Y'all totally missed the most important thing to remember about the RMAH's effect on PVP: matchmaking. If a player buys gear from the auction house, hes going to be matched with similarly geared players, there will little to no instances of "gear face rolling" as long as matchmaking is taking place.
In terms of y'all talking about competitive PVP.
It has little to do with finance. Jay has stated numerous times that they don't want the game to be expected as an e-sports game, because extreme balancing would damage the fun value of the product. We are talking about a game which has billions of builds, how could you possibly mitigate all of the functions into a tight rope balancing program? This game will not be balanced as an e-sport, so why support it being competitive?
Y'all totally missed the most important thing to remember about the RMAH's effect on PVP: matchmaking. If a player buys gear from the auction house, hes going to be matched with similarly geared players, there will little to no instances of "gear face rolling" as long as matchmaking is taking place.
In terms of y'all talking about competitive PVP.
It has little to do with finance. Jay has stated numerous times that they don't want the game to be expected as an e-sports game, because extreme balancing would damage the fun value of the product. We are talking about a game which has billions of builds, how could you possibly mitigate all of the functions into a tight rope balancing program? This game will not be balanced as an e-sport, so why support it being competitive?
You seriouse? We're not asking for an E-sport balance game or even a balanced game but atleast give us the options to play pvp in different type of modes... This game is lacking competitiveness which a lot of players want atleast some form of it. You ask why support it being competitive? because it brings more fun to the game and more options to those who want it. I currently see this game as an endless grind for gear when in the end you won't really get to do much with it, since there won't be much pvp support and AGAIN we're not asking for a completely BALANCED game but atleast give us the options to have more fun with this game. Blizzard is really only interested in the PVE aspect of the game because that would mean more people grinding for gear which equals more people to put stuff on the RMAH which would equal $$ for Blizzard but neglecting PvP is not right either.
They have had the same exact issues in most RPG/PVP games. WoW and Guildwars for instance have both had to do massive (and generally unpopular) reworkings of skills for both PvP and PvE. The end result is either that one is completely imbalanced with things being nerfed for everyone to prevent something in a game mode they might not even want to play, or that skills have to work differently in one game type than the other. Neither one of these things pleases everyone, and in the end I think this alone is far more of an impact on PvP than any kind of AH they could have would be.
If you are not balancing classes for PvP, then the PvP is inherently not an even playing field to begin with. Even if no one has any gear on.
You seriouse? We're not asking for an E-sport balance game or even a balanced game but atleast give us the options to play pvp in different type of modes... This game is lacking competitiveness which a lot of players want atleast some form of it. You ask why support it being competitive? because it brings more fun to the game and more options to those who want it. I currently see this game as an endless grind for gear when in the end you won't really get to do much with it, since there won't be much pvp support and AGAIN we're not asking for a completely BALANCED game but atleast give us the options to have more fun with this game. Blizzard is really only interested in the PVE aspect of the game because that would mean more people grinding for gear which equals more people to put stuff on the RMAH which would equal $ for Blizzard but neglecting PvP is not right either.
They were not interested in the PvP aspect of the game in Diablo or Diablo 2 either, even when people grinding did nothing for them. Diablo has never been, and most likely never will be, a PvP focused game. PvP has always been a niche of the player base.
Careful with the word e-sport friend, i've literally recieved death-threats from members here because I didn't use the proper definition (or something like that).
Also, I still gotta laugh at the "no srsly, don't care if it's balanced just give us a LADDER TO CRY ABOUT BALANCE WITH." Go to ANY ladder forum, ever, in the history of ladder matched systems in video games. What's the primary topic?
"lolfacerolled by X-comp, #$%@ imbalance man~!"
"nerf X-class"
"nerf X-skill"
"pve is trash and here is why:"
Yeah, that sounds wonderful. I can't figure out why Jay wouldn't want that in his arpg? :derp:
Why don't you go post this on the thread for the podcast? I don't understand...Thread closed.
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
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In terms of y'all talking about competitive PVP.
It has little to do with finance. Jay has stated numerous times that they don't want the game to be expected as an e-sports game, because extreme balancing would damage the fun value of the product. We are talking about a game which has billions of builds, how could you possibly mitigate all of the functions into a tight rope balancing program? This game will not be balanced as an e-sport, so why support it being competitive?
If you are not balancing classes for PvP, then the PvP is inherently not an even playing field to begin with. Even if no one has any gear on.
They were not interested in the PvP aspect of the game in Diablo or Diablo 2 either, even when people grinding did nothing for them. Diablo has never been, and most likely never will be, a PvP focused game. PvP has always been a niche of the player base.
Also, I still gotta laugh at the "no srsly, don't care if it's balanced just give us a LADDER TO CRY ABOUT BALANCE WITH." Go to ANY ladder forum, ever, in the history of ladder matched systems in video games. What's the primary topic?
"lolfacerolled by X-comp, #$%@ imbalance man~!"
"nerf X-class"
"nerf X-skill"
"pve is trash and here is why:"
Yeah, that sounds wonderful. I can't figure out why Jay wouldn't want that in his arpg? :derp:
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged