I am annoyed at how people always compare Diablo to Path of Exile. The later is the compilation of everything that was terrible in Diablo 1 and 2. On top of that it has an annoying micro-transaction system that tricks most players into using.
Why would anyone assume that if one doesn't play D3, they would automatically run to PoE? It's a Pile of Excrement!
If Diablo franchise dies or turns into a direction I don't like, then I would explore for other games. Wolcen looks promising, keeping an eye on that one.
Path of Exile is a great game and you must of not have played much of it to be calling it so terrible. It has deep customization and a comprehensive build system. The MTX system is completely outside of the game. Stash tabs are useful for trading, but you can play SSF and still enjoy the game. Even so, if you feel that you need a Prem Stash tab, so you can trade, that doesn't put you back much at all. I sure wish I could customize my Diablo 3 skills cosmetics right now, so the game didn't feel so boring at this point (season after season). I would love to hear what from Diablo 1/2 is in Path of Exile that makes it the worst combination of the two.
Wolcen is promising, but it is very much still in Alpha and crashes very often, during even the most mundane moments like choosing hairstyles on the char screen. Most upcoming ARPGs have been in dev for a while and are a ways out. I am not saying PoE is perfect, but it is probably the best ARPG that we have right now, not considering Path of Diablo or still playing D2. Diablo 3 hooked me for a while, but every season feels like the same as last since there is no development being done. Necromancer came and went, and honestly it left a bad taste in my mouth with the lack of perm skeletons and did not live up to the D2 Necro. I am not looking forward to a Druid pack, as we will most likely just get 20-30 second werewolf/werebears modes as one skill (Shapeshift or Beast mode) which is a temporary buff and not an actual shapeshifter class. PoE at least adds a new mechanic and usually changes to skills, items, and/or classes that enable some new builds-- each and every league.
PoE and D3 are just different games. Not everyone likes both of them. I tried PoE a couple of times but it doesn't work for me. It's just about personal preference. Best to leave it at that. Anyway, this discussion is off-topic.
I do like POE, but there are two things in it that were game breakers for me: 1) allies are targettable. This is a horrible situation and I cannot figure out why the developers did this. You're in a group, plus monsters are all around everyone. Inevitably, you are going to sometimes click on an ally instead of a monster. Bang. You are doing no damage because you cannot damage an ally with your skill, but you can target them. Absolutely horrible. No ally targetting in D3.
2) so much crap loot and whites unless you use a filter that sometimes you cannot even target enemies. OMG. Why is there not a built-in filter in POE like in Grim Dawn? Or just have loot drops that are reasonable like in D3?
Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
My point of view as a player of your arguments as I played both games
-Allies targettable is annoying. The lootfilter is something you need to discover by yourself, it could be explained ingame in somehow. If you don't have an ideia what to pick up it can be very frustrating.
-Small inventory and stash is a problem, but again, I did 2 chars lvl 70+ in the abyss season and still have space in stash. D2 has a very similar stash.
-Self Found Mode is something D3 should have ages ago. I like to play solo most of times and as we can`t play offline, it is an excelente options. This way you can have a char to play with your friends, a char to push yourself and you can even give up from self found to play with your friends if you wish so. Excelent idea as the hardcore system from POE. It should be something like that because we are obligated to log in to play the game and I can say it is horrible to lose a char to a silly disconnect.
-Exp lost if you die is a good punishment. It basically says you are not prepared if you are dying a lot...
-Worst RNG? I can agree if you are saying before abyss league. Abyss is awesome right now.
-Forces to trade? Nah, play now self found in abyss league and you will see it.
-One campaing for all the difficults now, the campaing revamp is awesome.
-The graphics are something that I don't like too, D3 is much better and the fluid gameplay from D3 is awesome. D3 right now is focused in combat. In the 30 secs from rifts, you can clean all your inventory. In POE, you lose a lot of time calculating and testing if a item is better or not...
I hope the D3 flaws will serve Blizzard as a good lesson for the next Diablo. D3 is a good game, but it could be so much, much better. POE is an interesting proposal, something different to play. Different graphics, gameplay, history, a nice game but not very friendly. I just played some initial maps in POE, until yellow maps, but at this point, for me, it is the same as GR in D3. I am tired of pushing GRs so I was not motiviated to keep playing POE from this point on...
Wasn't me starting it.
I simply despise people presuming that everyone that is done playing D3 runs off to PoE, just because they do.
I much rather go play some vintage games on my SNES simulator.
Diablo 3 is my favorite ARPG on market to date, and nothing comes even marginally close to the quality, replayability and community.
I just hope that Diablo 4 doesn't try to be like this or tot, but stays true to its current format. Improved graphics, more diversity and class balance, and more of a Lord of Destruction itemization than current, and I will be the happiest camper ever.
I just recently started playing D3 and still have tons of ground to cover in more ways than one, the thought of D4 is kind of a lot to take in but would still be cool to see.
Ditto. And I'd gladly shell out a monthly subscription to enjoy that. Why would Blizzard have a Diablo-specific job posting with MMO experience required for applicants?
- there are a few great builds and every thing else is "customized", diversity is an illusion.
I can see you have no idea about the end game and build diversity in this game like at all, check Mathil's build list from ANY league. It's just a quick example. Any Shaper kills? I can name something like 20 Shaper+ capable different builds for just a single class. Sorry for off-topic.
I just miss Diablo. Doubt Blizzard would do anything decent at this point.
D4 don`t exist (other than in some bullshits click bait whores like Rhykker clips or similar emoteenager oriented verbal diarrhea like that, full of fried air and retarded speculations and empty of real content) and even if somehow it will be developed it will take min 3-4 years knowing Blizzard timelines. In the next 2-3 years i`m pretty convinced that we will have 2 (at least ) additional classes (prolly druid and amazon) and possibly an expansion.
You're totally clueless, i bet you that you won't get 2 more d3 classes, even 1 is doubtful.
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Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
D4 don`t exist (other than in some bullshits click bait whores like Rhykker clips or similar emoteenager oriented verbal diarrhea like that, full of fried air and retarded speculations and empty of real content) and even if somehow it will be developed it will take min 3-4 years knowing Blizzard timelines. In the next 2-3 years i`m pretty convinced that we will have 2 (at least ) additional classes (prolly druid and amazon) and possibly an expansion.
You're totally clueless, i bet you that you won't get 2 more d3 classes, even 1 is doubtful.
Maybe not, their were hints that the Druids and Amazons were going to be in the game, so chances are they have worked on them or are working on them currently, in the original artbook, they showed Corrupted Druids with in the dark forest, hinting that the original D2 druid could have become a corrupted boss (since Blizz likes to do that) also they flat out had a concept art for the Amazon Island, hinting that we may be traveling there soon.
D4 don`t exist (other than in some bullshits click bait whores like Rhykker clips or similar emoteenager oriented verbal diarrhea like that, full of fried air and retarded speculations and empty of real content) and even if somehow it will be developed it will take min 3-4 years knowing Blizzard timelines. In the next 2-3 years i`m pretty convinced that we will have 2 (at least ) additional classes (prolly druid and amazon) and possibly an expansion.
While we respect your opinion and speculation regarding the future of Diablo, please refrain from personal attacks on fellow community members.
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Path of Exile is a great game and you must of not have played much of it to be calling it so terrible. It has deep customization and a comprehensive build system. The MTX system is completely outside of the game. Stash tabs are useful for trading, but you can play SSF and still enjoy the game. Even so, if you feel that you need a Prem Stash tab, so you can trade, that doesn't put you back much at all. I sure wish I could customize my Diablo 3 skills cosmetics right now, so the game didn't feel so boring at this point (season after season). I would love to hear what from Diablo 1/2 is in Path of Exile that makes it the worst combination of the two.
Wolcen is promising, but it is very much still in Alpha and crashes very often, during even the most mundane moments like choosing hairstyles on the char screen. Most upcoming ARPGs have been in dev for a while and are a ways out. I am not saying PoE is perfect, but it is probably the best ARPG that we have right now, not considering Path of Diablo or still playing D2. Diablo 3 hooked me for a while, but every season feels like the same as last since there is no development being done. Necromancer came and went, and honestly it left a bad taste in my mouth with the lack of perm skeletons and did not live up to the D2 Necro. I am not looking forward to a Druid pack, as we will most likely just get 20-30 second werewolf/werebears modes as one skill (Shapeshift or Beast mode) which is a temporary buff and not an actual shapeshifter class. PoE at least adds a new mechanic and usually changes to skills, items, and/or classes that enable some new builds-- each and every league.
PoE and D3 are just different games. Not everyone likes both of them. I tried PoE a couple of times but it doesn't work for me. It's just about personal preference. Best to leave it at that. Anyway, this discussion is off-topic.
I do like POE, but there are two things in it that were game breakers for me: 1) allies are targettable. This is a horrible situation and I cannot figure out why the developers did this. You're in a group, plus monsters are all around everyone. Inevitably, you are going to sometimes click on an ally instead of a monster. Bang. You are doing no damage because you cannot damage an ally with your skill, but you can target them. Absolutely horrible. No ally targetting in D3.
2) so much crap loot and whites unless you use a filter that sometimes you cannot even target enemies. OMG. Why is there not a built-in filter in POE like in Grim Dawn? Or just have loot drops that are reasonable like in D3?
Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
-Allies targettable is annoying. The lootfilter is something you need to discover by yourself, it could be explained ingame in somehow. If you don't have an ideia what to pick up it can be very frustrating.
-Small inventory and stash is a problem, but again, I did 2 chars lvl 70+ in the abyss season and still have space in stash. D2 has a very similar stash.
-Self Found Mode is something D3 should have ages ago. I like to play solo most of times and as we can`t play offline, it is an excelente options. This way you can have a char to play with your friends, a char to push yourself and you can even give up from self found to play with your friends if you wish so. Excelent idea as the hardcore system from POE. It should be something like that because we are obligated to log in to play the game and I can say it is horrible to lose a char to a silly disconnect.
-Exp lost if you die is a good punishment. It basically says you are not prepared if you are dying a lot...
-Worst RNG? I can agree if you are saying before abyss league. Abyss is awesome right now.
-Forces to trade? Nah, play now self found in abyss league and you will see it.
-One campaing for all the difficults now, the campaing revamp is awesome.
-The graphics are something that I don't like too, D3 is much better and the fluid gameplay from D3 is awesome. D3 right now is focused in combat. In the 30 secs from rifts, you can clean all your inventory. In POE, you lose a lot of time calculating and testing if a item is better or not...
I hope the D3 flaws will serve Blizzard as a good lesson for the next Diablo. D3 is a good game, but it could be so much, much better. POE is an interesting proposal, something different to play. Different graphics, gameplay, history, a nice game but not very friendly. I just played some initial maps in POE, until yellow maps, but at this point, for me, it is the same as GR in D3. I am tired of pushing GRs so I was not motiviated to keep playing POE from this point on...
Wasn't me starting it.
I simply despise people presuming that everyone that is done playing D3 runs off to PoE, just because they do.
I much rather go play some vintage games on my SNES simulator.
Diablo 3 is my favorite ARPG on market to date, and nothing comes even marginally close to the quality, replayability and community.
I just hope that Diablo 4 doesn't try to be like this or tot, but stays true to its current format. Improved graphics, more diversity and class balance, and more of a Lord of Destruction itemization than current, and I will be the happiest camper ever.
I just recently started playing D3 and still have tons of ground to cover in more ways than one, the thought of D4 is kind of a lot to take in but would still be cool to see.
I personally am looking for a Diablo styled MMO.
https://www.deviantart.com/aerisot
I just miss Diablo. Doubt Blizzard would do anything decent at this point.
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
Maybe not, their were hints that the Druids and Amazons were going to be in the game, so chances are they have worked on them or are working on them currently, in the original artbook, they showed Corrupted Druids with in the dark forest, hinting that the original D2 druid could have become a corrupted boss (since Blizz likes to do that) also they flat out had a concept art for the Amazon Island, hinting that we may be traveling there soon.
https://www.deviantart.com/aerisot