There's a few things that happen when playing a Witch Doctor that kinda make it a pain to play.
1) When you have the Spirit Vessel passive and you get low on health you might fall below 15% of your max life and the passive will activate. Then, not realizing that your passive has gone off, you activate Spirit Walk effectively wasing your Spirit Walk/Spirit Vessel. I propose the following instead:
Spirit Vessel
Spirit Vessel now activates when you would otherwise take fatal damage.
Spirit Walk can no longer be cast while in Spirit Vessel.
2) Trying to maintain the bonus damage from Soul Harvest. If you hit 5+ enemies you get 5 stacks. If I have 5 stacks and I Soul Harvest a single enemy I trade my 4 stacks for 1. That's rough and makes it terrible against rift guardians without summons (where you need it the most). Instead of making the skill a chore it would be nice to work like so:
Soul Harvest
A stack will be added for each enemy hit by Soul Harvest.
Casting Soul Harvest again on any new enemies will add to the current stacks instead of replacing them up until a max of 5.
Adding a stack will also refresh the time remaining on any existing stacks.
Gaining additional Soul Harvest stacks will no longer remove all existing stacks and will instead be added to them. Any new stacks over 5 will replace the stack with the shortest remaining duration.
Yay, they added the change to soul Harvest.
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There's a few things that happen when playing a Witch Doctor that kinda make it a pain to play.
1) When you have the Spirit Vessel passive and you get low on health you might fall below 15% of your max life and the passive will activate. Then, not realizing that your passive has gone off, you activate Spirit Walk effectively wasing your Spirit Walk/Spirit Vessel. I propose the following instead:
2) Trying to maintain the bonus damage from Soul Harvest. If you hit 5+ enemies you get 5 stacks. If I have 5 stacks and I Soul Harvest a single enemy I trade my 4 stacks for 1. That's rough and makes it terrible against rift guardians without summons (where you need it the most). Instead of making the skill a chore it would be nice to work like so:
Yay, they added the change to soul Harvest.