I need some suggestions on what I can grab in my shoulder, rings (figuring at least one SoJ), boots, belt, and pants slots. I'm currently just reaching for straws and taking whatever I can.
My build revolves around my lashing tail kick and my fire skill damage % (76%) for damage and I use epiphany of fire to capitalize on my skill damage % and it helps build my spirit for spamming of my lashing tail quick. Even though 2-handed weapons seem to not be that strong right now, my unique ability (demon) is helping me deal consistent damage through out fights and overall has helped me deal more damage than dual wielding. I comfortably kill T2 and can kill T3 but not efficiently enough to farm in it.
I have decently high armor and my deadly reach (keen eye) stacks that even higher. Having seize the initiative has synergy with that and I don't take a lot of damage surprisingly.
you need to drop the two hander for two 1 handers. Your IAS is way too low for your build to farm Torment level efficiently. reroll the movement speed on your nemi bracers for fire dmg. The SG ring is crap use a trifecta rare til you get the one ring where you regen resources everytime you take fire dmg. Once you get that ring make sure you have an andariels Visage (helm). Why, you take more fire dmg with that helm.
Sweeping wind (the fire rune) would also be a better choice that mystic ally.
Shoulders/bracer's: augild's set
rings: rare, unity (worthless unless your follower also has a unity ring), rrog
bracers: augilds set, or lacuni prowlers (reroll the movement speed for CC) my SC sader has lacuni's
helm: Andy's
chest: keep rerolling til you get 3 sockets on the cindercoat
boots: firewalkers (reroll movement speed for lashing kick%)
gloves: wait till you get a trifecta magefist
Weapons: that one leg fire Axe and any other weapon will do.
Pants: you rerolled the wrong stat on your Hammer Jammers.
The reason why you reroll movement speed is because by the time you hit paragon 200 you should have max movement speed in terms a paragon allocation.
Awesome guys, I'll take this to heart. I have aBurning Axe of Sankis so I'll hunt for the mace but I'm dealing a ton of damage with my demon proc with chain. Maybe 20% more fire damage will tilt the scales.
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http://us.battle.net/d3/en/profile/SavageFencer-1444/hero/48702205
I need some suggestions on what I can grab in my shoulder, rings (figuring at least one SoJ), boots, belt, and pants slots. I'm currently just reaching for straws and taking whatever I can.
My build revolves around my lashing tail kick and my fire skill damage % (76%) for damage and I use epiphany of fire to capitalize on my skill damage % and it helps build my spirit for spamming of my lashing tail quick. Even though 2-handed weapons seem to not be that strong right now, my unique ability (demon) is helping me deal consistent damage through out fights and overall has helped me deal more damage than dual wielding. I comfortably kill T2 and can kill T3 but not efficiently enough to farm in it.
I have decently high armor and my deadly reach (keen eye) stacks that even higher. Having seize the initiative has synergy with that and I don't take a lot of damage surprisingly.
Any advice would be be great. Thanks in advance
Sweeping wind (the fire rune) would also be a better choice that mystic ally.
Shoulders/bracer's: augild's set
rings: rare, unity (worthless unless your follower also has a unity ring), rrog
bracers: augilds set, or lacuni prowlers (reroll the movement speed for CC) my SC sader has lacuni's
helm: Andy's
chest: keep rerolling til you get 3 sockets on the cindercoat
boots: firewalkers (reroll movement speed for lashing kick%)
gloves: wait till you get a trifecta magefist
Weapons: that one leg fire Axe and any other weapon will do.
Pants: you rerolled the wrong stat on your Hammer Jammers.
The reason why you reroll movement speed is because by the time you hit paragon 200 you should have max movement speed in terms a paragon allocation.
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