Blizz is changing some of Archon runes's element. I am wondering how it will work with Vyr set. What dmg type you will get if you have Vyr set? Arcane Destruction rune for example would be changed to fire so that means arcane build will get indirectly nerfed with this too. I know this is not final but I wanna start a discussion.:D
I mean with Vyr set, Fire build will unfairly have the most powerful Archon. Every element get all rune effects so that mean the explosion will be boosted by only + fire dmg. Other elements won't get to boost the explosion damage.
The point you brought up too. People who are using pure power rune as arcane build are fucked.
I personally thought the TP rune would be Lightning, not the reduced CD, but eh. Changes my own build a slight amount- previously used Slow Time rune for solo cursed chest events, but now I guess i'll just use pure power.But yea, it was an anticipated change. Slightly sad that there isn't elemental changes to various other abilities that use only 1 element (Electrocute, Blizzard, Arcane Torrent, Ray of Frost, Disintegrate being the main ones, with Explosive Blast, Wave of Force, Spectral Blades, Magic Missle, and Storm Armor being less improtant). I would have greatly prefered it if all skills had at least 2 damage types, with it being optimal at all 4 damage types.
I'm fairly certain with Vyr's set, you will get all the perks and all the damage from the perks will do whatever damage type is associated with your chosen rune.
That'd be the logical way for it to work, at least.
For anyone without a Vyr set (= most of us) this is a nerf. if I build around Archon cooldown and Arcane damage, now I'll be stuck with Lightning damage...
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There is only one god and his name is Death.
And there is only one thing we say to Death. Not today.
For anyone without a Vyr set (= most of us) this is a nerf. if I build around Archon cooldown and Arcane damage, now I'll be stuck with Lightning damage...
Unless you are a fire wizard that used archon as a filler spell, then this is a huge buff.
For anyone without a Vyr set (= most of us) this is a nerf. if I build around Archon cooldown and Arcane damage, now I'll be stuck with Lightning damage...
Unless you are a fire wizard that used archon as a filler spell, then this is a huge buff.
That would be me. Although just found my second set of Vyr last night doing T4 rift...
It seems to be clear that the rune you choose determines the rest. So Undrtakers statement seems legit.
Most will be stuck with lightning. But hey the explosive archon might be viable in a WoH build. Im eager to try this in elite packs. X00 mil crits here I come
If you need more defense you can swap anything out for blur (if you are getting slaughtered, swap out glass cannon otherwise conflag unless you are using a weapon that has fire dmg)
In my opinion it's a great thing, that you can choose the element of archon with vyrs set. It makes vyrs even more valuable (pls don't start another RNG thread about this, we have enough of it...), but in the long rong this should be great for everyone.
whats the point of using archon? archon sucks. my explosive blast with wand of woh does alot more dmg than archon skills, plus i dont have to use those shitty vyrs pieces. so why would i use archon? i rather go for magefists, crimson pants /boots and tals chest with 15% eb dmg, thats way better than wearing vyrs crap
i dont know why ppl are so excited about this. even with 50% cdr, you still have a 50sec cd on archon, 30s when archon runs out. i rather use a support spell and spam explosive blast all day long bc it simply does more dmg
or am i missing something?
Not everybody has a wand of woh. Also, isn't vyr's chest better than tals if you dont need the toughness?
EDIT: Oh, also not everybody wants to play in melee range
yeah but why would u want to use archon as a fire wiz? we have 2 good fire specs. MM and explosive blast. if you go into archon, ur dps will drop to the ground with both specs. tals is the best chest bc it has 5 primary affixes, at least for explosive blast and lightning/cold/arcane builds, also gives 5% dmg to ur elemts when u have tals amu, like i do + 100 all res with rorg.
Why would your DPS drop to the ground with both specs? Archon should be better for the MM builds in the very least. 20% extra dmg that builds + the extra fire dmg.
Also, somebody can correct me if I am wrong, but the extra paper dps from the extra primary stat (attack speed) isnt actually worth anything unless you hit a breakpoint while the crit chance from vyr's is worth something. In any scenario I think cindercoat is the best bet for pretty much anything fire anyway.
EDIT for your edit:
The problem with any set and a fire build is that you sacrifice something for the bonus. I don't think Vyr's is a good set for any fire build because you lose out on either cinder or magefist for the bonus (and the bonus is lackluster in all honesty). Or you have to sacrifice andys helm for something else, or a firebirds offhand for something else. I was saying that this is a great buff for fire builds (like MM) that use archon as a "filler".
For ray of frost, archon should still do more. Archon beam is 779% dmg and you can also spam a 604% ability on top of that without interrupting the channel. Ray of frost is only 510%
For ray of frost, archon should still do more. Archon beam is 779% dmg and you can also spam a 604% ability on top of that without interrupting the channel. Ray of frost is only 510% no. ray of frost also have blackice or increases frost dmg taken by 15%, + you can get 45% ray of frost dmg from gear. use blizzard with the 13ap rune instead of archon and you will do the same, if not even more dmg. plus you dont have to give up DPS for CDR, + you dont need vyr items, so that gives you more dmg and EHP.
After you kill about 5 enemies archon damage will surpass a snow blast ray of frost with 45% ray of frost dmg with only the beam, not even including the spammable blast. Blizzard interrupts the beam and takes away ray of frost casts (and is not worth it with that rune anyway...)
because MM conflag does more dmg than archon skills? especially if you have a serpent sparker with double mamooth hydra. and i already said that explosive blast does also more dmg. its 12x360% or 4x 900% every 3 sec (with 50%cdr) while archon is what, 770% dmg per attack ? the stacks from archon kick in when archon is almost over.
the critchance from vyrs isnt that great. ias from tals chest is much better for MM/conflag or for channeld builds (yes ias adds dmg to channeled skills, but also drains faster, thats why u build around rcr%) but u wanna reroll the ias into explosive blast dmg anyway as a wow wizz.
comparing 2% crit to 7% ias, ias wins (if the skills you use support ias)
I can't fathom many situations in which it is worth it to use serpent sparker over another weapon, I don't think hydra is worth it due to its immobility. Maybe rift guardians or extra hp elites or something... but generally not worth it over losing TF/20% fire dmg/Woh blasts
7% IAS does not always win. And like I said earlier, tals is better if you need the toughness. You can get 3 sockets/explosive blast/2% crit/int on vyr's
For ray of frost, archon should still do more. Archon beam is 779% dmg and you can also spam a 604% ability on top of that without interrupting the channel. Ray of frost is only 510% no. ray of frost also have blackice or increases frost dmg taken by 15%, + you can get 45% ray of frost dmg from gear. use blizzard with the 13ap rune instead of archon and you will do the same, if not even more dmg. plus you dont have to give up DPS for CDR, + you dont need vyr items, so that gives you more dmg and EHP.
After you kill about 5 enemies archon damage will surpass a snow blast ray of frost with 45% ray of frost dmg with only the beam, not even including the spammable blast. Blizzard interrupts the beam and takes away ray of frost casts (and is not worth it with that rune anyway...)
you cast blizzard before ray of frost. it has a 6 sec duration. t5 with it is easy, i think its the best support spell. and you use that rune so u dont run out of ap, so you can spam ray of frost. i was able to spam ray of frost for over 30sec straight with the right gear.
but do what ever you want, ppl will realise that focusing on archon, a very long CD ability, is not worth it in the longrun. and you forget that with ray of frost, you dont need any CDR, so you can use another passive and dps stats on ur gear, and other sets/items instead of vyrs im out guys, you will see archon is just bad for fire/frost spec
It isn't focusing on archon. It is a filler, it should be seen as similar to blizzard. And in that regard, it is far superior to blizzard in every way.
Agree to disagree tauro, you have your build and I have mine. Also, about 90% of my discussion was in regards to fire, not frost. The only reason frost came up is because you mentioned it. I still think blizzard is a wasted ability though. In the times that I have used archon it has generally had its cooldown available (though I don't push the boundaries of difficulty due to efficiency).
AS a Arcane CDR wizzard with no luck with Vyr set I say - I'm screwed :). With all those changes I think it's time for swapping to fire build somehow. And why I stopped gambling for mirrorball :/. Now fire is THE wizzard spec.
im in the same situation as you are. Thinking to reroll another class tbh !! i've built my arcane wiz long time ago hoping to get 4pc of vyr's got 2 so far.
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The point you brought up too. People who are using pure power rune as arcane build are fucked.
That'd be the logical way for it to work, at least.
Petition anyone?
And there is only one thing we say to Death. Not today.
Most will be stuck with lightning. But hey the explosive archon might be viable in a WoH build. Im eager to try this in elite packs. X00 mil crits here I come
If you need more defense you can swap anything out for blur (if you are getting slaughtered, swap out glass cannon otherwise conflag unless you are using a weapon that has fire dmg)
EDIT: Oh, also not everybody wants to play in melee range
Also, somebody can correct me if I am wrong, but the extra paper dps from the extra primary stat (attack speed) isnt actually worth anything unless you hit a breakpoint while the crit chance from vyr's is worth something. In any scenario I think cindercoat is the best bet for pretty much anything fire anyway.
EDIT for your edit:
The problem with any set and a fire build is that you sacrifice something for the bonus. I don't think Vyr's is a good set for any fire build because you lose out on either cinder or magefist for the bonus (and the bonus is lackluster in all honesty). Or you have to sacrifice andys helm for something else, or a firebirds offhand for something else. I was saying that this is a great buff for fire builds (like MM) that use archon as a "filler".
For ray of frost, archon should still do more. Archon beam is 779% dmg and you can also spam a 604% ability on top of that without interrupting the channel. Ray of frost is only 510%
7% IAS does not always win. And like I said earlier, tals is better if you need the toughness. You can get 3 sockets/explosive blast/2% crit/int on vyr's
It isn't focusing on archon. It is a filler, it should be seen as similar to blizzard. And in that regard, it is far superior to blizzard in every way.
And may the odds be ever in your favour.
Emmo#2406