Not only is this a viable WD build without using permanent summons or pets, but this build is almost entirely catered to the fire caster WD. Once again, if their are any fire immunes, this build wont be very effective, but that aside I feel like this coiuld be very fun and interesting to experiment with. Just something about choosing every skill with a fire rune effect seems very intriguing to me, I hope I'm not alone on this.
there are no "immune" monsters in D3. period. FYI
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
I think there will be many builds that will allow the witch doctor to be effective without summons by there side constantly. The passive that intrigues me the most is Grave Injustice. With the cooldown reduction ability I think it should be possible to spam grasp o the dead (8 second cool down) and something like haunt or spirit barage while allowing bigger cooldowns for the fight to reduce with each kill (Mass Confusion, golden runed gargantuan fetish army ect).
Not only is this a viable WD build without using permanent summons or pets, but this build is almost entirely catered to the fire caster WD. Once again, if their are any fire immunes, this build wont be very effective, but that aside I feel like this coiuld be very fun and interesting to experiment with. Just something about choosing every skill with a fire rune effect seems very intriguing to me, I hope I'm not alone on this.
Why do you have so many purely offensive abilities? Are you going to roll your Dungeons and Dragons dice to pick which to cast? That builds has no defense whatsoever, you would be lucky to get through nightmare with that.
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One is never hurt by being given additional choices, only by taking them away. A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Not only is this a viable WD build without using permanent summons or pets, but this build is almost entirely catered to the fire caster WD. Once again, if their are any fire immunes, this build wont be very effective, but that aside I feel like this coiuld be very fun and interesting to experiment with. Just something about choosing every skill with a fire rune effect seems very intriguing to me, I hope I'm not alone on this.
You're kinda overloaded on attacks there though. All 4 of your damage skills are spammable, you could run that same build with just Firebats and Locust Swarm.
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there are no "immune" monsters in D3. period. FYI
Why do you have so many purely offensive abilities? Are you going to roll your Dungeons and Dragons dice to pick which to cast? That builds has no defense whatsoever, you would be lucky to get through nightmare with that.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
You're kinda overloaded on attacks there though. All 4 of your damage skills are spammable, you could run that same build with just Firebats and Locust Swarm.