PK'in only brings up an issue in D2 when it comes to HC mode. What if there was a way to involve PK'in into a gameplay aspect, even in HC mode, without the grieving aspect? For instance, a HC mode where everything EXCEPT a PK means permanent death (there would still be, of course, some sort of repercussions). You can maybe even build up a rating that will provide rewards, whether that be an item vendor or special enchants or whatever (I know it sounds like WoW pvp, but I think this could be alot better and more fun in Diablo gameplay)
I'm sure a PK rating system isn't a new idea, but I haven't seen anything about implementing a PK rating idea in Diablo, I may not have looked very hard. Players would still be able to randomly kill people in games, if they so choose, and piss people off (if your stuck on that idea for having fun), but it will be for a purpose, and you wouldn't even need to make a PvP specific game. PK'in would still be incorporated in the Diablo Universe but with "purpose," and everyone could be happy...
Just some thoughts for discussion..if they haven't been discussed... err flame me if they have been.
That defeats the purpose of hardcore pvp, doesn't it?
Cheers,
SmashBoy (like HellBoy, but not)
Well, correct me if I'm wrong, but I don't think consenting PvP in HC was ever that popular, especially among higher levels, where I would imagine it would count the most. It may have been for lower levels which did not involve a lot of time investment for creating the characters. But I guess you could always slap another mode in the game for permanent PK deaths. Give us some variety!
I'm sure a PK rating system isn't a new idea, but I haven't seen anything about implementing a PK rating idea in Diablo, I may not have looked very hard. Players would still be able to randomly kill people in games, if they so choose, and piss people off (if your stuck on that idea for having fun), but it will be for a purpose, and you wouldn't even need to make a PvP specific game. PK'in would still be incorporated in the Diablo Universe but with "purpose," and everyone could be happy...
Just some thoughts for discussion..if they haven't been discussed... err flame me if they have been.
Cheers,
SmashBoy (like HellBoy, but not)
Well, correct me if I'm wrong, but I don't think consenting PvP in HC was ever that popular, especially among higher levels, where I would imagine it would count the most. It may have been for lower levels which did not involve a lot of time investment for creating the characters. But I guess you could always slap another mode in the game for permanent PK deaths. Give us some variety!
About the consenting PvP not being popular in HC among high levels?
...It was more of a brainstorm btw... I was trying to provoke solutions for Bioshaik (or whatever) post about the PK issue in D2.
When someone uses the slang term "noob", I already know the rest of what was said is meaningless.
Sorry, just saying. It's an attitude, an attitude that, frankly, Diablo could do without.
Cheers,
SmashBoy (not CheatHackTPPKBotModeBoy)