It's a good game; Could be better, could be worse, and seems to be improving over time. I'd like a lot more features, but I wouldn't like to pay a subscription fee or see a more coercive market structure.
I have hope they'll make the necessary improvements. So far they've made some terrible choices and some awesome choices. The biggest problem for me is the lack of gear diversity and skill diversity. Everyone is eventually a clone of someone else.
This is a very nicely created poll, so props to the OP. Hopefully more people cast their vote so we have a good estimate of how the majority of the community feels.
This is mine: "It is a good game and I am pretty happy with it so far."
It sort of got really boring for me now, the only thing that makes me log in is to check the ah to see if I've sold anything (I have some items which are potentially expensive), but when the auction expires I usually stop logging in for a couple days since it pains me to relist them.
I still play because I'm fairly certain monks will be buffed (I mean, come on!) with the next patch. If that doesn't happen, it will probably be too much of a chore for me to log in and I'll probably just wait until an expansion comes out. Otherwise, I'm terribly disappointed with the game.
I love getting gold and paragon levels, but there's so much grinding to be done without anything interesting happening that I just don't want to do it anymore. I like grinding, but the game forces you to play more than 1 hour a day to be actually good. I could do that at first, I mean I consider myself to be somewhat above average in terms of gear, but now...I don't know, I don't have the heart for it anymore. I can only hope for the best.
Yeah, my vote made a difference... the three rather positive opinions are at a combined > 50% again...
P.S.: I hope PvP never gets implemented, so the game becomes less about competition and they can focus more on balancing itemization and builds for PvE.
The game design is flawed. The devs made some real obvious errors, and are not fixing them. The fixes they are making don't really fix the core problem of the loot. (oter than the legendary fix, but still needs work. 80% of legs are garbage).
Unfortunaely, there just isnt a lot of high budget ARPGs to choose from. So i continue to play.......praying for the next announcement to actually address the core issue of 99% of drops are absolute crap.
I want to see less drops overall (we get way too many rares in a play session) and increase the % of good drops.
I dont necessarily think the number of good drops we get is too low, its the %. I hate IDing a whole bag of rares every 10 minutes, and all of them are junk......literally. I usually unload 3 full bags of rares with 1 worth throwing on the AH. Then you finally get a legendary.....and you just salvage it. So frustrating.
Its a good game, and I enjoy it alot more than I can enjoy diablo2 now. I would like more randomized levels, but still its more random than d2 ever was. (a big square field with nothing in it, but the exit are sometimes at a different place isnt the good sort of random)
More build variety would be nice. I dont enjoy the build on my monk, but its the only one i can use. Dont want to switch class either, seing how much mf gear i got for my monk.
Upping the base movement speed on all classes by 25% would be nice as well. Its very slow now
Rollback Post to RevisionRollBack
I can see what you see not. Vision milky, then eyes rot.
When you turn, they will be gone. Whispering their hidden song.
Then you see what cannot be. Shadows move where light should be.
Out of darkness, out of mind. Cast down into the Halls of the Blind
9/10. Needs to be much harder. Even though they said they wouldn't, they nerfed Inferno into the ground. I was looking forward to bashing my head into the Inferno wall for a good month. I'm tempted to remap my keybindings so I can literally faceroll this game and post a youtube video of doing so.
The game design is flawed. The devs made some real obvious errors, and are not fixing them. The fixes they are making don't really fix the core problem of the loot. (oter than the legendary fix, but still needs work. 80% of legs are garbage).
The two biggest issues are the itemization and the skill system. Itemization can be fixed with a patch... all they have to do is either get creative or look to other games like D2, TL2 or PoE for ideas on how to add complexity. Skill systems on the other hand is going to require either an expansion or a very.. very large patch to fix, simply because it requires an entire new addition to the system. While the game design is flawed, I think they are at the very least extremely aware of the itemization issues.
Ego's out of the way, I think Jay and his team are working very hard to work out the itemization issue. I have my personal suspicions that the reason patch 1.1 was delayed by *so* long wasn't only because of PVP. They know that patch 1.1 is either going to make or break the interest of a lot of people who've had wavering faiths about the future of D3, so they have to make it come out with the bang. No matter how popular PVP is, it's not the 'bang' they need to spark renewing interest in the game... and they KNOW. They know because we know. So with that being said I'm looking forward to seeing if my suspicion is right about 1.1.
THAT BEING SAID THOUGH, it's going to be interesting to see how they do it... since the skill system directly connects to itemization and affixes in general.
It's an awesome game, just need some more cool things to do similar to ubers and some PvP it'll be really great!
Rollback Post to RevisionRollBack
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
I would choose 'other' if there was an 'other' to choose.
I am currently dissatisfied and haven't played much for several weeks. I had a god damn blast playing 1.05 up until maybe 3-4 weeks ago. The game needs to continue to witness growth and a of now, I am somewhat burdened by the monotony.
There just isn't enough to do. There just simply aren't enough items to make the constant farm feel worth it.
If I were to rate my satisfaction it would be difficult.
I love the potential this game has and I feel they'll get there but it's going to take until next summer until things really get going I believe.
As of right now......a little bored if I try to play very much.
I've been a Diablo fanboy since forever, but D3 has a lot of major issues that the previous title didn't have (none of which I want to go into in this thread). I hate to say it but "It is a boring game but I still play in hope of it getting better in the future" pretty much reflects the way I feel about the game. I really do hope Blizzard can pull out some cool shit for the expansion that makes it far more interesting than the current game. By no means am I saying it's a bad game, hell, for the money it's probably one of if not the best games of the year, which is weird to say, but since I've spent over 400 hours playing my barb alone, I'm forced to say it's totally worth the money many times over.
Now that others have shared their opinion, here is mine:
"It is boring and I have stopped playing until it becomes better in the future."
I really enjoyed playing through Diablo 3 for the first few times (Normal -> Hell). The animations, graphics, and skills blew me away, and I had a constant "this is awesome!" feeling. From the start, I went completely solo to Inferno on my WD.
Even though I had really enjoyed leveling my WD, my favorite play styles in Diablo 2 were assassin and amazon, so I started a DH. That was great, though the DH was definitely not as satisfying as WD. By the time I knocked out Normal mode, I had already lost a lot of interest making it through the other difficulties. Got through Nightmare and looked at Hell as an unnecessary chore. Got through that and really enjoyed Inferno, enough to beat it.
Started a Wizard, got to Hell mode and stopped. Even though I really enjoy playing the character, story progression was so tedious and uninteresting that I couldn't bring myself to do it anymore.
Everything after that can be summed up like so: Lost interest in MFing (terrible loot), leveling (too tedious), auction house (unrewarding chore), and became so disappointed with the game's longevity that I didn't even bother trying out Ubering when that launched.
I feel like I don't want to give up on Diablo, as I've been a Diablo player for a decade, but I've lost so much interest that it's going to take something big to get me into it again. I feel like Diablo 3 has the potential to turn into a truly multifaceted game with more than just Questing and PVP, but it doesn't seem like that will happen. I'd love to see some mini game-esque features, like endless dungeons and multiplayer events (this is supposed to be a multiplayer game).
I'm contemplating forgetting that Diablo 3 exists and come back to it in a year or two to see what's up with it. Just not happy with the longevity of it. Diablo 2 wasn't that great when you take a few steps back, but that game was truly a multiplayer game that constantly thrilled and reinforced its players to continue playing. Diablo 3 isn't that kind of game yet.
Please continue voting and sharing your opinions. I'm very curious to create a good sample of what the community thinks.
I think the game is good. It just needs something to push it over the edge to be good. Currently there's nothing aside from hellfire rings that isn't completely based around the AH in some way. There's just no content. Paragon gives you MF and stats which people get to farm... to sell things on the AH. That's about it.
@mbease: Wow. Props for creating such an unbiased poll despite your dissatisfaction with the current state of the game. I sincerely hope there will be future changes that make the game fun for you again.
Game wasn't that bad. Played it for over 1k hours but its starting to dry out again. Just need a few patches here and there and it should be enjoyable again. For me atleast XD
Please vote. You are welcome to share your selection and your reasoning behind choosing it.
Visit ARPGamer.com
This is mine: "It is a good game and I am pretty happy with it so far."
Ha. Bagstone.
I still play because I'm fairly certain monks will be buffed (I mean, come on!) with the next patch. If that doesn't happen, it will probably be too much of a chore for me to log in and I'll probably just wait until an expansion comes out. Otherwise, I'm terribly disappointed with the game.
I love getting gold and paragon levels, but there's so much grinding to be done without anything interesting happening that I just don't want to do it anymore. I like grinding, but the game forces you to play more than 1 hour a day to be actually good. I could do that at first, I mean I consider myself to be somewhat above average in terms of gear, but now...I don't know, I don't have the heart for it anymore. I can only hope for the best.
P.S.: I hope PvP never gets implemented, so the game becomes less about competition and they can focus more on balancing itemization and builds for PvE.
Unfortunaely, there just isnt a lot of high budget ARPGs to choose from. So i continue to play.......praying for the next announcement to actually address the core issue of 99% of drops are absolute crap.
I want to see less drops overall (we get way too many rares in a play session) and increase the % of good drops.
I dont necessarily think the number of good drops we get is too low, its the %. I hate IDing a whole bag of rares every 10 minutes, and all of them are junk......literally. I usually unload 3 full bags of rares with 1 worth throwing on the AH. Then you finally get a legendary.....and you just salvage it. So frustrating.
More build variety would be nice. I dont enjoy the build on my monk, but its the only one i can use. Dont want to switch class either, seing how much mf gear i got for my monk.
Upping the base movement speed on all classes by 25% would be nice as well. Its very slow now
The two biggest issues are the itemization and the skill system. Itemization can be fixed with a patch... all they have to do is either get creative or look to other games like D2, TL2 or PoE for ideas on how to add complexity. Skill systems on the other hand is going to require either an expansion or a very.. very large patch to fix, simply because it requires an entire new addition to the system. While the game design is flawed, I think they are at the very least extremely aware of the itemization issues.
Ego's out of the way, I think Jay and his team are working very hard to work out the itemization issue. I have my personal suspicions that the reason patch 1.1 was delayed by *so* long wasn't only because of PVP. They know that patch 1.1 is either going to make or break the interest of a lot of people who've had wavering faiths about the future of D3, so they have to make it come out with the bang. No matter how popular PVP is, it's not the 'bang' they need to spark renewing interest in the game... and they KNOW. They know because we know. So with that being said I'm looking forward to seeing if my suspicion is right about 1.1.
THAT BEING SAID THOUGH, it's going to be interesting to see how they do it... since the skill system directly connects to itemization and affixes in general.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
I am currently dissatisfied and haven't played much for several weeks. I had a god damn blast playing 1.05 up until maybe 3-4 weeks ago. The game needs to continue to witness growth and a of now, I am somewhat burdened by the monotony.
There just isn't enough to do. There just simply aren't enough items to make the constant farm feel worth it.
If I were to rate my satisfaction it would be difficult.
I love the potential this game has and I feel they'll get there but it's going to take until next summer until things really get going I believe.
As of right now......a little bored if I try to play very much.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
"It is boring and I have stopped playing until it becomes better in the future."
I really enjoyed playing through Diablo 3 for the first few times (Normal -> Hell). The animations, graphics, and skills blew me away, and I had a constant "this is awesome!" feeling. From the start, I went completely solo to Inferno on my WD.
Even though I had really enjoyed leveling my WD, my favorite play styles in Diablo 2 were assassin and amazon, so I started a DH. That was great, though the DH was definitely not as satisfying as WD. By the time I knocked out Normal mode, I had already lost a lot of interest making it through the other difficulties. Got through Nightmare and looked at Hell as an unnecessary chore. Got through that and really enjoyed Inferno, enough to beat it.
Started a Wizard, got to Hell mode and stopped. Even though I really enjoy playing the character, story progression was so tedious and uninteresting that I couldn't bring myself to do it anymore.
Everything after that can be summed up like so: Lost interest in MFing (terrible loot), leveling (too tedious), auction house (unrewarding chore), and became so disappointed with the game's longevity that I didn't even bother trying out Ubering when that launched.
I feel like I don't want to give up on Diablo, as I've been a Diablo player for a decade, but I've lost so much interest that it's going to take something big to get me into it again. I feel like Diablo 3 has the potential to turn into a truly multifaceted game with more than just Questing and PVP, but it doesn't seem like that will happen. I'd love to see some mini game-esque features, like endless dungeons and multiplayer events (this is supposed to be a multiplayer game).
I'm contemplating forgetting that Diablo 3 exists and come back to it in a year or two to see what's up with it. Just not happy with the longevity of it. Diablo 2 wasn't that great when you take a few steps back, but that game was truly a multiplayer game that constantly thrilled and reinforced its players to continue playing. Diablo 3 isn't that kind of game yet.
Please continue voting and sharing your opinions. I'm very curious to create a good sample of what the community thinks.