..We’re also playing around with whether or not the buff stacks..
If it didn't stack then that means killing one pack of champions would be all you would have to do to increase your MF is very quickly (teleport, run though whatever) finding 1 champion, killing it then on to the boss making it still be a very short run defeating the purpose quoted here.
While a three-minute run shouldn’t be the most efficient, we also don’t want you to feel like it’s a two-hour commitment every time you sit down to play
So by what the article says it almost would have to stack to make it worth it but if it stacks my idea would be it would have to reset if you go to town or change acts? If not you could go kill every champion between all acts, have it stacked to like 50 and go kill a boss getting some ridiculous drops.
And for group gameplay, would this buff average out like MF does? Or would it only affect your drops?
I doubt they would make it drop if you go to town, if you had a full inventory then that would tank, I think they may make it stack to 5, not 50. What I fear is that this will cause people to find elite packs but not kill them, then they clear up to the boss, and finally they return to kill the elite packs before fight the boss, this would get you the full stacks, but be very inconvenient yet seemly "necessary."
Don't get me wrong, I like the idea, but implementation is key!
As for the split MF gained, that is something i want to know for the shrine effect as well, say someone was in town, so 3 get +25% and the last guy didn't, does it divide it so it would be 75% MF /4 so you would get less than the 25%? or does it go over the split?
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If it didn't stack then that means killing one pack of champions would be all you would have to do to increase your MF is very quickly (teleport, run though whatever) finding 1 champion, killing it then on to the boss making it still be a very short run defeating the purpose quoted here.
So by what the article says it almost would have to stack to make it worth it but if it stacks my idea would be it would have to reset if you go to town or change acts? If not you could go kill every champion between all acts, have it stacked to like 50 and go kill a boss getting some ridiculous drops.
And for group gameplay, would this buff average out like MF does? Or would it only affect your drops?
#72 US Wizards in Vanilla D3 - Aranoch#1167
Don't get me wrong, I like the idea, but implementation is key!
As for the split MF gained, that is something i want to know for the shrine effect as well, say someone was in town, so 3 get +25% and the last guy didn't, does it divide it so it would be 75% MF /4 so you would get less than the 25%? or does it go over the split?