I'm getting lots of questions about area damage on my stream, so I figured I'd make a quick post here for people to see. Yes, it is still bugged, but not as much as many people think. I have done some testing on all the relevant multipliers availabe to DH and found that it works for everything but Focus and Hunter's Wrath. Here's my verification.
It's pretty funny when you think about it, almost every class uses F&R right now, so everyone suffers from the same loss, however almost any other class that is not DH most likely suffers even more because they might have other damage multipliers that do not work (I don't know which exactly as I don't care about specifics), yet DH is still so far behind in damage. Seems like at least the bug contributes to the overall class balance a little, without it we'd stand no ground.
Anyway, what this means: Area damage is still a highly valuable primary stat, even if you lose 33% of its effect to the bugged Focus ring. For pure dps, I recommend to use it on the shoulders, weapon, quiver and gloves (priority in that order) for UE and on shoulders, offhand and perhaps a ring (if you can replace something like dex) for N6. Keep in mind that for Torment farming and certain solo builds area damage is almost useless.
Hey guys,
I'm getting lots of questions about area damage on my stream, so I figured I'd make a quick post here for people to see. Yes, it is still bugged, but not as much as many people think. I have done some testing on all the relevant multipliers availabe to DH and found that it works for everything but Focus and Hunter's Wrath. Here's my verification.
It's pretty funny when you think about it, almost every class uses F&R right now, so everyone suffers from the same loss, however almost any other class that is not DH most likely suffers even more because they might have other damage multipliers that do not work (I don't know which exactly as I don't care about specifics), yet DH is still so far behind in damage. Seems like at least the bug contributes to the overall class balance a little, without it we'd stand no ground.
Anyway, what this means: Area damage is still a highly valuable primary stat, even if you lose 33% of its effect to the bugged Focus ring. For pure dps, I recommend to use it on the shoulders, weapon, quiver and gloves (priority in that order) for UE and on shoulders, offhand and perhaps a ring (if you can replace something like dex) for N6. Keep in mind that for Torment farming and certain solo builds area damage is almost useless.
Cheers
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