They didn't nerf it's dmg. They probably just messed up the numbers. If it was intended i am sure it would be in the patch notes
I am not saying the damage actually did get lower (never tested it) but it is possible that they lowered it without realizing it. How many times have we seen the patch notes say something like "skill x was not doing the correct amount of damage, now works as intended."
I'm not seeing such drastic DPS loss from my own experiences, the things I notice most are that I can no longer generate AP as fast which does result in an overall DPS LOSS and that the chill effect is probably half of what it used to be. I think the electrocute nerf was a bit much and I hope they monitor this change specifically and evalute it moving forward.
I'm not seeing such drastic DPS loss from my own experiences, the things I notice most are that I can no longer generate AP as fast which does result in an overall DPS LOSS and that the chill effect is probably half of what it used to be. I think the electrocute nerf was a bit much and I hope they monitor this change specifically and evalute it moving forward.
It does feel like I lost pure damage, but the change to AP generation really hurt me especially since I can't really get APoC on the items that I have right now. I am tempted to switch back to my old chantodo's offhand for the APoC that it had.The area dmg can be felt particularly hard with waller packs too. You used to be able to black hole them closer to the wall and just explode on the wall and itd still hit them, now it seems to be difficult to get them close enough.
I'm not seeing such drastic DPS loss from my own experiences, the things I notice most are that I can no longer generate AP as fast which does result in an overall DPS LOSS and that the chill effect is probably half of what it used to be. I think the electrocute nerf was a bit much and I hope they monitor this change specifically and evalute it moving forward.
It does feel like I lost pure damage, but the change to AP generation really hurt me especially since I can't really get APoC on the items that I have right now. I am tempted to switch back to my old chantodo's offhand for the APoC that it had.The area dmg can be felt particularly hard with waller packs too. You used to be able to black hole them closer to the wall and just explode on the wall and itd still hit them, now it seems to be difficult to get them close enough.
Yeah balancing ApoC is tough, i have 4 from my helm and could get 3 more if I switched to chanto's offhand..but I'd lose a lot of raw dmg, so I'm not sure. I mgiht switch to the templar follower for the regen, but at the moment I'm using scoundrel.
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http://eu.battle.net/d3/en/profile/Jamoose-2376/hero/11404596
Ignore the bracers, forgot to switch back to my cold dmg bracers with 6 cc, int vit.
Running with arc lightning to take advantage of audacity. On different difficulties, the armor and passives could change.