Hmm, works now, maybe it was Chrome. I personally like Big Stinker for the gargantuan. I also think the Templar might be nice to sort of melee tank/ keep them off you, but maybe the gargantuan/charm will be enough for you. Maybe Fetish Sycophants instead of gruesome feast? Other than seems cool
My place really was here. I was too foolish and stubborn to notice. But, what I truly hoped for then was here. Why do I always realize it When I've already lost it.
Hmm, works now, maybe it was Chrome. I personally like Big Stinker for the gargantuan. I also think the Templar might be nice to sort of melee tank/ keep them off you, but maybe the gargantuan/charm will be enough for you. Maybe Fetish Sycophants instead of gruesome feast? Other than seems cool
Well I have circle of life, that should give me up to 3 dogs. I also have (Grasp of the Dead) Death is life, which should provide even more health globes to keep those dogs alive.
I kind of like the gruesome feast.
The death is life helps proc more health globes, and health globes give me an 10% int buff that stacks 5 times.
Soul harvest gives me 650 intellect, and so that stacking 10% intellect buff just gets a heck of a lot better.
Zombie chargers are expensive, so I need some way to get mana back.
Rollback Post to RevisionRollBack
One is never hurt by being given additional choices, only by taking them away. A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
id say the very hardest thing everyone has an issue with is getting the right amount of mana regen for the skills they are using. in inferno you wont be killing fast enough with bomb gear and a great build, mobs just dont die fast. so relying on health globes to return all your mana isnt safe (if were talking specifically inferno). you'll definitely need more with this build because of zombie bears mostly, i mean even if you dont plan on spamming it, it still costs a lot of mana and even though firebats is barley higher then your regen per second id say you need just another passive or skill to help. UNLESS you use the templar follower and get his mana regen skill which gives you over a 50% boost in mana regen
Tue, I am just worried about the dogs dying w/o any way to resummon them quickly. The templar does nothing for the pets.
Also with charm I have 1.5 meat shields.
Rollback Post to RevisionRollBack
One is never hurt by being given additional choices, only by taking them away. A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Not bad, but I think any build with 4+ cooldown skills is undercutting itself by not taking the Vision Quest passive. Especially considering the Witch Doctor has enough snaring effects and pets available to keep enemies away, we should be taking the least damage of the 5 classes imo. In other words, I'd probably swap out Jungle Fortitude for it. But thats just me
http://eu.battle.net/d3/en/calculator/witch-doctor#VfZRkT!cba!accZYa
Follower,
http://eu.battle.net...follower#!!0000
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Works fine with Firefox, Google Chrome seems to dislike calculator links for some reason if you're using it.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
http://us.battle.net/d3/en/calculator/wizard#cYPjlO!WbX!YYcaac
Follower (depending on situation)
Templar - http://us.battle.net/d3/en/calculator/follower#1100
Enchantress - http://us.battle.net/d3/en/calculator/follower#!!1010
And for grouping I'll probably use
http://us.battle.net/d3/en/calculator/wizard#ejYQgl!eTc!aaYbZa
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Well I have circle of life, that should give me up to 3 dogs. I also have (Grasp of the Dead) Death is life, which should provide even more health globes to keep those dogs alive.
I kind of like the gruesome feast.
The death is life helps proc more health globes, and health globes give me an 10% int buff that stacks 5 times.
Soul harvest gives me 650 intellect, and so that stacking 10% intellect buff just gets a heck of a lot better.
Zombie chargers are expensive, so I need some way to get mana back.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
That was changed a long time ago. They are viable throughout the entire game now.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
id say the very hardest thing everyone has an issue with is getting the right amount of mana regen for the skills they are using. in inferno you wont be killing fast enough with bomb gear and a great build, mobs just dont die fast. so relying on health globes to return all your mana isnt safe (if were talking specifically inferno). you'll definitely need more with this build because of zombie bears mostly, i mean even if you dont plan on spamming it, it still costs a lot of mana and even though firebats is barley higher then your regen per second id say you need just another passive or skill to help. UNLESS you use the templar follower and get his mana regen skill which gives you over a 50% boost in mana regen
other then that i like it.
this^
3 beats @ 236% dmg each
http://www.youtube.com/watch?v=Tfhmbw8hcj8
I actually have 4 cooldowns, so I could potentially use Vision quest to get 100 mps.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Charm + 5% Armor Buff that slows on hit + 5% Attack Speed Buff
If she sucks though its easy to switch.
EDIT: Could also potentially use a staff for the slower attack speed.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Also with charm I have 1.5 meat shields.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
c =(m-r*t)/(a-r*t)
c =(800-25*2/3)/(86-25*2/3) = 11.3 casts
With 1.5 APS * 800 mana, I could still cast 11 zombie bears in a row w/o picking up any globes without any additional regen.
The Templar only increases it to 12.8 casts.
If Vision Quest on average gives me a total of 80 mps, then I could cast 22.85 casts.
11 Zombie bears seems sufficient to me, especially with bats thrown in and me running around kiting and picking up health globes.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!