I hafta say D1 as well and what really made up my mind was the game manual. Yes the manual. I still can remimber sitting, waiting for the game to install, and reading the Metzen quotes along side the other greats such as Milton and Dante. I wanted, no, NEEDED to get inside those catacombs and find out what was wreaking such havoc on Tristram. It was dark, eerie, and mysterious and totally due to Metzen's artwork, writing, and story telling. Yes D2 had way better cut scenes, but a prettier medium doesn't automatically mean better content. The simple game manual was enough to get me hooked into the story and the game; a cinematic opening cutscene wasn't needed.
Maybe its hard to judge D2 next to D1 because its a continuation of the same story, like Num3n said. So in that case I go with original.
Diablo series don't actually have a story [games].
They have quite a bunch of stories which have been merged together with quite the hard work. No matter whether they relate to each other or not.
Though mostly they do relate to each other.
[taking the idea from the quests here]
Rollback Post to RevisionRollBack
''May the Gods give you the strength and power to bear the madness which flows through our minds.''
''Zubin, I've always imagined you as a crazy raver. The kinda guy that spends all night dancing to trance music while waving glow sticks and popping ecstasy.'' - Murderface
"You are like a rose in a great rose field. Each rose is so beautiful to me. But if one dies... I can still look at many other roses..." God of Darkness.
Damn, how did I miss this thread? I personally enjoyed Diablo 1's story better than the second. For a few reasons, I suppose. I like the smaller scale of it, where it all sort of has this claustrophic feeling of an isolated incident. I like that things feel slightly more personal with how Lazurus abducted Albrecht and how Leoric went insane, wreaking havoc on his subjects.
The story is definitely there, granted it does seem like a minimalist plot. But it's kind of supposed to be I think. It's like the tip of the iceberg in this greater chain of events that we only catch enticing glimpses of.
Diablo 1 by far had the better story-line, with the novels, and the "in game" books, that are missing in Diablo 2. They told the story first hand, and with that dark creepy atmosphere, you could feel the story at first hand, like you are actively participating, more depth ... Diablo 2 was amazing none the less, but the story just didn't feel as good, for some reason, also it lacked the dark feel of Diablo. Just check the "in game" books, I always listened to them, I remember even now, that each 4 levels, a new book, and you can't really forget the ... " I can see what you see not ....vision milky then eyes rot, when you turn they will be gone, whispering their hidden song, then you see what cannot be, shadows move where light should be, out of darkness, out of mind, cast down into the halls of the blind" hope I recalled that one right
Enough said.
Rollback Post to RevisionRollBack
Federer lost Wimbledon. Why? Becase none of you bastards cheered for him...
"I can see what you see not ....vision milky then eyes rot, when you turn they will be gone, whispering their hidden song, then you see what cannot be, shadows move where light should be, out of darkness, out of mind, cast down into the halls of the blind"
Sigh... I hope Diablo III goes in this direction, but it probably won't.
I’m going off topic here, but Tristram from Diablo 1, in comparison to every other town in diablo 2 was more realistic and felt better. When you came back from the labyrinth, you felt like you were right at home in Tristram, that you hade shelter from everything. You felt amerced in the land and you taught as if you knew everyone in the town like your best friend even that drunk. However...in Diablo 2, you don't get that same kind of feeling for some reason.
Wow, I couldn't quite put my finger on the right words for a while, but you just nailed it. Tristram felt like a safe place, which made the absurdly evil and dark dungeons, and flaming pits, stand in dark contrast to it.
I picked Diablo I. I remember when I was real little, like 8 or something, and I'd actually have nightmares of the Butcher, rofl. Diablo II just doesn't have that, although it's lame to base it on fear factor. Diablo II was more of an epic feel to me (although that disappeared as I became more well acquainted with the various places.) Diablo I was more of an at-home kind of conflict. It's hard to describe.
And at the NPC's not all being conversational- That might have been something they wanted to do, but had to cut for disk space or something, although that's not really an excuse for you not to dislike it. (did that make sense?) In Diablo I, there was just one town. In Diablo II, theres 5, if you include the expansion. Technology has increased dramatically since 2001, so that we can store more of this stuff through more compact coding and better storage mediums- back in the day, when D2 and D2LOD were made, they had only the still-developing, and now massively-out-of-date coding to work with, and, of course, I don't think DVD playing drives for computers were that popular back then (did they even have them for computers back then? I can't remember.), so it would be a bad marketing procedure to put that kind of data on them.
The thing I loved about Diablo was that you really got the quiet and evil feeling out of it. The music was amazing. The movies were incredible. The gameplay was mastered. And the story was so big and so well though out. I still remember the "in-game" novels around the dungeons, like Endymionem said.
Diablo 2 was more of a "cool" game. It didn't have the same feeling as the first one.
This is why Diablo 1 gets my vote.
Rollback Post to RevisionRollBack
Federer lost Wimbledon. Why? Becase none of you bastards cheered for him...
Maybe its hard to judge D2 next to D1 because its a continuation of the same story, like Num3n said. So in that case I go with original.
the Beast
And at the end of the day, I'm going to play these games for an online experience. Especially since you'll get the story either way.
Diablo 2, FTW.
CyberPunk RP Nexus
but alright, the story clearly doesn't matter for you lol.
They have quite a bunch of stories which have been merged together with quite the hard work. No matter whether they relate to each other or not.
Though mostly they do relate to each other.
[taking the idea from the quests here]
''Zubin, I've always imagined you as a crazy raver. The kinda guy that spends all night dancing to trance music while waving glow sticks and popping ecstasy.'' - Murderface
are you kidding.....
The story is definitely there, granted it does seem like a minimalist plot. But it's kind of supposed to be I think. It's like the tip of the iceberg in this greater chain of events that we only catch enticing glimpses of.
Siaynoq's Playthroughs
Enough said.
http://www.youtube.com/watch?v=zZRQEtAyiTM
You have to admit that he's good.
Fuck you, I'm a dragon.
Sigh... I hope Diablo III goes in this direction, but it probably won't.
Wow, I couldn't quite put my finger on the right words for a while, but you just nailed it. Tristram felt like a safe place, which made the absurdly evil and dark dungeons, and flaming pits, stand in dark contrast to it.
I picked Diablo I. I remember when I was real little, like 8 or something, and I'd actually have nightmares of the Butcher, rofl. Diablo II just doesn't have that, although it's lame to base it on fear factor. Diablo II was more of an epic feel to me (although that disappeared as I became more well acquainted with the various places.) Diablo I was more of an at-home kind of conflict. It's hard to describe.
And at the NPC's not all being conversational- That might have been something they wanted to do, but had to cut for disk space or something, although that's not really an excuse for you not to dislike it. (did that make sense?) In Diablo I, there was just one town. In Diablo II, theres 5, if you include the expansion. Technology has increased dramatically since 2001, so that we can store more of this stuff through more compact coding and better storage mediums- back in the day, when D2 and D2LOD were made, they had only the still-developing, and now massively-out-of-date coding to work with, and, of course, I don't think DVD playing drives for computers were that popular back then (did they even have them for computers back then? I can't remember.), so it would be a bad marketing procedure to put that kind of data on them.
Diablo 2 was more of a "cool" game. It didn't have the same feeling as the first one.
This is why Diablo 1 gets my vote.
http://www.youtube.com/watch?v=zZRQEtAyiTM
You have to admit that he's good.