but in my head im wishing for something along the lines of that whole grey area being just for hardcore players (100<)
Not sure what you mean. Hardcore as in Diablo II hardcore or just "hardcore" generally speaking. If you mean HC from D2, I don't see what would be the advantage of putting all of the HC players in an area by themselves.
Not sure what you mean. Hardcore as in Diablo II hardcore or just "hardcore" generally speaking. If you mean HC from D2, I don't see what would be the advantage of putting all of the HC players in an area by themselves.
lol keep them in isolation xD
I think he meant hard-core Diablo III gamers. or people who will do nothing in their life other than play Diablo III.
basically people who get their chars up to lvl 100 (or whatever the max lvl is) should be able to access an area that other people normally wouldn't be able to access.
like an Uber leet area with uber leet monsters and uber leet dropps
i myself like how they finished the whole map. like how the new class the witch doctor comes from the swamp land which wasnt from the diablo 2 map.
also my guess is that a new class will come from the island of....xiansai. dont know what class. but since it not named on the map on diablo 2 manual. then it has a good chance of having playable class on there.
hmmm the name of the island looks and sounds like an asian culture language......????
Does anyone else feel like the map and environments kind of don't make sense?
Like the top left is snowy, the top right a desert, the bottom right a humid jungle, the bottom left a breezy forest.
Originally it made more sense yes.
Winds carrying moisture ridden clouds came over from the West over Khanduras, have to drop their payload (water) before going up over the mountain ranges of the Rogue's Pass, as it comes down the other side it makes a desert, Aranoch, then picks up new moisture from the sea then rises up over Nymyr and the other mountains it deposits the water again, as Nymyr is a higher elevation than the Rogue pass, more water needs to be dropped, which makes Kehjistan wetter than Khanduras.
The Barbarian Highlands are frozen as they are the furtherest north you can go, sort of like Anarctica, or the North Pole.
Though is must be said that it is unclear if the Amazon Islands or rather the Skovos Islands now, are the furtherest South you can go, they appear to be some what tropical, so that would lead one to believe they are sort of on the "equator" of the world.
It possible that the druid homeland is now a desert because of the explosion of the worldstone and Mt Arreat.
As proven by multiple volcanic explosions, when they explode they dump all the crap somewhere, covering that area in a thick blanket of ash, and rock.
Also this is either a pretty small planet or there will be more continents later.
Probably is, though not even Meshif has made mention of this yet.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
It says on Diablo Wiki that Sanctuary lies on the back of Trang-Oul, which happens to be a dragon who occupies the entire creation...
Screw Diablo Wiki! You would do yourself justice to open The Sin War books and read of Trag'Oul from the Diablo lore itself. This was certainly not the impression I got from the books.
"In time long ago, there lived in the Kingdom of Gallowmere a Sorcerer named Zarok. This arrogant, pitiless man hated his fellow citizens for their simple and peaceful ways, so he raised an army of demons and set out to take the realm for his own.The King’s champion, Sir Daniel Fortesque, led the militia into battle against this unholy horde. Songs are still sung of how he spear headed the charge deep into the accursed multitude, how demons fell before him like wheat before the scythe, and how at last, though mortally wounded, he destroyed the sorcerer utterly. Fortesque went down in history that day, as the hero of Gallowmere, and a time of peace began which was to last for a hundred years.
And then the sorcerer returned..."
"The history books tell of a hero, Sir Daniel Fortesque, who single-handedly halted an invasion by the zombie hoards of Zarok the Sorcerer...
...But then, history books are often known to lie.
For years, Daniel Fortesque had regaled the nobles of Gallowmere with wild tales of slain dragons and vanquished legions. The King was so impressed he made Daniel a knight and appointed him head of the Royal Battalion. Of course, it was only an honorary post - Gallowmere had not seen a war in many centuries - but the King liked stories, and Dan was an excellent storyteller. But then evil Zarok the mad magician returned from years in exile. Embittered, and filled with wrath, he threatened to unleash an army of zombies that he had built using the darkest of magic. The King was in desperate need of a hero and knew exactly who he wanted. Sir Daniel was dragged from his bed and thrust at the front of the King's army to face a monstrous enemy. The battle commenced and within seconds Sir Dan fell to the ground, struck in the eye with the very first arrow fired. His wound was fatal and the army was left to fight on without him. Zarok's legions were defeated, but Zarok himself was never found. Embarrassed by Dan's poor show, and realising his subjects needed to feel safe, King Peregrin declared that Sir Daniel Fortesque had died in mortal combat, seconds after killing the sinister wizard. A hero's tomb was erected to Dan, the history books inscribed with tales of his valour. Zarok was soon forgotten, a lost character in history's plays. But Zarok himself never forgot, he lay in hiding, creating a bigger, stronger army of mutated monsters. 100 years later, his scheming complete, Zarok returned..."
The people of Gallowmere believe Sir Daniel Fortesque to be their Hero they even built him a glorious monument to house his corpse, but the truth is, Sir Fortesque fell to the first stray arrow of the battle, and was actually quite the coward.
What people believe and what is true can, and often are, two completely different things. The teachings of Rathma say the world rests on the back of Trag'Oul. This does not mean it actually does.
The Greeks believed Atlas held the skies above his head (in some versions he hold the globe of the world) The Norsemen believed four dwarfs called North, South, East and West held up the skies.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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Not sure what you mean. Hardcore as in Diablo II hardcore or just "hardcore" generally speaking. If you mean HC from D2, I don't see what would be the advantage of putting all of the HC players in an area by themselves.
I think he meant hard-core Diablo III gamers. or people who will do nothing in their life other than play Diablo III.
basically people who get their chars up to lvl 100 (or whatever the max lvl is) should be able to access an area that other people normally wouldn't be able to access.
like an Uber leet area with uber leet monsters and uber leet dropps
I'm looking forward to the Dreadlands myself!
Siaynoq's Playthroughs
also my guess is that a new class will come from the island of....xiansai. dont know what class. but since it not named on the map on diablo 2 manual. then it has a good chance of having playable class on there.
hmmm the name of the island looks and sounds like an asian culture language......????
Well, yes, that is what I ment.
Like the top left is snowy, the top right a desert, the bottom right a humid jungle, the bottom left a breezy forest.
Also this is either a pretty small planet or there will be more continents later.
Siaynoq's Playthroughs
Winds carrying moisture ridden clouds came over from the West over Khanduras, have to drop their payload (water) before going up over the mountain ranges of the Rogue's Pass, as it comes down the other side it makes a desert, Aranoch, then picks up new moisture from the sea then rises up over Nymyr and the other mountains it deposits the water again, as Nymyr is a higher elevation than the Rogue pass, more water needs to be dropped, which makes Kehjistan wetter than Khanduras.
The Barbarian Highlands are frozen as they are the furtherest north you can go, sort of like Anarctica, or the North Pole.
Though is must be said that it is unclear if the Amazon Islands or rather the Skovos Islands now, are the furtherest South you can go, they appear to be some what tropical, so that would lead one to believe they are sort of on the "equator" of the world.
It possible that the druid homeland is now a desert because of the explosion of the worldstone and Mt Arreat.
As proven by multiple volcanic explosions, when they explode they dump all the crap somewhere, covering that area in a thick blanket of ash, and rock.
Probably is, though not even Meshif has made mention of this yet.
Screw Diablo Wiki! You would do yourself justice to open The Sin War books and read of Trag'Oul from the Diablo lore itself. This was certainly not the impression I got from the books.
And then the sorcerer returned..."
"The history books tell of a hero, Sir Daniel Fortesque, who single-handedly halted an invasion by the zombie hoards of Zarok the Sorcerer...
...But then, history books are often known to lie.
For years, Daniel Fortesque had regaled the nobles of Gallowmere with wild tales of slain dragons and vanquished legions. The King was so impressed he made Daniel a knight and appointed him head of the Royal Battalion. Of course, it was only an honorary post - Gallowmere had not seen a war in many centuries - but the King liked stories, and Dan was an excellent storyteller.
But then evil Zarok the mad magician returned from years in exile. Embittered, and filled with wrath, he threatened to unleash an army of zombies that he had built using the darkest of magic. The King was in desperate need of a hero and knew exactly who he wanted.
Sir Daniel was dragged from his bed and thrust at the front of the King's army to face a monstrous enemy. The battle commenced and within seconds Sir Dan fell to the ground, struck in the eye with the very first arrow fired. His wound was fatal and the army was left to fight on without him.
Zarok's legions were defeated, but Zarok himself was never found. Embarrassed by Dan's poor show, and realising his subjects needed to feel safe, King Peregrin declared that Sir Daniel Fortesque had died in mortal combat, seconds after killing the sinister wizard. A hero's tomb was erected to Dan, the history books inscribed with tales of his valour.
Zarok was soon forgotten, a lost character in history's plays. But Zarok himself never forgot, he lay in hiding, creating a bigger, stronger army of mutated monsters.
100 years later, his scheming complete, Zarok returned..."
The people of Gallowmere believe Sir Daniel Fortesque to be their Hero they even built him a glorious monument to house his corpse, but the truth is, Sir Fortesque fell to the first stray arrow of the battle, and was actually quite the coward.
What people believe and what is true can, and often are, two completely different things. The teachings of Rathma say the world rests on the back of Trag'Oul. This does not mean it actually does.
The Greeks believed Atlas held the skies above his head (in some versions he hold the globe of the world) The Norsemen believed four dwarfs called North, South, East and West held up the skies.