I just wanted to start a little game/discussion for the forums here, for those of us who have been playing D3 since its release last year. Please post a memory you have of Diablo III that is no longer in the game, whether it has been removed by a patch, changed, no longer viable, etc. Feel free to comment on the memory of the person before you, and please add your own! If you like, you can also add pictures/screenshots as well.
I'll go first.
Diablo III: I remember when... we had Invulnerable Minions as an elite affix.
Note: Please, nothing immature like I remember when the game was good, or something like that. The point of this is to reminisce about things that people may have forgotten about, or haven't had the opportunity to experience if they started playing Diablo 3 at a later date. This is not a "let's bash Diablo III" thread. Thanks!
-sword'n Board for barbs
-splinters and bears for WD's
-blizzard and poison hydra for sorcs
-nether tentcle for DH's
-IAS before nerf
-when LoH was King
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
Q3 2015: I remember when the AH was the only way to get items.
Mine actually relates, surprisingly enough...though doesn't involve time travel into the future, :-)
I remember how my heart sank when my Wizard (who used to be my main) hit level 60, and I wanted to play less and less because using the Auction House for 12 years was such a crummy thought.
Granted, I didn't play Diablo 1 or 2 for 12 solid years straight, but I can still go back to those and enjoy. I didn't relish the idea of buying items from other players and staring at menus for the rest of my time playing. Luckily, Paragon levels and self-finding some decent gear for my Monk kept me going.
Why do you guys keep on reminding all this annoying stuff? It wasnt fun, its not nostalgic. Stop posting this crap.
Some of it was annoying. Enrage timers, those sucked. Like, don't apply an enrage timer if I don't know long I have before getting one-shot. I remember when legendary and set items didn't have a beam...wasn't annoying, but you gotta admit...seeing a beam is pretty friggin nice. Even if it's a crappy legendary or set or a just key, seeing a beam is awesome and I'm glad those items do that.
Then again, I do miss when Reflect Damage was an always-on buff for bad guys. I do kinda sorta miss Invulnerable Minions, they were really hard, but they definitely encouraged people to use more single-target skills to ace a rare champion fast to get rid of his guards. Slayerviper mentioned sword and board for Barbs, that'll most likely be coming back after Loot 2.0 and the expansion both help Shields become way more viable.
When I first got Disintegrate - Convergence, and I was in the Keep Depths and I laughed like a maniac for a good half hour.
I remember when I got Chaos Nexus for the first time, and it spawned like 8 or 9 tendrils off my Wizard...instantly became my favorite Disintegrate rune...though I absolutely want to find good uses for the others, love Disintegrate.
I just wanted to start a little game/discussion for the forums here, for those of us who have been playing D3 since its release last year. Please post a memory you have of Diablo III that is no longer in the game, whether it has been removed by a patch, changed, no longer viable, etc. Feel free to comment on the memory of the person before you, and please add your own! If you like, you can also add pictures/screenshots as well.
I'll go first.
Diablo III: I remember when... we had Invulnerable Minions as an elite affix.
Note: Please, nothing immature like I remember when the game was good, or something like that. The point of this is to reminisce about things that people may have forgotten about, or haven't had the opportunity to experience if they started playing Diablo 3 at a later date. This is not a "let's bash Diablo III" thread. Thanks!
Top 10 Solo Wizard Leaderboard - North America
Highest: Rank 6 // Greater Rift 42 12m40s
I remember when Wizards were able to become invulnerable with the Archon/Teleport bug.
-splinters and bears for WD's
-blizzard and poison hydra for sorcs
-nether tentcle for DH's
-IAS before nerf
-when LoH was King
@Slayerviper bears is still the best skill DPS wise.
Mine actually relates, surprisingly enough...though doesn't involve time travel into the future, :-)
I remember how my heart sank when my Wizard (who used to be my main) hit level 60, and I wanted to play less and less because using the Auction House for 12 years was such a crummy thought.
Granted, I didn't play Diablo 1 or 2 for 12 solid years straight, but I can still go back to those and enjoy. I didn't relish the idea of buying items from other players and staring at menus for the rest of my time playing. Luckily, Paragon levels and self-finding some decent gear for my Monk kept me going.
http://youtu.be/h2-_V-4FFqQ
Some of it was annoying. Enrage timers, those sucked. Like, don't apply an enrage timer if I don't know long I have before getting one-shot. I remember when legendary and set items didn't have a beam...wasn't annoying, but you gotta admit...seeing a beam is pretty friggin nice. Even if it's a crappy legendary or set or a just key, seeing a beam is awesome and I'm glad those items do that.
Then again, I do miss when Reflect Damage was an always-on buff for bad guys. I do kinda sorta miss Invulnerable Minions, they were really hard, but they definitely encouraged people to use more single-target skills to ace a rare champion fast to get rid of his guards. Slayerviper mentioned sword and board for Barbs, that'll most likely be coming back after Loot 2.0 and the expansion both help Shields become way more viable.
I remember when I got Chaos Nexus for the first time, and it spawned like 8 or 9 tendrils off my Wizard...instantly became my favorite Disintegrate rune...though I absolutely want to find good uses for the others, love Disintegrate.
I remember when Stormshield was the best item for a Barbarian and sold for 75m. When 75m was actually a lot of gold.