Thanks, The fight took me 3 hours. my dmg is pretty dumpster as you can see, I havn't killed any elites in T6, just rushed through lvl 2 for the kill. Farmed Normal until I got my Thunderfury which got me the dmg to farm T1 pretty effective
Wait, 3 hours? God damn it did they forget to put an enrage timer on this boss... I mean gz and all but I for me personally the accomplishment will be when I see someone do this on t6 in 5 - 10min otherwise it's just kind of cheesed :S.
So mad right now, creating a epic bossifight with no enrage timer, great fucking work developers, epic.....
This dude doesnt even have good gems, hahaha everything about this game just went down the toilet. Lets farm items for 3 weeks and get strong and big, for what? To kill him 2 minutes faster this time? im amazed..
You're probably one of the people that exploited some of the experience runs or other exploits to get your character ahead quicker and you're complaining about enrage timers? What? This guy just went 3 hours against a fairly tough boss, on Torment 6, on Hardcore. Not entirely sure what you are whining about. He did something no one in their right mind would try and survived. If everything about this game went to the toilet, then stop playing. We don't need you.
To the OP, nice job - getting 50 toughness (it looks like you did it without block or dex-stacking too).
Claims that there are no enrage-timers naively overlook client-side rage. I'd say the enrage timer is around 15 minutes, and that the OP got around this timer with either opiates or simply knowing that it was a first kill.
And the people whining about enrage, really? Enrage serves no useful purpose in a game like this. It's not like bosses have a 100% chance of dropping something amazing, and even for a first/reset Malth kill where you get a guaranteed legendary it doesn't matter whether you do it on T1 or T6 or you could even do it on NORMAL if you're not picky. What's an enrage timer going to accomplish? What's it going to add to the fight?
This fight having an enrage timer would just make it annoying for creative and determined people like the OP. And dying to an enrage on Hardcore would probably be enough to make most sane people just stop playing. "Oh shit something has gone wrong this fight, I've compensated and stabilized but ah crap arbitrary enrage timer and now my HC character is dead."
Diablo didn't have an enrage timer either did she? When I did my Inferno clear I know that Ghom and Belial had very noticeable enrages, but not Diablo. Of course this was shortly after the game was released and Diablo was extremely buggy. When I came back for 2.0 I was glad to see that they had finally fixed her so that she didn't randomly go AFK and stand there doing nothing for half of the fight.
So mad right now, creating a epic bossifight with no enrage timer, great fucking work developers, epic.....
This dude doesnt even have good gems, hahaha everything about this game just went down the toilet. Lets farm items for 3 weeks and get strong and big, for what? To kill him 2 minutes faster this time? im amazed..
You're probably one of the people that exploited some of the experience runs or other exploits to get your character ahead quicker and you're complaining about enrage timers? What? This guy just went 3 hours against a fairly tough boss, on Torment 6, on Hardcore. Not entirely sure what you are whining about. He did something no one in their right mind would try and survived. If everything about this game went to the toilet, then stop playing. We don't need you.
Grats to OP! Amazing work.
When i wrote that respones i was mad, very mad. Im sry for that.
And no im not exploiting this game, im doing bounties and rifts cause thats whats fun. But i need a goal, i wish i didnt but there are different gamers and some of us need a goal. Wich has something to do with skill atleast Im not saying that OP wasnt skilled, he was cleaver and sure he needed dedication for 3 hours, its a great endurance. But we are talking about killing death itself, on the absolute hardest mode and hardest difficulty, and this game is about grinding gear and get better, but for what? to show off? feeling good compared to others? giving malthael enrage timer for lets say, 45 minutes is good enough for you pussies who is scared of dying on hardcore mode, thats the freaking point, its scary and its a challenge wich demands some skill.
I guess im just sad that blizzard ones again went for the softcore playing people who whine about every little challenge
Part of the problem is the need to create competition between other players that some people have. The current state of D3 doesn't really support this and the game shouldn't be designed around that, outside of ladders. Not every game needs to have competition between players. That's your prerogative if it's what drives you to play the game, but don't belittle others who decide to not play it that way, and then go and say the game should be catered to your taste as though it's always been the case when it hasn't.
If you need a goal so badly you can just as easily create your own for yourself and meet it - gamers do this all the time in games to create more difficulty (Dark Souls soul level 1 run, Diablo 3 using found items only pre-2.0). Your need to fulfill a goal shouldn't come at the requirements that it impacts everyone elses gameplay.
Sticking to T1
Grats to OP! Amazing work.
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
I've always thought the enrage timers where stupid on the other bosses and players should be able to out skill a fight not be able to out nuke it.
Congrats again and well done
Claims that there are no enrage-timers naively overlook client-side rage. I'd say the enrage timer is around 15 minutes, and that the OP got around this timer with either opiates or simply knowing that it was a first kill.
Anyway, congrats.
http://www.diabloprogress.com/hero/sodomir-2220/
And the people whining about enrage, really? Enrage serves no useful purpose in a game like this. It's not like bosses have a 100% chance of dropping something amazing, and even for a first/reset Malth kill where you get a guaranteed legendary it doesn't matter whether you do it on T1 or T6 or you could even do it on NORMAL if you're not picky. What's an enrage timer going to accomplish? What's it going to add to the fight?
This fight having an enrage timer would just make it annoying for creative and determined people like the OP. And dying to an enrage on Hardcore would probably be enough to make most sane people just stop playing. "Oh shit something has gone wrong this fight, I've compensated and stabilized but ah crap arbitrary enrage timer and now my HC character is dead."
Diablo didn't have an enrage timer either did she? When I did my Inferno clear I know that Ghom and Belial had very noticeable enrages, but not Diablo. Of course this was shortly after the game was released and Diablo was extremely buggy. When I came back for 2.0 I was glad to see that they had finally fixed her so that she didn't randomly go AFK and stand there doing nothing for half of the fight.
If you need a goal so badly you can just as easily create your own for yourself and meet it - gamers do this all the time in games to create more difficulty (Dark Souls soul level 1 run, Diablo 3 using found items only pre-2.0). Your need to fulfill a goal shouldn't come at the requirements that it impacts everyone elses gameplay.
PS: My first post on d3fans since d3classic release (you achievement deserve that )