It's still possible by abusing a bug in Diablo I. I do not suggest you to do it since it spoils the fun. Search youtube for a movie on how to do it.
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If I am the Warrior, his Magic maxes out at 50, and his Dexterity maxes out at 60. Thus leaving me Vitality till it maxes out at 100, and Strength which will max out at 250.
That being said I can still put on items that add X amount to magic or all attributes (Zodiac) and learn new spells. Infact which the expansion, this is the only the warrior can learn apocaplyse as you need 149 magic to learn that spell from the book.
The Rogue's skills max out at the following values.
STR: 55
DEX: 250
MAG: 70
VIT: 80
The Sorcerer's skills max out at the following values.
STR: 45
DEX: 85
MAG: 250
VIT: 80
I primarily play as the Warrior, so I go with a character that has a lot of life, and hits like a truck in melee combat.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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It's still possible by abusing a bug in Diablo I. I do not suggest you to do it since it spoils the fun. Search youtube for a movie on how to do it.
That being said I can still put on items that add X amount to magic or all attributes (Zodiac) and learn new spells. Infact which the expansion, this is the only the warrior can learn apocaplyse as you need 149 magic to learn that spell from the book.
The Rogue's skills max out at the following values.
STR: 55
DEX: 250
MAG: 70
VIT: 80
The Sorcerer's skills max out at the following values.
STR: 45
DEX: 85
MAG: 250
VIT: 80
I primarily play as the Warrior, so I go with a character that has a lot of life, and hits like a truck in melee combat.