your right fist is rolled bad - no phys dmg, so you've lost about 50% of all dmg. Also on 500paragon you don't need area dmg to close 62+. Farm for ancient gear, especially ancient weapons
You drop the +ele% on a basic amulet to keep high damage but still offer build flexibility. Optimally you want the eventually remove the dex for ele damage. Just like boots drop armor for skill damage (if applicable) once you really have settled on your build.
Can't get past a 62 GR don't know what i'm doing never played monk.
Here's my gear and such http://us.battle.net/d3/en/profile/CRush-1271/hero/83544999
your right fist is rolled bad - no phys dmg, so you've lost about 50% of all dmg. Also on 500paragon you don't need area dmg to close 62+. Farm for ancient gear, especially ancient weapons
Here's what you're gona be looking for in every piece of gear for monk. This is just basic stats.
Weapons:
Dex
Vit
Damage%
Socket
Gloves:
Dex
Vit
Crit Chance
Crit Damage
Shoulders:
Dex
Vit
Life%
All Res
Chest:
Dex
Vit
All Res
3 Socket
Helm:
Dex
Vit
Crit Chance
Socket
Amulet:
Dex
Crit Damage
Crit chance
Socket
Bracers:
Dex
Vit
Crit chance
Elemental Skill Damage %
Rings:
Dex
Crit Chance
Crit Damage
Socket
Boots:
Dex
Vit
Armor
All Res
Pants:
Dex
Vit
All Res
2 Sockets
Belt:
Dex
Vit
All Res
Life%
Shadow AngelsThis is a great reference thanks!
My question is on the neck...why drop the % to elemental damage?
You drop the +ele% on a basic amulet to keep high damage but still offer build flexibility. Optimally you want the eventually remove the dex for ele damage. Just like boots drop armor for skill damage (if applicable) once you really have settled on your build.
Yeah, and don't roll away the damage range on your weapon...
He rolled away damage range on relentless assault for area damage, if you didn't notice...
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The solution above provided by Mad Tom will fix your problems instantly :-)