Well any armor can look badass in a game like D3 since the armors arent going to look like they do in reality, ya know their gonna be all custom made for the characters.
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[SIGPIC][/SIGPIC]"The lord of murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos shall be sown in their footsteps"
-So sayeth the wise Alaundo
How is the itemization going to work? Since the attribute points are going to be spent automatically I'm assuming a monk can equip gothic plate..ect? Or is he limited to certain types of armor like leather and such?
Most likely, each character will be able to use certain things. Like the Barb will be able to use plate type gear like gothic and field armor, chain type gear like chain and scale armor, and leather like hard leather and studded armor. :/
Granted, thats just what I think and is not based off anything Blizzard said, so... Lol.
Another Topic off topic is, when a item gets damaged, you could see pieces of your armor fall off. like exposing an arm, or a rib, or your knee, etc. then you would have to repair it,
Well you know guys they could just leave it like D2 where you have to invest in stats to wear armour and thus what you look like comes down to what you can wear, yet no class is limited in their ability to wear things.
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"A lot of fellows nowadays have a B.A., M.D., or Ph.D. Unfortunately, they don't have a J.O.B."
Well you know guys they could just leave it like D2 where you have to invest in stats to wear armour and thus what you look like comes down to what you can wear, yet no class is limited in their ability to wear things.
WHAT IS THIS MADNESS OF A SYSTEM THAT OBVIOUSLY HAS WORKED IN THE PAST 2 GAMES!!!! ( 3 IF YOU COUNT HELLFIRE ).
On a serious note I agree, but Blizzard doesn't so we are stuck with every naked character being the same and the game really being item intensive.
well essentially i want the armor that took me awhile to get to be epic and a lot different from the robes i was wearing when i was a noob. there should be major varieties in armor intensity and not just replay the same images from other armors like in d2. each armor should be unique and the things you insert in the items should make armor look even more intense.
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-So sayeth the wise Alaundo
♣Strength and Honor♣
Granted, thats just what I think and is not based off anything Blizzard said, so... Lol.
[SIGPIC][/SIGPIC]
WHAT IS THIS MADNESS OF A SYSTEM THAT OBVIOUSLY HAS WORKED IN THE PAST 2 GAMES!!!! ( 3 IF YOU COUNT HELLFIRE ).
On a serious note I agree, but Blizzard doesn't so we are stuck with every naked character being the same and the game really being item intensive.