Hey guys, today I show and explain the Helltooth Acid Cloud Poison/Cold build I've been using to (currently) group speed farm G60 in Season 4. I show some solo G50 gameplay so you can an idea of how it works. It deals slightly less damage than the Cold/Fire variant, but provides a lot more debuffs and brings monsters to a crawl.
Debuffs come from Helltooth 2 piece, Bane of the Trapped, Iceblink, Cold Zombie Dogs, Cold Wall of Death, and Acid Rain with Bad Medicine. It's fully capable of solo mid 50's with a couple modifications, and possibly 60+ with an Ancient weapon. Enjoy & discuss!
In semi optimal speed groups having CR slotted as a passive isn't an issue, monk/barb group buffs combined with actually watching what you are doing will provide the damage reduction needed, Eso is always an option in either build and jinx makes for a very handy damage stop/group buff. Not as strong as BBV:SD.
Thanks for the feedback, I'll keep it in mind. Been switching a lot of things around on my doc since this video, just trying to see what a good balance is between straight damage and debuffing, since damage wd isn't really preferred currently (support/leech doc is though).