I've been playing a lot of Diablo II: LOD recently, and it always frustrates me that later in the game, a lot of skills (the ones that levelling only increases 1-2 points of damage per level) are to be entirely avoided, except as a prerequisite to a good skill or as synergies.
I would like to see every skill stay, at least niche-useful, crazy idealist though I be.
I realize that this is perhaps premature, as we know very little of how skills are working in Diablo 3 yet, but I'm just putting it out there.
I would like to see every skill stay, at least niche-useful, crazy idealist though I be.
I realize that this is perhaps premature, as we know very little of how skills are working in Diablo 3 yet, but I'm just putting it out there.
chain liogthining
lightining bolts
and lightining have their very own niche
its not supposed to be a nice game
autostats are rediclous
lack of pots is not welcome
if it aint broke dont fix it! (diablo2)