But anyway, I've been wanting to record higher level wizard group play for a while because there aren't a lot of resources/footage of it out there. I keep forgetting, but no more! Finally got to it.
Disregard ALL defense. Your defense = witch doctor + crusader. DPS all the way. YOLO.
Rotation Details:
From the build link, this is the cycle I generally follow to the best of my ability. Yes, sometimes usually the buff bar is uncooperative and you won't be able to track your Tal Rasha stacks, but you're going to have to develop an internal clock for timing the stacks.
Tal = Tal Rasha stacks
F/R = Focus and Restraint stack
- 5x Electrocute (1x Tal, 1x F/R)
- Hydra (2x Tal, 1x F/R)
- Blizzard (3x Tal, 2x F/R)
- 5x Electrocute (3x Tal, 2x F/R, initial F/R stack refreshed)
- Hydra (3x Tal, 2x F/R)
- 5x Electrocute (3x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed)
- 5x Electrocute + up to full AP (4x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed)
- 5x Electrocute + up to ~75% AP (4x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed) impact will be post-4 stack expiration
- Electrocute transitioning to next cycle (1x Tal, 2x F/R, initial F/R stack refreshed) you do this while the previous Star Pact has yet to land
- Hydra (2x Tal, 2x F/R)
- Blizzard (3x Tal, 2x F/R, second F/R stack refreshed)
- Continue/repeat
A note for the video:
Super easy Rift, but a clear is a clear.
In-game audio removed because we were talking dirty to each other.
RG took about 4.5 minutes to kill, which is too long. Something went wrong there and I have a feeling it has to do with Eskandiel's hitbox because this isn't the first time I noticed that he took an abnormally long time to die. Since it takes about 3 minutes for us to kill an RG on GR69 without a Pylon, either one or both of us really screwed up our DPS cycles on the RG (which I don't believe could have been that drastic), or Eskandiel is a jerk.
Congrats Jaetch! thanks for sharing a wiz POV, definitely a great feat even if it's an "easy" rift.
For those who don't have an SS with an AS roll, would sacrificing a gem slot for gogok to reach 3.3 breakpoint be advisable? am currently running BoP with Time warp instead of chasing that Bp.
I haven't been around much due to:
1. Work and IRL obligations
2. When I'm free, too busy playing the game
But anyway, I've been wanting to record higher level wizard group play for a while because there aren't a lot of resources/footage of it out there. I keep forgetting, but no more! Finally got to it.
Spec:
Wizard - End game group leaderboard chasing
TL;DR:
Disregard ALL defense. Your defense = witch doctor + crusader. DPS all the way. YOLO.
Rotation Details:
From the build link, this is the cycle I generally follow to the best of my ability. Yes,
sometimesusually the buff bar is uncooperative and you won't be able to track your Tal Rasha stacks, but you're going to have to develop an internal clock for timing the stacks.Tal = Tal Rasha stacks
F/R = Focus and Restraint stack
- 5x Electrocute (1x Tal, 1x F/R)
- Hydra (2x Tal, 1x F/R)
- Blizzard (3x Tal, 2x F/R)
- 5x Electrocute (3x Tal, 2x F/R, initial F/R stack refreshed)
- Hydra (3x Tal, 2x F/R)
- 5x Electrocute (3x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed)
- 5x Electrocute + up to full AP (4x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed)
- 5x Electrocute + up to ~75% AP (4x Tal, 2x F/R, initial F/R stack refreshed)
- Star Pact (4x Tal, 2x F/R, second F/R stack refreshed) impact will be post-4 stack expiration
- Electrocute transitioning to next cycle (1x Tal, 2x F/R, initial F/R stack refreshed) you do this while the previous Star Pact has yet to land
- Hydra (2x Tal, 2x F/R)
- Blizzard (3x Tal, 2x F/R, second F/R stack refreshed)
- Continue/repeat
A note for the video:
Super easy Rift, but a clear is a clear.
In-game audio removed because we were talking dirty to each other.
RG took about 4.5 minutes to kill, which is too long. Something went wrong there and I have a feeling it has to do with Eskandiel's hitbox because this isn't the first time I noticed that he took an abnormally long time to die. Since it takes about 3 minutes for us to kill an RG on GR69 without a Pylon, either one or both of us really screwed up our DPS cycles on the RG (which I don't believe could have been that drastic), or Eskandiel is a jerk.
Armory | YouTube | Twitter | Clan Site
Congrats Jaetch! thanks for sharing a wiz POV, definitely a great feat even if it's an "easy" rift.
For those who don't have an SS with an AS roll, would sacrificing a gem slot for gogok to reach 3.3 breakpoint be advisable? am currently running BoP with Time warp instead of chasing that Bp.
Nice job! Grats!! Is there a POV of the DH for this run or the build he was running?