I think the intent is to use Meteor for single targets as necessary; in the context of spammability, there's no reason its dps shouldn't be comparable to that of any explicitly-single target spell.
There's no spammability in the context. Even with an infinite Prism (not the case) you would still lose ap and would only be able to cast 7 meteors before completely ooap.
EVEN if we were talking about spammability. Spam 280% ray of frost and you're better both in terms of damage and in terms of arcane power cost.
I think the intent is to use Meteor for single targets as necessary; in the context of spammability, there's no reason its dps shouldn't be comparable to that of any explicitly-single target spell.
Single target damage is a weakness of this build, but by your logic, anything that doesn't have ray of frost is a horrible build. This is mainly a farm build, it's not a boss build and that's by intent. The best gear will drop from rare packs, so I'm not that worried about single target. Bosses will still drop good loot thanks to the neph buff, so yes, that will be one of the places I struggle more than others. I can spam meteor pretty well though and it does do great damage (even to single target).
We will have to see how the boss battles are in the game. It's my impression that all of the bosses will have adds of some type. The way potions are designed in this game, they have to (or the boss has to drop health globes at certain points). Even against bosses, you typically won't be up against a 1x1 fight so my AoE will still be useful and it will still help me regen my AP quicker and proceed to spam meteors on the boss (which is better damage than ray of frost). I think you've convinced me to finally go with power hungry instead of blur though. This build will struggle most with bosses, so the extra AP from boss globes will help me keep my damage high after the boss survives my initial burst of damage.
It's hard telling until we see the boss fights but there needs to be health globes in them.... or they'll be impossible.
There's no spammability in the context. Even with an infinite Prism (not the case) you would still lose ap and would only be able to cast 7 meteors before completely ooap.
EVEN if we were talking about spammability. Spam 280% ray of frost and you're better both in terms of damage and in terms of arcane power cost.
Single target damage is a weakness of this build, but by your logic, anything that doesn't have ray of frost is a horrible build.
I can spam meteor pretty well though and it does do great damage (even to single target).
I was going to point this out too. If you are suggesting that lacks RoF - Snow Blast (the 280% dmg rune form) is a bad build because it doesn't have the highest single-target damage/AP ability, I don't think that's a very tenable position. Not every build needs to have the best of every situational solution. The build needs only to handle things well, and note, I said the damage needs to be "comparable," not equivalent. If one had 50% dmg to single targets, and the other 280%, maybe the lower one would need to be reexamined as bad, but we are looking at 280% dmg on 20 AP vs (let's say one tick of the Meteor DoT) 220% dmg on 28 AP; it's not as efficient, but it is comparable. I'd also have to say that 7 Meteors is pretty spammable; not infinite, but reasonable.
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ray of frost is single target
We will have to see how the boss battles are in the game. It's my impression that all of the bosses will have adds of some type. The way potions are designed in this game, they have to (or the boss has to drop health globes at certain points). Even against bosses, you typically won't be up against a 1x1 fight so my AoE will still be useful and it will still help me regen my AP quicker and proceed to spam meteors on the boss (which is better damage than ray of frost). I think you've convinced me to finally go with power hungry instead of blur though. This build will struggle most with bosses, so the extra AP from boss globes will help me keep my damage high after the boss survives my initial burst of damage.
It's hard telling until we see the boss fights but there needs to be health globes in them.... or they'll be impossible.
I was going to point this out too. If you are suggesting that lacks RoF - Snow Blast (the 280% dmg rune form) is a bad build because it doesn't have the highest single-target damage/AP ability, I don't think that's a very tenable position. Not every build needs to have the best of every situational solution. The build needs only to handle things well, and note, I said the damage needs to be "comparable," not equivalent. If one had 50% dmg to single targets, and the other 280%, maybe the lower one would need to be reexamined as bad, but we are looking at 280% dmg on 20 AP vs (let's say one tick of the Meteor DoT) 220% dmg on 28 AP; it's not as efficient, but it is comparable. I'd also have to say that 7 Meteors is pretty spammable; not infinite, but reasonable.