Hi, this is my PvP DH build which is built around movement speed, stuns, Sharpshooter talent and Impale with 350% crit dmg increase.
Rotation: Preparation / Shadow of Power / Smokescreen .. ur at 140% increase move speed invisible
Appear out of invis / Tumble to stun / Impale 1-shot kill
Rotation for defense/running: Rain of vengenace to stun +impale, vault to stun+impale, smokescreen/shadowpower invis+movespeed
You basically get close to enemy.. tumble through him for 3second stun. Now I assume Sharpshooter talent will guarantee 100% crit after 33seconds. With the Impale skill, 2 talents, there is a Total of +150% weapon damage, +450% critical damage.. on a guaranteed critical hit.. using Impale skill every 34seconds about.
If target doesnt die, Rain of Vengeance/2second stun.. can shoot another Impale or escape .. can maybe replace
this skill with Hungering Arrow for spammable damage. The Rain of vengeance purpose here is for a quick stun.. to use smoke screen and getting out of trouble. This build is built around getting the "jump" with invisibility/stuns and getting a clean Impale shot off.
Seems like a good build for short burst. We'll have to see how PvP is when the game is released to really see how good burst will be vs. consistant damage.
Hi, this is my PvP DH build which is built around movement speed, stuns, Sharpshooter talent and Impale with 350% crit dmg increase.
Rotation: Preparation / Shadow of Power / Smokescreen .. ur at 140% increase move speed invisible
Appear out of invis / Tumble to stun / Impale 1-shot kill
Rotation for defense/running: Rain of vengenace to stun +impale, vault to stun+impale, smokescreen/shadowpower invis+movespeed
You basically get close to enemy.. tumble through him for 3second stun. Now I assume Sharpshooter talent will guarantee 100% crit after 33seconds. With the Impale skill, 2 talents, there is a Total of +150% weapon damage, +450% critical damage.. on a guaranteed critical hit.. using Impale skill every 34seconds about.
If target doesnt die, Rain of Vengeance/2second stun.. can shoot another Impale or escape .. can maybe replace
this skill with Hungering Arrow for spammable damage. The Rain of vengeance purpose here is for a quick stun.. to use smoke screen and getting out of trouble. This build is built around getting the "jump" with invisibility/stuns and getting a clean Impale shot off.