Recently the Space Siege demo was unleashed apon the interwebs, and so gamers downloaded it everywhere. See: http://www.rockpapershotgun.com/2008/07/30/space-siege-demo-impressions/ One thing very annoying you will almost immediately find in the game annoying is the controls. No WASD. The reason why I am talking about this in D3 forums? D3 needs WASD! If you have played the demo you would know. I can only imagine gameplay in SpaceSiege is similar to D3. Isometric view, hotkeyed skills etc. I know many have already suggested/cried for WASD in D3. The SS demo just shows you how painful your wrist can get. How frustrating it actually is to play. When I remember D2, I can see the same thing, although back then WASD was unheard of. The ultimate control scheme would allow for WASD movement, but not enforcing it. Allowing directional movement to be mapped to any keys, so that mouse movement may be used as in D2, however, WASD could also be used in different situations where you may want to dodge/whatever. Either way, the SS demo has just concerned me. That game is going to suck, and the main reason I can think of is the control scheme. Whats your opinion on WASD controls with D3 and the SS demo?
Highly doubt they would switch to WASD; first off how would that even work? Really WASD wasn't around when D2 was? You sure about that cause uh last time I checked there was this game called Wolfenstein 3D that used WASD and after that DOOM. Think you need to get your facs straight there bud.
Oh boy, have you just asked for a huge 'anti-WoW' flame or what.
Diablo is known for it's simple easy gameplay and even the creators said during the unveiling 'if you can click a mouse, you can play Diablo 3'. I much prefer point+click, and Diablo without it would seem wrong.
Rollback Post to RevisionRollBack
---- And the evil that was once vanquished shall rise anew! ----
Recently the Space Siege demo was unleashed apon the interwebs, and so gamers downloaded it everywhere. See: http://www.rockpapershotgun.com/2008/07/30/space-siege-demo-impressions/ One thing very annoying you will almost immediately find in the game annoying is the controls. No WASD. The reason why I am talking about this in D3 forums? D3 needs WASD! If you have played the demo you would know. I can only imagine gameplay in SpaceSiege is similar to D3. Isometric view, hotkeyed skills etc. I know many have already suggested/cried for WASD in D3. The SS demo just shows you how painful your wrist can get. How frustrating it actually is to play. When I remember D2, I can see the same thing, although back then WASD was unheard of. The ultimate control scheme would allow for WASD movement, but not enforcing it. Allowing directional movement to be mapped to any keys, so that mouse movement may be used as in D2, however, WASD could also be used in different situations where you may want to dodge/whatever. Either way, the SS demo has just concerned me. That game is going to suck, and the main reason I can think of is the control scheme. Whats your opinion on WASD controls with D3 and the SS demo?
You are asking for a isometric/topdown hack & slash to have WASD key movement? Are you insane?
Even hypothetically if, then the game also HAS TO become either FP or crap behind the character viewpoint, WICH WILL THEN STILL need you to use a mouse, not to mention the posibility of having to deal with a CRAP camera, ontop of that garbage -wich asks for a WHOLE LOT MORE of the player just for freaking running around and attacking properly- you are SEVERELY LIMITED in being able to use keys for fast spellselection and such.
This idea is the WORST idea i've ever heard, hell its even more retarded then that other WORST IDEA EVER, namely implementing the Oblivion 1:1 levelscaling system because that could possibly be modded out while this would require a COMPLETE other form of programming the game. Geez...
As for WASD being unheard of "back when" D2 was released/made/whatever, go learn some gaming history please, WASD is older then the freaking invention of the mouse.
Now there is the possibility you are a troll in wich case you fooled atleast me, if its not then you should go play another game because what you want sure as hell aint this game (type).
It seems just about every sentence incorrectly worded is cannonfodder for flamers. What I meant is that WASD in isometric rpgs was unheard of. Space siege is isometric. Please, take a look at the comments in the rockpapershotgun post. Notice how people crave WASD. The only reason I want me some WASD is because if you have played Space Siege, (a game VERY similar to diablo 3, however, with camera rotation) then you would know how painful and frustrating the DEMO is just to enjoy. I dont want that in Diablo 3. My suggestion here was to simply allow for both, and to give the gamers the ability to switch between mouse and WASD movement at will. You can't tell me you wouldn't want to WASD around when your wrist gets tired. I can imagine that if it is possible to map a spell/ability to the right/middle mouse keys, then WASD would be a very efficient way of maneuvering around while using whatever is mapped to your mouse with fast percision because you do not have to move you cursor to move your guy around. Oh, and by the way, Mythos (a very nice diablo clone), that game that got put on hiatus, was experimenting with some sexy WASD controls however still allowing for camera maneuvers. It was a bit messy, but it was in beta, and I was on the test server. It can be done. If blizzard do it, it can be done well. What WOULD make gameplay (PVP especially) in D3 hard would be the lack of WASD. I can just see the retarded movement of toons stopping, casting, then a brief second later they actually then begin to move away. I think with keyboard movement gameplay may be just that much easier and also a noticeable amount faster and less frustrating. Oh, and by the way, while I am defending myself (so many trolls!), I barely ever played WoW for more than a few days. Other MMOs, yes. Such weird stereotypes... I like to consider myself an avid hardcore PC gamer thank you very much little trollings. How many times can you see WASD in my wall of text?
First of all, there is an WASD usage in Space Siege, and it doesn't sucks, I think it's a great game to past the time with till Diablo 3 or any other nice game will be out.
If you haven't noticed, all the pro WoW PvP players use the mouse to move; not wasd. No, they don't use the point and click setting. You keep it on wasd and then hold both mouse buttons in to move forward. You may or may not use Q and E for strafe depending on how many mouse buttons you have.
Using this mouse method allows for better mobility and a strategic advantage over anyone that is using wasd. Why? Wasd is slow in comparison. Try doing a 180 with A and D and then hold both mouth buttons down and do a 180, its a lot faster; and thats just one advantage.
Beyond what has been said above, for those of you arguing wasd is a good choice for D3. We're arguing that D3 is isometric, you can see all around your character; in wow, you cannot. That is what makes wasd useful in wow, because you have a reason for A and D, to turn around and see behind you. With an isometric view you can already see behind you, so you would want your character to slowly spin in a circle when you hit A or D?
Damn... I must be retarded or something. (Don't you dare quote me out of context)
It is like I can't even express my opinion properly because you all are making it out differently. /me slaps self!
Ok, this is what I would want as a control system ->
WASD for movement. W and S for back and forward. A and D for strafing left and right.
Then, I am not sure, but options to change the orientation of WASD movement. Perhaps up and down according to the screen, or the character himself.
Then, another option for WASD movement in direction of the cursor. Perhaps that would be more useful... It is diablo 3. The camera doesn't seem like it can rotate so maybe it would be different to other iso rpgs. It is not like I have played it right.
Here is what I have to say about the who accuracy and speed arguement. The reason I want WASD movement (or rather, movement that does not involve me clicking), is so that I can move around freely but still rotate my character and activate spells/abilities toward my cursor. So it is kind of like an shooter in a way, that you are always trying to aim your mouse in the right direction with your right hand. Your left hand is actually micromanaging your abilities and movement.
I would personally map SHIFT+WASD to spells etc. and also ALT+WASD... 12345. Shift+12345 etc.
When I need to perform an ability toggle, I would click to move. Simple.
Or whatever. My opinion. You guys choose for yourself. I <3 to game and I fucking LOVE the PC becuase of the mouse and keyboard. Death to consoles! So, if I have a specific opinion on game controls then I want blizzard to give me that option. If not, too bad for me.
SOME of you guys seem to be crying a lot about COLORS... Seriously?
Colors < Controls.
i'd like wasd alot. The only issue i'd have problems with are aiming spells but for that i'd use my mouse. Before I can say much more on that, though, in the skill system do you hit 1-8 and the corresponding skill gets used or do you hit 1-8 and the corresponding skill gets selected for use on mouseclick?
edit: oh $#!7 you just said 'like a shooter'. Stand by and await flaming. Or EDIT! FOR THE LOVE OF GOD, MAN,EDIT!!!
Diablo is known for it's simple easy gameplay and even the creators said during the unveiling 'if you can click a mouse, you can play Diablo 3'. I much prefer point+click, and Diablo without it would seem wrong.
WASD and isometric view don't work together.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
wasd is not needed in isometric tho.
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
WASD would just complicate things in Diablo; not make them simpler.
They have already said that if you have a mouse you can play it. I'd like to keep it that way.
It seems just about every sentence incorrectly worded is cannonfodder for flamers. What I meant is that WASD in isometric rpgs was unheard of. Space siege is isometric. Please, take a look at the comments in the rockpapershotgun post. Notice how people crave WASD. The only reason I want me some WASD is because if you have played Space Siege, (a game VERY similar to diablo 3, however, with camera rotation) then you would know how painful and frustrating the DEMO is just to enjoy. I dont want that in Diablo 3. My suggestion here was to simply allow for both, and to give the gamers the ability to switch between mouse and WASD movement at will. You can't tell me you wouldn't want to WASD around when your wrist gets tired. I can imagine that if it is possible to map a spell/ability to the right/middle mouse keys, then WASD would be a very efficient way of maneuvering around while using whatever is mapped to your mouse with fast percision because you do not have to move you cursor to move your guy around. Oh, and by the way, Mythos (a very nice diablo clone), that game that got put on hiatus, was experimenting with some sexy WASD controls however still allowing for camera maneuvers. It was a bit messy, but it was in beta, and I was on the test server. It can be done. If blizzard do it, it can be done well. What WOULD make gameplay (PVP especially) in D3 hard would be the lack of WASD. I can just see the retarded movement of toons stopping, casting, then a brief second later they actually then begin to move away. I think with keyboard movement gameplay may be just that much easier and also a noticeable amount faster and less frustrating. Oh, and by the way, while I am defending myself (so many trolls!), I barely ever played WoW for more than a few days. Other MMOs, yes. Such weird stereotypes... I like to consider myself an avid hardcore PC gamer thank you very much little trollings. How many times can you see WASD in my wall of text?
Quite the flamebait:spam:
As for me, I'd rather use WASD for selecting skills anyway.
WoW is not isometric.
Over confidence is the rot.
If you haven't noticed, all the pro WoW PvP players use the mouse to move; not wasd. No, they don't use the point and click setting. You keep it on wasd and then hold both mouse buttons in to move forward. You may or may not use Q and E for strafe depending on how many mouse buttons you have.
Using this mouse method allows for better mobility and a strategic advantage over anyone that is using wasd. Why? Wasd is slow in comparison. Try doing a 180 with A and D and then hold both mouth buttons down and do a 180, its a lot faster; and thats just one advantage.
Beyond what has been said above, for those of you arguing wasd is a good choice for D3. We're arguing that D3 is isometric, you can see all around your character; in wow, you cannot. That is what makes wasd useful in wow, because you have a reason for A and D, to turn around and see behind you. With an isometric view you can already see behind you, so you would want your character to slowly spin in a circle when you hit A or D?
It is like I can't even express my opinion properly because you all are making it out differently. /me slaps self!
Ok, this is what I would want as a control system ->
WASD for movement. W and S for back and forward. A and D for strafing left and right.
Then, I am not sure, but options to change the orientation of WASD movement. Perhaps up and down according to the screen, or the character himself.
Then, another option for WASD movement in direction of the cursor. Perhaps that would be more useful... It is diablo 3. The camera doesn't seem like it can rotate so maybe it would be different to other iso rpgs. It is not like I have played it right.
Here is what I have to say about the who accuracy and speed arguement. The reason I want WASD movement (or rather, movement that does not involve me clicking), is so that I can move around freely but still rotate my character and activate spells/abilities toward my cursor. So it is kind of like an shooter in a way, that you are always trying to aim your mouse in the right direction with your right hand. Your left hand is actually micromanaging your abilities and movement.
I would personally map SHIFT+WASD to spells etc. and also ALT+WASD... 12345. Shift+12345 etc.
When I need to perform an ability toggle, I would click to move. Simple.
Or whatever. My opinion. You guys choose for yourself. I <3 to game and I fucking LOVE the PC becuase of the mouse and keyboard. Death to consoles! So, if I have a specific opinion on game controls then I want blizzard to give me that option. If not, too bad for me.
SOME of you guys seem to be crying a lot about COLORS... Seriously?
Colors < Controls.
edit: oh $#!7 you just said 'like a shooter'. Stand by and await flaming. Or EDIT! FOR THE LOVE OF GOD, MAN,EDIT!!!
so it's settled. We need WASD.