Blur
Required level: 10
Reduces melee damage taken by 20%.
Drain Power
Required level: 10
All basic attacks (TL's note: not clear, melee attacks maybe?) provide 10 Arcane Power.
Quickening
Required level: 10
Increase casting speed by 10%
Flight before Fight
Required level: 13
Increases run speed by 5% when the Wizard is blocked in melee (TL's note: slowed? or actually blocking attacks?)
Glass Cannon
Required level: 13
Increases damage dealt by 20%, but reduces armor by 20%.
Aggression
Required level: 15
Increases attack by 20%.
Superior Skill
Required level: 15
Increases precision by 20%.
Expert Defense
Required level: 17
Increases defense by 20%.
Astral Presence
Required level: 20
Increases maximum Arcane Power by 20%.
Black Ice
Required level: 20
Damage dealt to frozen targets is increased by 20%.
Temporal Flux
Required level: 21
When an enemy takes damage from an Arcane skill, its speed is reduced by 24% for 4 seconds. (TL's note: unsure if movement speed, attack speed, or both)
Piercing Attacks
Required level: 25
Reduces the magical resistances of enemies by 20%.
Temporal Shift
Required level: 26
Reduces cooldowns of skills by 10%.
Unstable Energy
Required level: 28
When under 20% HP, the next skill (TL's note: loosely interpretated, may be wrong) knocks back all targets it hits. Can happen once every 90 seconds.
Knowledge is Power
Required level: 30
Passive skill still being worked on. Used to provide 25% extra Willpower (a stat that is not included in the game anymore)
Blur
Required level: 10
Reduces melee damage taken by 20%.
Drain Power
Required level: 10
All basic attacks (TL's note: not clear, melee attacks maybe?) provide 10 Arcane Power.
Quickening
Required level: 10
Increase casting speed by 10%
Flight before Fight
Required level: 13
Increases run speed by 5% when the Wizard is blocked in melee (TL's note: slowed? or actually blocking attacks?)
Glass Cannon
Required level: 13
Increases damage dealt by 20%, but reduces armor by 20%.
Aggression
Required level: 15
Increases attack by 20%.
Superior Skill
Required level: 15
Increases precision by 20%.
Expert Defense
Required level: 17
Increases defense by 20%.
Astral Presence
Required level: 20
Increases maximum Arcane Power by 20%.
Black Ice
Required level: 20
Damage dealt to frozen targets is increased by 20%.
Temporal Flux
Required level: 21
When an enemy takes damage from an Arcane skill, its speed is reduced by 24% for 4 seconds. (TL's note: unsure if movement speed, attack speed, or both)
Piercing Attacks
Required level: 25
Reduces the magical resistances of enemies by 20%.
Temporal Shift
Required level: 26
Reduces cooldowns of skills by 10%.
Unstable Energy
Required level: 28
When under 20% HP, the next skill (TL's note: loosely interpretated, may be wrong) knocks back all targets it hits. Can happen once every 90 seconds.
Knowledge is Power
Required level: 30
Passive skill still being worked on. Used to provide 25% extra Willpower (a stat that is not included in the game anymore)