Last night I was grifting and lost everything after a disconnection. After completing level 22, I went to to lvl 23 then 24 and so on. Just before killing the rift guardian, I was disconnected losing the opportunity to upgrade my gem(s) and also my lvl 25 stone. This actually happened twice which to put it nicely, annoyed me.
Are there any plans to add any features to prevent against such losses ?. Greater rifts are by design incremental and time consuming. Losing what you had earned through no fault of your own is terribly unfortunate so there should at least be some mechanism to address it.
One idea would be to use a session variable to save the state. If the player had not upgraded any gems or upgraded his stone after entering a grift, ensure the stone he/she used to access the greater rift is returned to his inventory. Also mark the stone as "COMPENSATORY" which means when the stone is used, there will be no XP or rewards and killing rift guardian only presents a chance to upgrade gems. Upgrading the stone will not be offered.
This mechanism will ensure a player has the chance to upgrade his/her gems but also prevents players exploiting XP/rewards by deliberately disconnecting themselves. It also prevents players from trying to re-enter a Grift hoping for an easier map in the event they are struggling to reach the next level, say a 40 lvl player struggling to get to 41.
Last night I was grifting and lost everything after a disconnection. After completing level 22, I went to to lvl 23 then 24 and so on. Just before killing the rift guardian, I was disconnected losing the opportunity to upgrade my gem(s) and also my lvl 25 stone. This actually happened twice which to put it nicely, annoyed me.
Are there any plans to add any features to prevent against such losses ?. Greater rifts are by design incremental and time consuming. Losing what you had earned through no fault of your own is terribly unfortunate so there should at least be some mechanism to address it.
One idea would be to use a session variable to save the state. If the player had not upgraded any gems or upgraded his stone after entering a grift, ensure the stone he/she used to access the greater rift is returned to his inventory. Also mark the stone as "COMPENSATORY" which means when the stone is used, there will be no XP or rewards and killing rift guardian only presents a chance to upgrade gems. Upgrading the stone will not be offered.
This mechanism will ensure a player has the chance to upgrade his/her gems but also prevents players exploiting XP/rewards by deliberately disconnecting themselves. It also prevents players from trying to re-enter a Grift hoping for an easier map in the event they are struggling to reach the next level, say a 40 lvl player struggling to get to 41.
Any thoughts ?