As it has been said before, the current gear comparison tool-tip is misleading, i think it would be great if their could be an advanced setting to customise how we compare two pieces of gear.
For instance, I use Frozen Orb as my main skill and I don't want to know my 'DPS' - i want to know what my damage output is with one Frozen Orb. Further more.. when I have two items to compare i want to see how it will effect my Frozen Orb damage. (I do not care about Attack speed!)
Example - I have a weapon with say some crit chance and crit damage on it. I have another weapon with +Cold Damage% and +Arcane Orb Damage.
Now the tool-tip will currently say the first weapon is the best to raise my DPS (since the other affixes are not factored into it). I want to know what the better option is for my frozen orb skill.
Is stacking +cold damage% and Arcane orb damage % for a Wizard who uses frozen orb better than stacking crit hit chance and crit hit damage?
I think it would be great to have some customisation on how the tooltip displays its 'damage' or 'toughness'.
I wish that I could put more emphasis on All resist into the calculation than Vitality.
I am no math expert (which is why I am not putting any math in this post :p) but surely someone can think of some good customisations they would like to make to the tooltip so it doesn't have to be done outside the game on spreadsheet.. yuck!
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For instance, I use Frozen Orb as my main skill and I don't want to know my 'DPS' - i want to know what my damage output is with one Frozen Orb. Further more.. when I have two items to compare i want to see how it will effect my Frozen Orb damage. (I do not care about Attack speed!)
Example - I have a weapon with say some crit chance and crit damage on it. I have another weapon with +Cold Damage% and +Arcane Orb Damage.
Now the tool-tip will currently say the first weapon is the best to raise my DPS (since the other affixes are not factored into it). I want to know what the better option is for my frozen orb skill.
Is stacking +cold damage% and Arcane orb damage % for a Wizard who uses frozen orb better than stacking crit hit chance and crit hit damage?
I think it would be great to have some customisation on how the tooltip displays its 'damage' or 'toughness'.
I wish that I could put more emphasis on All resist into the calculation than Vitality.
I am no math expert (which is why I am not putting any math in this post :p) but surely someone can think of some good customisations they would like to make to the tooltip so it doesn't have to be done outside the game on spreadsheet.. yuck!